Player Matchup

Neith
Neith
Deathstarider07
Neith
Level 6
God Stats
0W - 1L
1,731 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
DidiDerp
Ix Chel
Level 123
God Stats
10W - 8L
1,450 SR
Queue Stats
36W - 53L
1,377 Elo+
Party 2
Geb
Geb
MvpMarsi
Geb
Level 85
God Stats
14W - 11L
1,740 SR
Queue Stats
589W - 594L
1,472 Elo+
Solo
Team Averages
Level 71
1,640 SR
1,449 Elo+

VS

Team Averages
Level 53
1,552 SR
1,451 Elo+
Scylla
Scylla
LYHTNK
Scylla
Level 44
God Stats
68W - 70L
1,556 SR
Queue Stats
404W - 380L
1,516 Elo+
Solo
Apollo
Apollo
TheSideFrog
Apollo
Level 48
God Stats
36W - 21L
1,599 SR
Queue Stats
116W - 107L
1,495 Elo+
Party 1
Hercules
Hercules
Viruxis
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 3
9,068
824
6,288
10,694
4,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
DidiDerp
Ix Chel
11
3 / 6 / 5
8,679
789
10,041
10,776
4,285
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 8
8,007
728
6,556
14,006
13,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LYHTNK
Scylla
12
4 / 2 / 9
9,517
865
9,672
7,560
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
9 / 2 / 6
10,767
979
12,985
9,628
4,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Viruxis
Hercules
12
2 / 5 / 11
9,136
831
7,251
13,981
13,762
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
8
Kills
15
15
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Ix Chel
DidiDerp
Ix Chel
3
6
5
0.92
W
Scylla
LYHTNK
Scylla
4
2
9
4.25
L
0
5
8
0.8
W
Apollo
9
2
6
6
W
Hercules
Viruxis
Hercules
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,885
Damage
29,908
35,476
Taken
31,169
22,119
Mitigated
20,818
5,711
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,288
2,118
0
1,147
10,694
4,646
317
3,674
6,901
0
22,776
L
Ix Chel
DidiDerp
Ix Chel
10,041
1,107
789
2,081
10,776
4,285
140
3,577
7,199
38,420
0
W
Scylla
LYHTNK
Scylla
9,672
74
0
1,791
7,560
2,939
512
5,039
2,505
29,963
0
L
6,556
222
0
1,694
14,006
13,188
0
2,610
11,276
14,797
0
W
Apollo
12,985
8,928
0
1,766
9,628
4,117
2,533
4,929
4,667
0
45,118
W
Hercules
Viruxis
Hercules
7,251
1,673
0
3,749
13,981
13,762
114
6,929
7,052
0
18,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
29,420
99
Minions Killed
119
0
Camps Cleared
0
608,053
Distance Traveled
620,005
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,068
824
34
3
0
193,013
0
L
Ix Chel
8,679
789
50
5
0
194,817
2
W
Scylla
9,517
865
40
4
0
214,484
1
L
Geb
8,007
728
15
1
0
220,223
2
W
Apollo
10,767
979
62
6
0
195,495
0
W
Hercules
9,136
831
17
2
0
210,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role