Player Matchup

Cthulhu
Cthulhu
HERTOG95
Cthulhu
Level 140
God Stats
1W - 0L
1,144 SR
Queue Stats
174W - 183L
1,407 Elo+
Solo
Atlas
Atlas
KalemWard
Atlas
Level 54
God Stats
2W - 0L
1,792 SR
Queue Stats
32W - 40L
1,433 Elo+
Solo
Camazotz
Camazotz
MCMIK
Camazotz
Level 110
God Stats
3W - 1L
1,512 SR
Queue Stats
227W - 205L
1,484 Elo+
Solo
Chiron
Chiron
opelmanta742
Chiron
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 29L
1,519 Elo+
Party 3
Janus
Janus
vipervenom500
Janus
Level 136
God Stats
3W - 4L
1,383 SR
Queue Stats
33W - 35L
1,380 Elo+
Party 3
Team Averages
Level 109
1,466 SR
1,445 Elo+

VS

Team Averages
Level 135
1,581 SR
1,458 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Gilgammesh8
Xing Tian
Level 79
God Stats
1W - 2L
1,733 SR
Queue Stats
56W - 62L
1,255 Elo+
Party 2
Horus
Horus
LeBenny23
Horus
Level 158
God Stats
25W - 12L
1,639 SR
Queue Stats
41W - 34L
1,523 Elo+
Party 1
Ra
Ra
Nappa121
Ra
Level 129
God Stats
3W - 6L
1,532 SR
Queue Stats
159W - 159L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TeddyNapkin
Ah Muzen Cab
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HERTOG95
Cthulhu
14
0 / 1 / 4
8,210
586
7,239
8,029
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
KalemWard
Atlas
13
2 / 0 / 10
7,441
532
11,517
10,058
8,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
MCMIK
Camazotz
15
6 / 1 / 1
9,147
653
5,485
15,021
6,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
14
7 / 1 / 1
8,470
605
8,786
7,606
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
8 / 2 / 4
9,470
676
12,778
6,662
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 5 / 0
7,537
538
4,109
15,031
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Gilgammesh8
Xing Tian
10
1 / 4 / 0
6,821
487
3,481
14,969
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
LeBenny23
Horus
12
1 / 3 / 1
6,926
495
3,841
12,998
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 7 / 1
7,011
501
4,592
10,342
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
TeddyNapkin
Ah Muzen Cab
12
0 / 4 / 1
6,776
484
6,286
10,492
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
23
Kills
5
5
Deaths
23
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
0
0.4
L
Xing Tian
Gilgammesh8
Xing Tian
1
4
0
0.25
W
Cthulhu
HERTOG95
Cthulhu
0
1
4
2
W
Atlas
KalemWard
Atlas
2
0
10
7
L
Horus
LeBenny23
Horus
1
3
1
0.5
W
Camazotz
MCMIK
Camazotz
6
1
1
6.5
L
1
7
1
0.21
L
Ah Muzen Cab
TeddyNapkin
Ah Muzen Cab
0
4
1
0.13
W
Chiron
7
1
1
7.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,805
Damage
22,309
47,376
Taken
63,832
28,737
Mitigated
26,676
14,215
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,109
2,414
0
4,416
15,031
5,275
0
7,225
6,925
0
45,774
L
Xing Tian
Gilgammesh8
Xing Tian
3,481
681
75
2,675
14,969
8,041
27
8,148
6,516
19,517
0
W
Cthulhu
HERTOG95
Cthulhu
7,239
343
248
1,632
8,029
7,267
93
353
7,676
51,842
500
W
Atlas
KalemWard
Atlas
11,517
4,226
0
1,730
10,058
8,942
200
2,103
7,851
31,021
0
L
Horus
LeBenny23
Horus
3,841
1,822
290
4,340
12,998
6,147
0
4,732
8,110
0
46,057
W
Camazotz
MCMIK
Camazotz
5,485
1,712
0
6,898
15,021
6,384
0
1,216
13,805
0
81,349
L
4,592
594
276
2,236
10,342
3,328
0
4,577
5,505
44,445
0
L
Ah Muzen Cab
TeddyNapkin
Ah Muzen Cab
6,286
1,536
0
986
10,492
3,885
0
4,743
5,735
0
53,884
W
Chiron
8,786
4,108
744
2,172
7,606
3,492
1,065
514
7,092
0
59,197
W
12,778
1,493
0
791
6,662
2,652
1,344
3,867
2,795
63,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,738
Gold Earned
35,071
475
Minions Killed
358
0
Camps Cleared
0
1,414,524
Distance Traveled
1,258,714
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,537
538
77
6
0
235,974
0
L
Xing Tian
6,821
487
15
1
0
252,247
0
W
Cthulhu
8,210
586
91
7
0
295,230
0
W
Atlas
7,441
532
36
3
0
276,460
2
L
Horus
6,926
495
79
6
0
281,287
0
W
Camazotz
9,147
653
122
9
0
282,612
4
L
Ra
7,011
501
84
6
0
215,319
5
L
Ah Muzen Cab
6,776
484
103
7
0
273,887
3
W
Chiron
8,470
605
113
8
0
264,972
2
W
Janus
9,470
676
113
8
0
295,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role