Player Matchup

Thoth
Thoth
CaptainRami
Thoth
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 43L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TRickman00
Zhong Kui
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 253L
1,422 Elo+
Party 1
Chang'e
Chang'e
dj squirrell
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,326 Elo+
Solo
Susano
Susano
haribochvpple
Susano
Level 111
God Stats
2W - 3L
1,192 SR
Queue Stats
281W - 285L
1,447 Elo+
Party 1
Nemesis
Nemesis
hartbreaker
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,520 Elo+
Solo
Team Averages
Level 75
1,438 SR
1,443 Elo+

VS

Team Averages
Level 86
1,527 SR
1,402 Elo+
Hera
Hera
Blizz697401
Hera
Level 107
God Stats
14W - 12L
1,456 SR
Queue Stats
1,166W - 1,245L
1,482 Elo+
Solo
Fenrir
Fenrir
Darvasdos
Fenrir
Level 123
God Stats
10W - 6L
1,539 SR
Queue Stats
760W - 772L
1,459 Elo+
Solo
Hachiman
Hachiman
Gilouthug76
Hachiman
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 76L
1,359 Elo+
Solo
Horus
Horus
Thuthi
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,333 Elo+
Solo
Cthulhu
Cthulhu
svetlio8909
Cthulhu
Level 108
God Stats
6W - 2L
1,639 SR
Queue Stats
379W - 394L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,976
622
0
0
0
Zhong Kui
TRickman00
Zhong Kui
12
2 / 4 / 5
6,669
834
6,053
9,134
10,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
dj squirrell
Chang'e
15
3 / 3 / 2
7,352
919
9,717
12,095
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 5 / 4
6,587
823
7,188
11,050
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
hartbreaker
Nemesis
13
3 / 2 / 3
6,448
806
5,237
13,285
6,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,022
1,003
11,419
3,571
1,678
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Darvasdos
Fenrir
10
4 / 4 / 6
7,070
884
8,451
9,884
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Gilouthug76
Hachiman
14
5 / 3 / 6
7,887
986
7,744
7,980
3,592
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Horus
Thuthi
Horus
13
1 / 2 / 9
7,701
963
3,649
8,819
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
svetlio8909
Cthulhu
14
1 / 1 / 10
7,694
962
8,275
8,602
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
11
Kills
14
14
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
0
0
0
0
W
Fenrir
Darvasdos
Fenrir
4
4
6
1.75
W
Hachiman
Gilouthug76
Hachiman
5
3
6
2.67
L
Zhong Kui
TRickman00
Zhong Kui
2
4
5
1.13
W
Horus
Thuthi
Horus
1
2
9
2.75
L
Chang'e
dj squirrell
Chang'e
3
3
2
1.33
L
3
5
4
1
L
Nemesis
hartbreaker
Nemesis
3
2
3
2.25
W
Cthulhu
svetlio8909
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,195
Damage
39,538
45,564
Taken
38,856
28,703
Mitigated
28,826
19,337
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,419
2,537
884
696
3,571
1,678
431
1,852
1,719
27,682
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
Darvasdos
Fenrir
8,451
2,055
1,291
564
9,884
7,002
108
3,739
6,013
0
9,529
W
Hachiman
Gilouthug76
Hachiman
7,744
4,194
926
646
7,980
3,592
694
2,935
4,960
0
18,177
L
Zhong Kui
TRickman00
Zhong Kui
6,053
1,182
674
1,344
9,134
10,702
0
4,128
5,006
13,442
0
W
Horus
Thuthi
Horus
3,649
907
1,935
2,661
8,819
8,335
235
4,096
4,561
1,774
4,102
L
Chang'e
dj squirrell
Chang'e
9,717
1,105
5,098
4,778
12,095
5,709
0
6,424
5,443
23,631
0
L
7,188
1,424
901
1,098
11,050
5,509
0
4,737
6,185
0
15,943
L
Nemesis
hartbreaker
Nemesis
5,237
1,354
319
5,125
13,285
6,783
0
5,363
7,796
0
7,615
W
Cthulhu
svetlio8909
Cthulhu
8,275
303
803
2,314
8,602
8,219
196
3,103
5,359
17,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
38,374
70
Minions Killed
92
0
Camps Cleared
0
594,666
Distance Traveled
817,577
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,022
1,003
51
6
0
150,491
0
L
Thoth
4,976
622
0
0
0
0
0
W
Fenrir
7,070
884
1
0
0
160,436
0
W
Hachiman
7,887
986
22
3
0
150,958
0
L
Zhong Kui
6,669
834
15
2
0
134,089
0
W
Horus
7,701
963
7
1
0
174,297
0
L
Chang'e
7,352
919
31
4
0
143,586
0
L
Susano
6,587
823
18
2
0
151,214
1
L
Nemesis
6,448
806
6
1
0
165,777
0
W
Cthulhu
7,694
962
11
1
0
181,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role