Player Matchup

Ne Zha
Ne Zha
Dead Riotz
Ne Zha
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,156 Elo+
Solo
Guan Yu
Guan Yu
MrHelmet1
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,137 Elo+
Solo
Charybdis
Charybdis
pingpongolino
Charybdis
Level 78
God Stats
1W - 8L
1,039 SR
Queue Stats
255W - 251L
1,467 Elo+
Solo
Anubis
Anubis
punyapollo88
Anubis
Level 125
God Stats
1W - 2L
1,465 SR
Queue Stats
93W - 97L
1,456 Elo+
Solo
Chronos
Chronos
耳乃魚禾
Chronos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 102L
1,420 Elo+
Solo
Team Averages
Level 88
1,401 SR
1,327 Elo+

VS

Team Averages
Level 76
1,463 SR
1,372 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
AbsenteeWings70
Xing Tian
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,541 Elo+
Party 1
Hercules
Hercules
B8ZER_F8CE
Hercules
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,207 Elo+
Solo
Chiron
Chiron
BotRiiko-
Chiron
Level 121
God Stats
1W - 2L
1,313 SR
Queue Stats
33W - 38L
1,492 Elo+
Solo
Horus
Horus
szsvc
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 78L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dead Riotz
Ne Zha
15
1 / 9 / 8
9,248
578
7,210
17,166
7,790
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
MrHelmet1
Guan Yu
17
2 / 7 / 6
9,750
609
7,352
33,115
28,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
pingpongolino
Charybdis
20
8 / 7 / 5
12,081
755
21,229
21,082
10,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
19
2 / 8 / 10
10,881
680
19,698
18,127
10,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
耳乃魚禾
Chronos
18
2 / 2 / 5
10,153
635
4,762
11,170
4,808
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
16 / 4 / 14
14,389
899
43,594
20,235
10,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
AbsenteeWings70
Xing Tian
20
11 / 4 / 16
13,600
850
21,247
21,103
14,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
B8ZER_F8CE
Hercules
11
0 / 4 / 4
8,839
552
2,166
10,769
8,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
BotRiiko-
Chiron
20
5 / 2 / 22
13,362
835
21,757
14,715
6,896
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
szsvc
Horus
19
1 / 1 / 20
11,974
748
5,213
15,076
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
15
Kills
33
33
Deaths
15
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
16
4
14
5.75
W
Xing Tian
AbsenteeWings70
Xing Tian
11
4
16
4.75
W
Hercules
B8ZER_F8CE
Hercules
0
4
4
0.5
W
Chiron
BotRiiko-
Chiron
5
2
22
8
L
Ne Zha
Dead Riotz
Ne Zha
1
9
8
0.56
L
Guan Yu
MrHelmet1
Guan Yu
2
7
6
0.71
L
Charybdis
pingpongolino
Charybdis
8
7
5
1.5
L
Anubis
2
8
10
0.88
W
Horus
szsvc
Horus
1
1
20
11
L
Chronos
耳乃魚禾
Chronos
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,251
Damage
93,977
100,660
Taken
81,898
61,748
Mitigated
55,680
28,308
Healing
36,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
43,594
20,190
1,644
3,059
20,235
10,835
458
5,786
13,923
0
63,620
W
Xing Tian
AbsenteeWings70
Xing Tian
21,247
786
4,251
4,273
21,103
14,579
1,028
4,394
16,324
42,453
0
W
Hercules
B8ZER_F8CE
Hercules
2,166
434
0
1,235
10,769
8,467
163
3,727
6,958
0
5,141
W
Chiron
BotRiiko-
Chiron
21,757
9,720
2,759
4,314
14,715
6,896
3,778
6,113
8,246
0
59,478
L
Ne Zha
Dead Riotz
Ne Zha
7,210
1,934
767
2,024
17,166
7,790
0
4,835
12,195
165
12,832
L
Guan Yu
MrHelmet1
Guan Yu
7,352
1,048
3,352
10,284
33,115
28,177
0
6,001
25,779
364
12,746
L
Charybdis
pingpongolino
Charybdis
21,229
10,319
2,105
3,184
21,082
10,670
1,451
4,040
16,849
0
38,111
L
Anubis
19,698
613
0
3,661
18,127
10,303
0
4,552
13,527
44,188
0
W
Horus
szsvc
Horus
5,213
1,562
6,707
8,046
15,076
14,903
946
4,940
9,259
1,245
10,630
L
Chronos
耳乃魚禾
Chronos
4,762
1,156
39
2,892
11,170
4,808
0
2,429
8,519
14,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,113
Gold Earned
62,164
145
Minions Killed
184
0
Camps Cleared
0
1,224,041
Distance Traveled
1,398,184
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,389
899
43
3
0
325,344
0
W
Xing Tian
13,600
850
42
3
0
308,535
0
W
Hercules
8,839
552
10
1
0
162,311
0
W
Chiron
13,362
835
77
5
0
290,879
0
L
Ne Zha
9,248
578
8
1
0
274,095
0
L
Guan Yu
9,750
609
11
1
0
248,764
0
L
Charybdis
12,081
755
40
3
0
245,999
0
L
Anubis
10,881
680
63
4
0
247,253
0
W
Horus
11,974
748
12
1
0
311,115
0
L
Chronos
10,153
635
23
1
0
207,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role