Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Demon-Laplast
Jing Wei
Level 105
God Stats
19W - 28L
1,481 SR
Queue Stats
546W - 528L
1,448 Elo+
Solo
Ravana
Ravana
RohiniBAngerZ
Ravana
Level 117
God Stats
95W - 85L
1,575 SR
Queue Stats
608W - 583L
1,527 Elo+
Solo
Merlin
Merlin
azimoo97
Merlin
Level 117
God Stats
12W - 13L
1,483 SR
Queue Stats
229W - 225L
1,494 Elo+
Solo
Vamana
Vamana
kianmh
Vamana
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
331W - 327L
1,462 Elo+
Solo
Team Averages
Level 101
1,508 SR
1,486 Elo+

VS

Team Averages
Level 95
1,443 SR
1,418 Elo+
Bellona
Bellona
Loli_King_Blaze
Bellona
Level 140
God Stats
2W - 4L
1,327 SR
Queue Stats
225W - 277L
1,371 Elo+
Party 1
He Bo
He Bo
VitaminRuan-_-
He Bo
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 117L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
ZiaPierah
Aphrodite
Level 149
God Stats
87W - 83L
1,509 SR
Queue Stats
415W - 439L
1,417 Elo+
Solo
Thor
Thor
carlos1_154
Thor
Level 43
God Stats
2W - 3L
1,587 SR
Queue Stats
11W - 13L
1,497 Elo+
Solo
Izanami
Izanami
gnarlymbb1
Izanami
Level 62
God Stats
2W - 8L
1,290 SR
Queue Stats
140W - 167L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
2,845
203
0
0
0
Jing Wei
Demon-Laplast
Jing Wei
12
0 / 1 / 0
6,195
443
4,971
9,127
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 0 / 2
6,889
492
7,750
6,874
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
azimoo97
Merlin
13
1 / 0 / 0
7,175
513
7,905
4,202
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
kianmh
Vamana
13
3 / 2 / 0
8,030
574
3,730
6,282
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,881
420
1,833
5,476
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,659
476
2,025
6,621
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
ZiaPierah
Aphrodite
11
0 / 0 / 1
7,138
510
2,875
9,133
6,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 1
6,637
474
3,535
11,123
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
gnarlymbb1
Izanami
11
1 / 0 / 0
6,419
459
4,746
10,507
4,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
W
Jing Wei
Demon-Laplast
Jing Wei
0
1
0
0
L
1
1
0
1
W
0
0
2
1
L
0
1
0
0
L
Aphrodite
ZiaPierah
Aphrodite
0
0
1
0.5
W
Merlin
azimoo97
Merlin
1
0
0
1
L
1
3
1
0.5
L
Izanami
gnarlymbb1
Izanami
1
0
0
1
W
Vamana
kianmh
Vamana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,356
Damage
15,014
26,485
Taken
42,860
11,245
Mitigated
21,995
10,297
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Demon-Laplast
Jing Wei
4,971
2,747
0
4,377
9,127
3,312
0
1,578
7,549
0
39,388
L
1,833
382
0
1,796
5,476
4,587
0
6
5,168
0
20,253
W
7,750
2,375
0
3,608
6,874
2,778
701
1,838
5,036
0
51,513
L
2,025
93
0
2,220
6,621
2,440
0
2,671
3,950
47,209
0
L
Aphrodite
ZiaPierah
Aphrodite
2,875
780
4,967
4,430
9,133
6,435
152
2,671
6,462
27,020
0
W
Merlin
azimoo97
Merlin
7,905
40
0
1,325
4,202
1,561
282
1,484
2,718
58,757
0
L
3,535
1,162
0
1,025
11,123
4,227
0
714
10,274
0
44,087
L
Izanami
gnarlymbb1
Izanami
4,746
3,161
0
1,625
10,507
4,306
651
1,849
8,658
0
58,483
W
Vamana
kianmh
Vamana
3,730
1,956
0
987
6,282
3,594
0
50
6,232
0
51,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
32,734
328
Minions Killed
348
0
Camps Cleared
0
1,100,120
Distance Traveled
1,187,486
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
2,845
203
0
0
0
0
0
W
Jing Wei
6,195
443
57
4
0
268,881
4
L
Bellona
5,881
420
40
3
0
136,444
0
W
Ravana
6,889
492
79
6
0
332,182
0
L
He Bo
6,659
476
89
6
0
246,029
0
L
Aphrodite
7,138
510
64
5
0
241,623
0
W
Merlin
7,175
513
96
7
0
271,639
2
L
Thor
6,637
474
68
5
0
294,242
0
L
Izanami
6,419
459
87
6
0
269,148
3
W
Vamana
8,030
574
96
7
0
227,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role