Player Matchup

Gilgamesh
Gilgamesh
DjZaunion
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dylan346
Danzaburou
Level 126
God Stats
3W - 1L
1,575 SR
Queue Stats
112W - 52L
1,622 Elo+
Solo
Eset
Eset
EndTheLgnd
Eset
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,398 Elo+
Solo
Amaterasu
Amaterasu
MIniDragonIII
Amaterasu
Level 108
God Stats
1W - 1L
1,316 SR
Queue Stats
47W - 46L
1,470 Elo+
Solo
Ymir
Ymir
TopGhost
Ymir
Level 147
God Stats
3W - 6L
1,209 SR
Queue Stats
507W - 544L
1,487 Elo+
Solo
Team Averages
Level 103
1,420 SR
1,495 Elo+

VS

Team Averages
Level 121
1,461 SR
1,456 Elo+
Cabrakan
Cabrakan
Lestener
Cabrakan
Level 108
God Stats
0W - 1L
1,765 SR
Queue Stats
28W - 33L
1,519 Elo+
Solo
Cupid
Cupid
Porabaniec
Cupid
Level 130
God Stats
1W - 3L
1,500 SR
Queue Stats
616W - 606L
1,415 Elo+
Solo
Thor
Thor
SnubaTron
Thor
Level 107
God Stats
0W - 2L
1,154 SR
Queue Stats
232W - 237L
1,515 Elo+
Solo
Geb
Geb
Treveric
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,302 Elo+
Solo
Merlin
Merlin
ZeroDefault
Merlin
Level 136
God Stats
2W - 5L
1,386 SR
Queue Stats
274W - 217L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DjZaunion
Gilgamesh
16
6 / 3 / 8
9,626
963
7,774
12,273
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Dylan346
Danzaburou
17
6 / 0 / 13
10,028
1,003
12,916
8,813
4,354
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 4 / 10
8,623
862
7,097
10,627
4,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MIniDragonIII
Amaterasu
14
1 / 3 / 15
8,577
858
6,296
15,318
12,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ymir
15
3 / 2 / 12
9,572
957
5,076
11,309
10,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lestener
Cabrakan
14
0 / 6 / 7
7,141
714
4,317
12,013
15,346
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
14
2 / 5 / 6
7,357
736
7,359
10,204
5,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
14
1 / 5 / 7
7,400
740
11,413
12,061
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 1 / 0
5,634
563
425
2,081
1,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
7 / 2 / 2
9,257
926
15,222
7,677
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
19
Kills
10
12
Deaths
19
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DjZaunion
Gilgamesh
6
3
8
3.33
W
Danzaburou
Dylan346
Danzaburou
6
0
13
12.5
W
3
4
10
2
L
Cabrakan
Lestener
Cabrakan
0
6
7
0.58
W
Amaterasu
MIniDragonIII
Amaterasu
1
3
15
2.83
L
Cupid
2
5
6
1
L
Thor
1
5
7
0.9
W
Ymir
3
2
12
4.5
L
0
1
0
0
L
Merlin
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,159
Damage
38,736
58,340
Taken
44,036
42,487
Mitigated
31,597
19,881
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DjZaunion
Gilgamesh
7,774
1,252
326
1,054
12,273
9,887
1,069
4,680
7,365
0
16,367
W
Danzaburou
Dylan346
Danzaburou
12,916
5,715
1,266
3,555
8,813
4,354
4,072
2,693
5,868
0
41,026
W
7,097
377
3,011
1,885
10,627
4,842
1,310
5,327
5,252
19,296
0
L
Cabrakan
Lestener
Cabrakan
4,317
747
58
347
12,013
15,346
168
3,405
7,846
5,365
0
W
Amaterasu
MIniDragonIII
Amaterasu
6,296
1,920
622
3,120
15,318
12,721
1,282
4,979
10,303
0
13,112
L
Cupid
7,359
4,157
1,658
1,204
10,204
5,060
162
2,188
7,781
0
15,335
L
Thor
11,413
603
937
1,368
12,061
6,112
0
3,645
7,854
0
19,626
W
Ymir
5,076
376
2,571
2,471
11,309
10,683
186
2,376
8,841
13,567
0
L
425
24
99
140
2,081
1,325
0
1,104
939
1,273
0
L
Merlin
15,222
995
468
1,338
7,677
3,754
611
1,745
5,682
40,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
36,789
134
Minions Killed
97
0
Camps Cleared
0
989,690
Distance Traveled
694,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,626
963
23
2
0
183,805
0
W
Danzaburou
10,028
1,003
58
6
0
206,111
0
W
Eset
8,623
862
24
2
0
215,467
0
L
Cabrakan
7,141
714
2
0
0
175,037
0
W
Amaterasu
8,577
858
18
2
0
220,310
0
L
Cupid
7,357
736
23
2
0
159,296
0
L
Thor
7,400
740
17
2
0
152,602
0
W
Ymir
9,572
957
11
1
0
163,997
0
L
Geb
5,634
563
0
0
0
25,031
0
L
Merlin
9,257
926
55
6
0
182,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role