Player Matchup

Set
Set
Bugsoft_club
Set
Level 49
God Stats
6W - 9L
1,500 SR
Queue Stats
227W - 234L
1,327 Elo+
Party 1
Skadi
Skadi
FrancoArgen
Skadi
Level 161
God Stats
5W - 3L
1,704 SR
Queue Stats
463W - 470L
1,423 Elo+
Solo
Eset
Eset
OS-MAIS-BRABO-BH
Eset
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,230 Elo+
Party 1
Anubis
Anubis
QualfoiBranquelo
Anubis
Level 24
God Stats
1W - 10L
931 SR
Queue Stats
5W - 29L
1,097 Elo+
Party 1
Cthulhu
Cthulhu
ZamanaDelax
Cthulhu
Level 21
God Stats
10W - 13L
1,443 SR
Queue Stats
27W - 54L
1,299 Elo+
Party 1
Team Averages
Level 58
1,416 SR
1,275 Elo+

VS

Team Averages
Level 111
1,348 SR
1,460 Elo+
Discordia
Discordia
ALFATOR36
Discordia
Level 124
God Stats
4W - 2L
1,183 SR
Queue Stats
464W - 487L
1,503 Elo+
Solo
Nemesis
Nemesis
Jusmol6708
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,456 Elo+
Solo
King Arthur
King Arthur
Siddhathar
King Arthur
Level 64
God Stats
1W - 2L
1,217 SR
Queue Stats
71W - 80L
1,496 Elo+
Solo
Maui
Maui
ZxLombraJony
Maui
Level 147
God Stats
5W - 3L
1,442 SR
Queue Stats
979W - 1,205L
1,437 Elo+
Solo
Apollo
Apollo
tuco1989
Apollo
Level 156
God Stats
30W - 35L
1,397 SR
Queue Stats
361W - 372L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,007
429
3,454
14,197
6,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 1 / 0
7,331
524
10,222
7,692
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 7 / 1
6,755
483
3,006
10,976
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 2 / 1
6,404
457
3,552
7,186
3,090
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ZamanaDelax
Cthulhu
8
0 / 2 / 1
6,201
443
4,986
11,826
8,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALFATOR36
Discordia
14
7 / 0 / 5
9,043
646
13,164
2,687
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Jusmol6708
Nemesis
14
4 / 0 / 6
8,580
613
5,981
10,631
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Siddhathar
King Arthur
14
3 / 1 / 0
8,439
603
5,391
10,846
7,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 2 / 7
7,386
528
4,827
10,595
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
tuco1989
Apollo
14
1 / 1 / 2
8,204
586
6,123
11,565
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
19
19
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
ALFATOR36
Discordia
7
0
5
9.5
L
0
7
0
0
L
3
1
0
3
W
Nemesis
Jusmol6708
Nemesis
4
0
6
7
L
0
7
1
0.07
L
1
2
1
0.75
W
King Arthur
Siddhathar
King Arthur
3
1
0
3
L
Cthulhu
ZamanaDelax
Cthulhu
0
2
1
0.25
W
4
2
7
3.75
W
Apollo
tuco1989
Apollo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,220
Damage
35,486
51,877
Taken
46,324
24,989
Mitigated
26,536
8,238
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ALFATOR36
Discordia
13,164
1,136
0
420
2,687
1,117
511
1,224
1,463
70,972
0
L
3,454
1,300
0
948
14,197
6,327
0
2,809
11,356
0
40,857
L
10,222
4,619
0
1,520
7,692
2,590
0
1,353
6,339
0
61,186
W
Nemesis
Jusmol6708
Nemesis
5,981
2,337
0
1,215
10,631
4,321
0
936
9,553
0
76,435
L
3,006
525
110
860
10,976
4,679
0
7,291
3,685
51,399
0
L
3,552
170
0
2,186
7,186
3,090
0
0
7,134
34,922
0
W
King Arthur
Siddhathar
King Arthur
5,391
307
0
750
10,846
7,998
0
3,130
7,704
0
59,426
L
Cthulhu
ZamanaDelax
Cthulhu
4,986
716
1,270
1,344
11,826
8,303
0
6,506
5,320
18,325
0
W
4,827
986
0
2,093
10,595
8,637
0
4,816
5,727
13,322
0
W
Apollo
tuco1989
Apollo
6,123
3,373
0
6,010
11,565
4,463
2,563
1,502
10,063
0
73,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
41,652
349
Minions Killed
477
0
Camps Cleared
0
1,340,499
Distance Traveled
1,448,692
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,043
646
117
8
0
295,196
4
L
Set
6,007
429
62
4
0
299,517
0
L
Skadi
7,331
524
85
6
0
268,883
2
W
Nemesis
8,580
613
120
9
0
330,435
0
L
Eset
6,755
483
110
8
0
245,062
0
L
Anubis
6,404
457
65
5
0
263,749
0
W
King Arthur
8,439
603
100
7
0
273,755
0
L
Cthulhu
6,201
443
27
2
0
263,288
0
W
Maui
7,386
528
23
2
0
293,740
2
W
Apollo
8,204
586
117
8
0
255,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role