Player Matchup

Artio
Artio
 
Artio
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BlueTheDumbo
Surtr
Level 140
God Stats
5W - 3L
1,715 SR
Queue Stats
229W - 225L
1,549 Elo+
Solo
Hades
Hades
ChR1sT0pH3r72
Hades
Level 157
God Stats
8W - 9L
1,584 SR
Queue Stats
425W - 439L
1,504 Elo+
Solo
Thanatos
Thanatos
ScyllaOnetrick69
Thanatos
Level 126
God Stats
4W - 6L
1,334 SR
Queue Stats
32W - 23L
1,534 Elo+
Solo
Ishtar
Ishtar
乂RaenYu乂
Ishtar
Level 60
God Stats
7W - 3L
1,676 SR
Queue Stats
150W - 127L
1,575 Elo+
Solo
Team Averages
Level 125
1,562 SR
1,532 Elo+

VS

Team Averages
Level 122
1,670 SR
1,532 Elo+
Bastet
Bastet
Adrian14dic
Bastet
Level 119
God Stats
1W - 1L
1,703 SR
Queue Stats
51W - 44L
1,516 Elo+
Solo
Janus
Janus
Cadenbach
Janus
Level 140
God Stats
32W - 25L
1,601 SR
Queue Stats
478W - 486L
1,547 Elo+
Solo
Bacchus
Bacchus
Johnimbo
Bacchus
Level 126
God Stats
3W - 5L
1,454 SR
Queue Stats
427W - 389L
1,531 Elo+
Solo
Rama
Rama
Kyvien
Rama
Level 144
God Stats
0W - 2L
1,856 SR
Queue Stats
158W - 153L
1,539 Elo+
Solo
Lancelot
Lancelot
tucholeto24
Lancelot
Level 83
God Stats
21W - 13L
1,735 SR
Queue Stats
315W - 291L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 1 / 6
6,579
548
4,111
10,871
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 0 / 0
8,282
690
8,467
10,869
7,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
7 / 3 / 1
7,280
607
8,229
9,194
4,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 5
6,152
513
6,033
8,347
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
12
2 / 0 / 0
6,755
563
5,785
5,459
2,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
1 / 3 / 2
5,481
457
4,585
10,885
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Cadenbach
Janus
11
1 / 6 / 3
6,300
525
5,245
7,923
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Johnimbo
Bacchus
8
0 / 1 / 1
5,384
449
3,634
8,793
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
Kyvien
Rama
11
1 / 2 / 0
6,395
533
4,107
8,495
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
tucholeto24
Lancelot
12
2 / 4 / 0
6,360
530
7,724
12,510
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
5
5
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
6
4
L
Bastet
1
3
2
0.67
W
4
0
0
4
L
Janus
Cadenbach
Janus
1
6
3
0.42
W
7
3
1
2.5
L
Bacchus
Johnimbo
Bacchus
0
1
1
0.5
L
Rama
Kyvien
Rama
1
2
0
0.5
W
2
1
5
4.5
L
Lancelot
tucholeto24
Lancelot
2
4
0
0.5
W
Ishtar
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,625
Damage
25,295
44,740
Taken
48,606
25,538
Mitigated
20,472
21,086
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,111
631
290
3,632
10,871
8,710
0
2,636
8,035
15,952
0
L
Bastet
4,585
1,540
0
2,068
10,885
3,385
0
3,481
7,386
0
36,065
W
8,467
3,174
0
4,847
10,869
7,256
304
28
10,841
1,388
67,680
L
Janus
Cadenbach
Janus
5,245
236
0
604
7,923
2,658
0
3,772
4,151
48,661
0
W
8,229
683
287
3,698
9,194
4,081
0
3,046
5,879
45,345
0
L
Bacchus
Johnimbo
Bacchus
3,634
801
0
2,204
8,793
7,213
0
3,455
5,338
16,932
0
L
Rama
Kyvien
Rama
4,107
3,585
0
4,494
8,495
2,567
0
1,207
7,288
0
45,165
W
6,033
1,124
0
5,696
8,347
3,453
0
952
7,351
0
35,954
L
Lancelot
tucholeto24
Lancelot
7,724
1,169
0
3,472
12,510
4,649
0
779
11,731
0
47,333
W
Ishtar
5,785
3,835
0
2,636
5,459
2,038
0
1,968
3,463
0
52,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,048
Gold Earned
29,920
387
Minions Killed
318
0
Camps Cleared
0
1,208,054
Distance Traveled
1,203,548
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,579
548
13
1
0
247,610
4
L
Bastet
5,481
457
38
3
0
256,531
0
W
Surtr
8,282
690
116
10
0
246,830
2
L
Janus
6,300
525
93
8
0
240,278
0
W
Hades
7,280
607
85
7
0
233,841
0
L
Bacchus
5,384
449
18
2
0
248,910
4
L
Rama
6,395
533
83
7
0
195,662
1
W
Thanatos
6,152
513
50
4
0
251,654
0
L
Lancelot
6,360
530
86
7
0
262,167
0
W
Ishtar
6,755
563
123
10
0
228,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role