Player Matchup

Hachiman
Hachiman
Jcman541
Hachiman
Level 99
God Stats
2W - 1L
1,471 SR
Queue Stats
129W - 127L
1,511 Elo+
Solo
Charybdis
Charybdis
MagicalMur 24
Charybdis
Level 131
God Stats
1W - 5L
1,399 SR
Queue Stats
153W - 127L
1,607 Elo+
Party 2
Mercury
Mercury
StraightSpam
Mercury
Level 24
God Stats
0W - 1L
1,210 SR
Queue Stats
9W - 13L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
conte500
Zhong Kui
Level 122
God Stats
0W - 1L
1,675 SR
Queue Stats
66W - 64L
1,507 Elo+
Party 1
Surtr
Surtr
x215 SnAcKiN
Surtr
Level 158
God Stats
5W - 6L
1,518 SR
Queue Stats
189W - 190L
1,561 Elo+
Party 2
Team Averages
Level 107
1,455 SR
1,539 Elo+

VS

Team Averages
Level 151
1,519 SR
1,518 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DopeNation5527
Merlin
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 36L
1,541 Elo+
Party 3
Nu Wa
Nu Wa
Nighteye holy
Nu Wa
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,567 Elo+
Party 3
Pele
Pele
cotyce
Pele
Level 158
God Stats
2W - 4L
1,597 SR
Queue Stats
180W - 180L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jcman541
Hachiman
15
4 / 5 / 4
8,309
831
11,997
9,693
3,625
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
MagicalMur 24
Charybdis
14
3 / 3 / 3
7,769
777
6,649
7,677
3,243
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
StraightSpam
Mercury
13
0 / 4 / 4
7,154
715
4,294
8,870
3,287
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
conte500
Zhong Kui
14
3 / 4 / 5
7,928
793
9,761
12,348
10,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 5
7,872
787
9,067
15,316
12,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
5 / 2 / 12
8,606
861
10,390
7,495
3,699
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
 
Hercules
13
2 / 1 / 9
7,523
752
5,698
11,947
14,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 3 / 13
8,608
861
9,628
8,598
3,929
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 17
8,363
836
10,755
5,922
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
cotyce
Pele
16
8 / 6 / 7
9,769
977
11,325
15,504
12,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
12
Kills
20
20
Deaths
14
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
2
12
5.5
W
Hercules
 
Hercules
2
1
9
6.5
W
3
3
13
3.17
L
Hachiman
Jcman541
Hachiman
4
5
4
1.2
L
Charybdis
MagicalMur 24
Charybdis
3
3
3
1.5
W
2
2
17
5.25
L
Mercury
StraightSpam
Mercury
0
4
4
0.5
L
Zhong Kui
conte500
Zhong Kui
3
4
5
1.38
W
Pele
cotyce
Pele
8
6
7
1.92
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
47,796
53,904
Taken
49,466
32,714
Mitigated
36,834
13,788
Healing
20,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,390
5,774
500
901
7,495
3,699
1,589
1,672
5,597
0
16,867
W
Hercules
 
Hercules
5,698
1,338
2,721
6,376
11,947
14,182
176
1,498
10,317
0
8,682
W
9,628
625
1,484
1,022
8,598
3,929
604
2,206
6,048
23,808
0
L
Hachiman
Jcman541
Hachiman
11,997
7,847
706
1,254
9,693
3,625
0
4,018
5,392
0
28,645
L
Charybdis
MagicalMur 24
Charybdis
6,649
2,909
1,042
1,552
7,677
3,243
0
2,780
4,756
0
17,322
W
10,755
2,946
532
977
5,922
2,572
424
1,590
4,084
22,671
0
L
Mercury
StraightSpam
Mercury
4,294
467
708
1,588
8,870
3,287
0
3,928
4,859
0
9,042
L
Zhong Kui
conte500
Zhong Kui
9,761
354
713
3,583
12,348
10,235
0
5,085
7,020
19,693
0
W
Pele
cotyce
Pele
11,325
2,249
1,154
4,665
15,504
12,452
126
2,407
12,813
1,021
26,104
L
9,067
1,914
220
2,422
15,316
12,324
0
4,816
10,114
300
18,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,032
Gold Earned
42,869
117
Minions Killed
143
0
Camps Cleared
0
902,967
Distance Traveled
900,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,606
861
32
3
0
146,259
0
W
Hercules
7,523
752
13
1
0
188,755
0
W
Merlin
8,608
861
36
4
0
203,630
0
L
Hachiman
8,309
831
25
3
0
169,597
0
L
Charybdis
7,769
777
21
2
0
155,684
0
W
Nu Wa
8,363
836
37
4
0
189,104
0
L
Mercury
7,154
715
16
2
0
188,753
0
L
Zhong Kui
7,928
793
34
3
0
187,000
0
W
Pele
9,769
977
25
3
0
173,121
0
L
Surtr
7,872
787
21
2
0
201,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role