Player Matchup

Cerberus
Cerberus
Fexis
Cerberus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Krisss
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
Kubs0n
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,500 Elo+

VS

Team Averages
Level 140
1,540 SR
1,503 Elo+
Charon
Charon
BritiskBrunOst
Charon
Level 153
God Stats
3W - 1L
1,724 SR
Queue Stats
114W - 124L
1,528 Elo+
Party 2
Janus
Janus
expanhol13
Janus
Level 148
God Stats
109W - 123L
1,475 SR
Queue Stats
299W - 297L
1,458 Elo+
Solo
Thor
Thor
zGh0st_9
Thor
Level 118
God Stats
12W - 8L
1,422 SR
Queue Stats
113W - 115L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fexis
Cerberus
11
1 / 1 / 4
8,162
680
6,238
10,536
11,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
Krisss
Zeus
11
2 / 4 / 3
8,522
710
3,478
7,024
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
Kubs0n
Ullr
11
1 / 3 / 2
8,088
674
4,056
9,507
4,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
9,080
757
6,627
7,349
7,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
11
0 / 3 / 5
8,186
682
5,321
6,291
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
6 / 1 / 2
9,817
818
9,358
6,577
2,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
4
Kills
8
8
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Cerberus
Fexis
Cerberus
1
1
4
3
L
Zeus
Krisss
Zeus
2
4
3
0.88
L
Ullr
Kubs0n
Ullr
1
3
2
0.67
W
Janus
0
3
5
0.83
W
Thor
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,772
Damage
21,306
27,067
Taken
20,217
18,013
Mitigated
11,865
2,387
Healing
1,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,627
846
0
625
7,349
7,507
524
3,313
4,036
25,106
0
L
Cerberus
Fexis
Cerberus
6,238
450
0
1,502
10,536
11,068
0
4,418
5,956
20,999
0
L
Zeus
Krisss
Zeus
3,478
788
0
250
7,024
2,883
56
2,887
4,137
25,344
0
L
Ullr
Kubs0n
Ullr
4,056
1,206
0
635
9,507
4,062
0
4,753
4,754
0
29,698
W
Janus
5,321
243
0
0
6,291
1,915
336
3,991
2,300
34,259
0
W
Thor
9,358
1,044
0
746
6,577
2,443
483
2,946
3,631
0
27,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
27,083
128
Minions Killed
110
0
Camps Cleared
0
641,008
Distance Traveled
667,330
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,080
757
16
1
0
227,397
0
L
Cerberus
8,162
680
29
2
0
233,276
0
L
Zeus
8,522
710
49
4
0
200,031
0
L
Ullr
8,088
674
50
4
0
207,701
0
W
Janus
8,186
682
48
4
0
199,925
6
W
Thor
9,817
818
46
4
0
240,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role