Player Matchup

Mulan
Mulan
 
Mulan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chickenfeet2012
Ares
Level 77
God Stats
3W - 3L
1,293 SR
Queue Stats
100W - 96L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
HollowJeans25
Baron Samedi
Level 105
God Stats
7W - 8L
1,251 SR
Queue Stats
64W - 52L
1,530 Elo+
Solo
Izanami
Izanami
Jazzz Piece
Izanami
Level 159
God Stats
3W - 2L
1,340 SR
Queue Stats
120W - 116L
1,550 Elo+
Solo
Osiris
Osiris
KingGoomba19
Osiris
Level 170
God Stats
5W - 3L
1,682 SR
Queue Stats
264W - 254L
1,445 Elo+
Solo
Team Averages
Level 118
1,413 SR
1,496 Elo+

VS

Team Averages
Level 100
1,610 SR
1,500 Elo+
Charon
Charon
ArmyJose05
Charon
Level 84
God Stats
1W - 2L
1,529 SR
Queue Stats
144W - 132L
1,476 Elo+
Solo
Medusa
Medusa
Atari2now
Medusa
Level 107
God Stats
7W - 7L
1,611 SR
Queue Stats
295W - 284L
1,435 Elo+
Solo
Kukulkan
Kukulkan
IcyPinkClam
Kukulkan
Level 66
God Stats
9W - 7L
1,655 SR
Queue Stats
97W - 91L
1,519 Elo+
Solo
Mulan
Mulan
ayyezeus
Mulan
Level 97
God Stats
16W - 14L
1,631 SR
Queue Stats
56W - 63L
1,498 Elo+
Solo
Hercules
Hercules
lMythic
Hercules
Level 148
God Stats
1W - 1L
1,627 SR
Queue Stats
30W - 22L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 5 / 6
9,150
508
14,989
23,993
26,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
7 / 0 / 10
9,735
541
9,739
16,234
20,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
HollowJeans25
Baron Samedi
15
3 / 3 / 3
9,399
522
10,540
10,888
6,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Jazzz Piece
Izanami
17
9 / 0 / 6
10,733
596
18,830
14,392
7,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
14
2 / 4 / 8
9,330
518
7,171
14,466
12,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ArmyJose05
Charon
11
0 / 6 / 4
7,533
419
8,300
18,876
16,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Atari2now
Medusa
13
0 / 7 / 0
7,668
426
3,936
12,645
4,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
IcyPinkClam
Kukulkan
15
2 / 3 / 2
8,909
495
11,154
9,904
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
ayyezeus
Mulan
14
4 / 3 / 2
8,419
468
14,858
19,784
17,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
lMythic
Hercules
14
6 / 5 / 2
9,321
518
14,392
24,209
28,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
24
Kills
12
12
Deaths
24
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
5
6
1.2
L
Charon
ArmyJose05
Charon
0
6
4
0.33
L
Medusa
Atari2now
Medusa
0
7
0
0
W
7
0
10
12
W
Baron Samedi
HollowJeans25
Baron Samedi
3
3
3
1.5
L
Kukulkan
IcyPinkClam
Kukulkan
2
3
2
1
W
Izanami
Jazzz Piece
Izanami
9
0
6
12
W
Osiris
2
4
8
1.5
L
Mulan
ayyezeus
Mulan
4
3
2
1.67
L
Hercules
lMythic
Hercules
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,269
Damage
52,640
79,973
Taken
85,418
73,590
Mitigated
71,502
23,359
Healing
21,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,989
1,289
0
6,673
23,993
26,535
0
3,307
20,686
0
58,140
L
Charon
ArmyJose05
Charon
8,300
1,230
120
1,756
18,876
16,635
148
5,652
13,138
31,712
0
L
Medusa
Atari2now
Medusa
3,936
1,984
0
3,204
12,645
4,380
0
1,194
11,451
0
53,845
W
9,739
776
0
3,851
16,234
20,337
228
8,250
7,984
21,598
0
W
Baron Samedi
HollowJeans25
Baron Samedi
10,540
860
752
2,994
10,888
6,767
304
4,908
5,980
63,887
0
L
Kukulkan
IcyPinkClam
Kukulkan
11,154
1,000
0
1,916
9,904
4,563
255
5,734
3,978
79,101
0
W
Izanami
Jazzz Piece
Izanami
18,830
13,872
0
6,735
14,392
7,068
1,825
2,823
11,569
0
105,886
W
Osiris
7,171
2,823
0
2,354
14,466
12,883
603
1,355
13,111
0
62,445
L
Mulan
ayyezeus
Mulan
14,858
1,158
0
7,799
19,784
17,264
0
3,388
16,086
126
65,163
L
Hercules
lMythic
Hercules
14,392
4,904
0
6,711
24,209
28,660
103
3,865
20,076
25
59,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,347
Gold Earned
41,850
447
Minions Killed
440
0
Camps Cleared
0
1,696,154
Distance Traveled
1,541,958
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,150
508
79
4
0
324,478
1
L
Charon
7,533
419
37
2
0
337,623
0
L
Medusa
7,668
426
91
5
0
241,877
0
W
Ares
9,735
541
23
1
0
376,635
0
W
Baron Samedi
9,399
522
114
6
0
314,429
3
L
Kukulkan
8,909
495
129
7
0
306,103
4
W
Izanami
10,733
596
142
8
0
314,130
0
W
Osiris
9,330
518
89
5
0
366,482
2
L
Mulan
8,419
468
84
5
0
333,179
0
L
Hercules
9,321
518
99
6
0
323,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role