Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Golddem
Cernunnos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,496 Elo+
Party 2
Thor
Thor
KingDrPimp
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,421 Elo+
Party 1
Odin
Odin
Pisworz
Odin
Level 81
God Stats
1W - 1L
1,766 SR
Queue Stats
56W - 52L
1,488 Elo+
Party 2
Terra
Terra
Thundermou
Terra
Level 18
God Stats
0W - 2L
1,281 SR
Queue Stats
55W - 70L
1,406 Elo+
Party 1
Team Averages
Level 43
1,509 SR
1,462 Elo+

VS

Team Averages
Level 115
1,520 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
B3ASTUK
Ah Puch
Level 159
God Stats
3W - 2L
1,815 SR
Queue Stats
172W - 199L
1,443 Elo+
Solo
Horus
Horus
ZEUS1821
Horus
Level 66
God Stats
2W - 1L
1,284 SR
Queue Stats
27W - 20L
1,490 Elo+
Solo
Baba Yaga
Baba Yaga
Zalmoxez
Baba Yaga
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 130L
1,423 Elo+
Solo
Chaac
Chaac
feniks09feniks09
Chaac
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 32L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 6 / 5
7,993
799
8,375
13,559
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Golddem
Cernunnos
14
3 / 4 / 5
7,718
772
6,590
9,358
4,184
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 9 / 2
7,618
762
10,562
14,299
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
Pisworz
Odin
14
2 / 5 / 7
7,797
780
7,099
14,444
15,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
12
0 / 7 / 6
7,153
715
3,968
16,270
9,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
8 / 0 / 16
10,084
1,008
11,928
7,510
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
B3ASTUK
Ah Puch
14
6 / 3 / 16
9,086
909
19,493
8,319
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
ZEUS1821
Horus
17
3 / 1 / 22
10,014
1,001
8,808
12,966
16,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
Zalmoxez
Baba Yaga
15
9 / 3 / 17
9,413
941
11,635
9,677
4,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 17
9,124
912
10,508
13,551
19,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
10
Kills
31
31
Deaths
11
25
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
5
0.75
W
Kukulkan
 
Kukulkan
8
0
16
16
W
Ah Puch
B3ASTUK
Ah Puch
6
3
16
4.67
L
Cernunnos
Golddem
Cernunnos
3
4
5
1.38
L
3
9
2
0.44
L
Odin
Pisworz
Odin
2
5
7
1.1
L
Terra
0
7
6
0.43
W
Horus
ZEUS1821
Horus
3
1
22
14
W
Baba Yaga
Zalmoxez
Baba Yaga
9
3
17
5.83
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,594
Damage
62,372
67,930
Taken
52,023
42,164
Mitigated
49,103
12,415
Healing
23,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,375
4,160
947
2,486
13,559
6,340
0
8,000
5,523
0
19,492
W
Kukulkan
 
Kukulkan
11,928
765
2,134
2,233
7,510
4,558
1,278
907
6,548
36,792
0
W
Ah Puch
B3ASTUK
Ah Puch
19,493
566
1,170
1,872
8,319
3,641
244
448
7,627
26,772
0
L
Cernunnos
Golddem
Cernunnos
6,590
2,453
944
1,434
9,358
4,184
0
6,170
3,188
0
12,389
L
10,562
1,006
450
678
14,299
6,467
0
9,565
4,382
0
17,769
L
Odin
Pisworz
Odin
7,099
822
826
1,966
14,444
15,224
0
8,460
5,904
0
16,631
L
Terra
3,968
769
1,137
1,547
16,270
9,949
0
13,161
2,905
5,434
0
W
Horus
ZEUS1821
Horus
8,808
2,712
4,042
6,025
12,966
16,599
846
1,008
11,758
3,375
11,770
W
Baba Yaga
Zalmoxez
Baba Yaga
11,635
784
488
2,637
9,677
4,696
1,038
805
8,760
15,993
0
W
10,508
1,101
694
1,792
13,551
19,609
364
936
12,600
0
17,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
47,721
85
Minions Killed
125
0
Camps Cleared
0
945,348
Distance Traveled
1,060,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,993
799
32
3
0
182,517
0
W
Kukulkan
10,084
1,008
53
5
0
247,923
0
W
Ah Puch
9,086
909
21
2
0
183,714
0
L
Cernunnos
7,718
772
15
2
0
188,953
0
L
Thor
7,618
762
17
2
0
171,733
0
L
Odin
7,797
780
20
2
0
225,772
0
L
Terra
7,153
715
1
0
0
176,373
0
W
Horus
10,014
1,001
15
2
0
221,632
0
W
Baba Yaga
9,413
941
12
1
0
202,908
0
W
Chaac
9,124
912
24
2
0
203,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role