Player Matchup

Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
Dontlook8837
Medusa
Silver III
Level 57
God Stats
11W - 11L
1,463 SR
Queue Stats
17W - 17L
1,354 MMR
Solo
Athena
Athena
Gold V
Joеrt
Athena
Gold V
Level 106
God Stats
33W - 26L
1,581 SR
Queue Stats
393W - 391L
1,153 MMR
Party 1
Bakasura
Bakasura
Gold V
MasterChief7739
Bakasura
Gold V
Level 87
God Stats
4W - 7L
1,391 SR
Queue Stats
102W - 112L
1,370 MMR
Solo
Chang'e
Chang'e
Gold I
Pableezyy
Chang'e
Gold I
Level 124
God Stats
2W - 1L
1,719 SR
Queue Stats
275W - 268L
1,644 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,531 SR
1,404 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,606 SR
1,375 MMR
Martichoras
Martichoras
Silver II
Neico31
Martichoras
Silver II
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
144W - 160L
1,386 MMR
Solo
Geb
Geb
Gold IV
R_C_08
Geb
Gold IV
Level 158
God Stats
2W - 2L
1,741 SR
Queue Stats
141W - 144L
1,365 MMR
Solo
Merlin
Merlin
Gold III
Y0 NAND0
Merlin
Gold III
Level 207
God Stats
23W - 31L
1,502 SR
Queue Stats
275W - 275L
1,387 MMR
Solo
Lancelot
Lancelot
Silver I
cary1
Lancelot
Silver I
Level 108
God Stats
4W - 5L
1,528 SR
Queue Stats
168W - 179L
1,385 MMR
Solo
Surtr
Surtr
Bronze III
chumchum69
Surtr
Bronze III
Level 38
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 6L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 3 / 3
10,003
588
11,082
15,729
20,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
18
6 / 1 / 3
10,969
645
13,312
10,564
5,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Joеrt
Athena
13
0 / 0 / 9
8,479
499
7,159
16,621
15,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
17
5 / 0 / 3
9,973
587
8,599
15,748
7,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Pableezyy
Chang'e
15
3 / 1 / 3
9,306
547
10,247
11,726
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
RavanaKaliThorBastet

VS

Bans
IshtarAo KuangLokiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Neico31
Martichoras
14
0 / 4 / 0
8,195
482
4,212
10,972
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Geb
R_C_08
Geb
12
1 / 4 / 3
7,944
467
3,253
15,180
11,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Y0 NAND0
Merlin
16
0 / 2 / 0
8,896
523
7,447
11,232
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
cary1
Lancelot
14
3 / 3 / 2
8,796
517
16,156
17,563
8,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
13
1 / 6 / 1
8,207
483
8,207
17,486
10,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
5
5
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
3
2.17
W
Medusa
6
1
3
7.5
W
Athena
Joеrt
Athena
0
0
9
4.5
W
Bakasura
5
0
3
6.5
L
Martichoras
Neico31
Martichoras
0
4
0
0
W
Chang'e
Pableezyy
Chang'e
3
1
3
4.5
L
Geb
R_C_08
Geb
1
4
3
0.63
L
Merlin
Y0 NAND0
Merlin
0
2
0
0
L
Lancelot
cary1
Lancelot
3
3
2
1.33
L
Surtr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,399
Damage
39,275
70,388
Taken
72,433
52,728
Mitigated
39,609
23,801
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,082
2,795
0
3,142
15,729
20,592
481
324
15,405
0
75,544
W
Medusa
13,312
7,143
0
5,848
10,564
5,095
414
737
9,815
0
106,040
W
Athena
Joеrt
Athena
7,159
2,130
0
1,774
16,621
15,859
465
4,335
12,206
26,272
0
W
Bakasura
8,599
5,001
0
5,386
15,748
7,411
0
2,094
13,654
0
80,560
L
Martichoras
Neico31
Martichoras
4,212
990
0
3,396
10,972
4,893
373
814
10,158
0
75,180
W
Chang'e
Pableezyy
Chang'e
10,247
1,262
1,892
5,759
11,726
3,771
0
4,411
7,315
81,945
0
L
Geb
R_C_08
Geb
3,253
726
0
1,720
15,180
11,474
216
4,203
10,263
14,754
0
L
Merlin
Y0 NAND0
Merlin
7,447
496
0
1,698
11,232
4,354
0
6,773
4,039
89,832
0
L
Lancelot
cary1
Lancelot
16,156
4,617
0
7,874
17,563
8,443
0
4,465
12,266
0
81,895
L
Surtr
8,207
3,143
0
4,406
17,486
10,445
0
1,151
15,819
359
58,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,730
Gold Earned
42,038
608
Minions Killed
515
0
Camps Cleared
0
1,892,810
Distance Traveled
1,618,964
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,003
588
101
6
0
326,608
0
W
Medusa
10,969
645
162
10
0
359,213
0
W
Athena
8,479
499
38
2
0
393,825
6
W
Bakasura
9,973
587
157
9
0
448,095
3
L
Martichoras
8,195
482
138
8
0
286,264
5
W
Chang'e
9,306
547
150
9
0
365,069
2
L
Geb
7,944
467
17
1
0
358,125
8
L
Merlin
8,896
523
164
10
0
304,021
0
L
Lancelot
8,796
517
109
6
0
380,665
5
L
Surtr
8,207
483
87
5
0
289,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role