Player Matchup

Ra
Ra
Eleahr
Ra
Level 153
God Stats
4W - 1L
1,779 SR
Queue Stats
367W - 351L
1,425 Elo+
Solo
Arachne
Arachne
K0NE99
Arachne
Level 98
God Stats
14W - 7L
1,594 SR
Queue Stats
100W - 98L
1,507 Elo+
Party 1
Tyr
Tyr
Oliiviukko
Tyr
Level 118
God Stats
5W - 2L
1,564 SR
Queue Stats
78W - 73L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Scoro666
Cthulhu
Level 86
God Stats
12W - 6L
1,659 SR
Queue Stats
93W - 88L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
rottapuuro69
Hou Yi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,486 Elo+
Party 1
Team Averages
Level 107
1,619 SR
1,501 Elo+

VS

Team Averages
Level 140
1,417 SR
1,499 Elo+
Charon
Charon
 
Charon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Koala--Divin
Hun Batz
Level 159
God Stats
4W - 4L
1,531 SR
Queue Stats
39W - 30L
1,560 Elo+
Party 2
Janus
Janus
Mr Huggings
Janus
Level 89
God Stats
6W - 10L
1,250 SR
Queue Stats
232W - 243L
1,467 Elo+
Solo
Thor
Thor
SentineL2047
Thor
Level 140
God Stats
1W - 1L
1,304 SR
Queue Stats
282W - 276L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 4 / 1
6,701
515
8,593
9,744
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
K0NE99
Arachne
11
2 / 2 / 0
6,141
472
4,297
13,693
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 0
6,429
495
1,141
2,597
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Scoro666
Cthulhu
8
0 / 3 / 1
5,145
396
6,219
11,244
8,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
11
0 / 0 / 0
6,096
469
2,787
8,873
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 1 / 5
7,091
545
6,399
13,890
9,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
 
Skadi
13
0 / 0 / 1
6,949
535
5,652
4,191
2,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hun Batz
Koala--Divin
Hun Batz
11
1 / 1 / 5
6,539
503
5,030
10,347
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 5
7,223
556
7,081
5,918
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 3
7,737
595
4,344
7,493
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
8
9
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
5
4.5
W
Skadi
 
Skadi
0
0
1
0.5
L
Ra
0
4
1
0.13
L
Arachne
K0NE99
Arachne
2
2
0
1
W
Hun Batz
Koala--Divin
Hun Batz
1
1
5
3.5
W
3
0
5
5.5
L
1
0
0
1
L
Cthulhu
Scoro666
Cthulhu
0
3
1
0.17
W
2
1
3
3.5
L
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
28,506
46,151
Taken
41,839
22,924
Mitigated
23,201
11,051
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,399
1,861
1,904
2,253
13,890
9,977
0
5,978
7,076
21,185
0
W
Skadi
 
Skadi
5,652
2,563
0
1,448
4,191
2,184
435
531
3,660
0
55,020
L
Ra
8,593
756
696
2,488
9,744
4,250
0
4,307
5,247
64,993
0
L
Arachne
K0NE99
Arachne
4,297
2,781
0
2,661
13,693
5,055
0
2,648
10,921
0
43,008
W
Hun Batz
Koala--Divin
Hun Batz
5,030
1,486
0
1,417
10,347
3,773
28
2,894
7,331
0
43,024
W
7,081
557
0
1,299
5,918
2,059
0
3,086
2,632
58,469
0
L
1,141
175
0
1,032
2,597
1,848
0
14
2,583
0
36,116
L
Cthulhu
Scoro666
Cthulhu
6,219
535
217
1,281
11,244
8,517
0
4,564
6,406
26,584
0
W
4,344
629
0
750
7,493
5,208
697
1,505
5,988
0
54,246
L
Hou Yi
2,787
1,862
0
2,676
8,873
3,254
0
1,450
7,012
0
43,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,512
Gold Earned
35,539
362
Minions Killed
399
0
Camps Cleared
0
1,222,661
Distance Traveled
1,233,919
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,091
545
20
2
0
253,724
3
W
Skadi
6,949
535
106
8
0
221,277
6
L
Ra
6,701
515
110
8
0
241,168
1
L
Arachne
6,141
472
62
5
0
301,346
5
W
Hun Batz
6,539
503
68
5
0
295,988
0
W
Janus
7,223
556
110
8
0
260,789
0
L
Tyr
6,429
495
70
5
0
172,026
0
L
Cthulhu
5,145
396
31
2
0
259,254
0
W
Thor
7,737
595
95
7
0
202,141
0
L
Hou Yi
6,096
469
89
7
0
248,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role