Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ChaseTwitch
Thor
Level 145
God Stats
2W - 8L
1,565 SR
Queue Stats
280W - 272L
1,418 Elo+
Solo
Xing Tian
Xing Tian
Lawlfalafel
Xing Tian
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 192L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
SugarTotss
Danzaburou
Level 65
God Stats
5W - 8L
1,367 SR
Queue Stats
359W - 353L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
frostysquirrels
Cernunnos
Level 112
God Stats
33W - 26L
1,597 SR
Queue Stats
1,442W - 1,475L
1,508 Elo+
Solo
Team Averages
Level 105
1,506 SR
1,501 Elo+

VS

Team Averages
Level 95
1,503 SR
1,452 Elo+
Martichoras
Martichoras
Aztec2784
Martichoras
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
283W - 260L
1,505 Elo+
Party 1
Thoth
Thoth
Baboosh56
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,389 Elo+
Solo
Ah Puch
Ah Puch
JCharo
Ah Puch
Level 153
God Stats
35W - 18L
1,554 SR
Queue Stats
570W - 611L
1,459 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yeetboi4488
Morgan Le Fay
Level 67
God Stats
3W - 0L
1,558 SR
Queue Stats
34W - 29L
1,393 Elo+
Party 1
Surtr
Surtr
xxMonkeyboy9166
Surtr
Level 159
God Stats
6W - 7L
1,404 SR
Queue Stats
761W - 735L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
1 / 7 / 5
8,192
630
7,729
18,500
15,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
8 / 4 / 2
10,791
830
8,881
10,553
7,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Lawlfalafel
Xing Tian
14
0 / 6 / 6
8,755
673
8,054
20,530
15,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SugarTotss
Danzaburou
17
3 / 8 / 5
9,647
742
13,819
17,391
8,353
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
frostysquirrels
Cernunnos
14
2 / 8 / 5
8,482
652
9,300
13,148
4,641
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aztec2784
Martichoras
18
7 / 1 / 15
10,625
817
14,285
10,636
6,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
Baboosh56
Thoth
19
11 / 3 / 13
11,496
884
22,544
8,611
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
JCharo
Ah Puch
15
6 / 5 / 12
9,950
765
15,290
11,345
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Yeetboi4488
Morgan Le Fay
19
8 / 2 / 15
11,231
864
13,340
12,335
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 24
10,407
801
8,356
22,079
20,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
14
Kills
33
33
Deaths
14
23
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
7
5
0.5
W
Martichoras
Aztec2784
Martichoras
7
1
15
14.5
W
Thoth
Baboosh56
Thoth
11
3
13
5.83
L
8
4
2
2.25
W
Ah Puch
JCharo
Ah Puch
6
5
12
2.4
L
Xing Tian
Lawlfalafel
Xing Tian
0
6
6
0.5
L
Danzaburou
SugarTotss
Danzaburou
3
8
5
0.69
W
Morgan Le Fay
Yeetboi4488
Morgan Le Fay
8
2
15
7.75
L
Cernunnos
frostysquirrels
Cernunnos
2
8
5
0.56
W
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,783
Damage
73,815
80,122
Taken
65,006
51,634
Mitigated
42,930
15,845
Healing
28,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,729
394
932
1,862
18,500
15,540
0
10,927
7,182
0
12,992
W
Martichoras
Aztec2784
Martichoras
14,285
3,505
1,219
4,472
10,636
6,410
1,068
672
9,732
0
37,338
W
Thoth
Baboosh56
Thoth
22,544
401
818
392
8,611
4,051
336
1,113
7,386
41,597
0
L
8,881
350
385
1,311
10,553
7,808
0
6,260
4,201
0
21,973
W
Ah Puch
JCharo
Ah Puch
15,290
470
2,111
2,299
11,345
5,230
306
1,557
9,788
20,765
0
L
Xing Tian
Lawlfalafel
Xing Tian
8,054
350
2,320
4,112
20,530
15,292
0
14,139
6,091
13,831
0
L
Danzaburou
SugarTotss
Danzaburou
13,819
3,539
1,363
3,015
17,391
8,353
0
11,779
5,054
0
29,646
W
Morgan Le Fay
Yeetboi4488
Morgan Le Fay
13,340
892
1,030
3,857
12,335
6,709
428
1,849
10,421
20,884
0
L
Cernunnos
frostysquirrels
Cernunnos
9,300
3,729
0
545
13,148
4,641
38
6,815
6,082
0
18,934
W
8,356
1,001
1,736
10,427
22,079
20,530
387
3,316
17,876
455
17,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,867
Gold Earned
53,709
121
Minions Killed
169
0
Camps Cleared
0
1,103,886
Distance Traveled
1,275,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,192
630
16
1
0
270,377
0
W
Martichoras
10,625
817
52
4
0
210,167
0
W
Thoth
11,496
884
61
5
0
280,689
0
L
Thor
10,791
830
31
2
0
226,514
0
W
Ah Puch
9,950
765
21
2
0
228,933
0
L
Xing Tian
8,755
673
19
1
0
230,560
0
L
Danzaburou
9,647
742
42
3
0
226,353
0
W
Morgan Le Fay
11,231
864
19
1
0
287,024
0
L
Cernunnos
8,482
652
13
1
0
150,082
0
W
Surtr
10,407
801
16
1
0
268,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role