Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Césicar19
Achilles
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,573 Elo+
Solo
Chernobog
Chernobog
HeyeLash
Chernobog
Level 134
God Stats
3W - 6L
1,369 SR
Queue Stats
120W - 104L
1,462 Elo+
Solo
Bakasura
Bakasura
franurbano_
Bakasura
Level 105
God Stats
6W - 5L
1,682 SR
Queue Stats
291W - 300L
1,487 Elo+
Party 1
Ymir
Ymir
jul1oX_73
Ymir
Level 83
God Stats
0W - 5L
1,327 SR
Queue Stats
182W - 193L
1,489 Elo+
Party 1
Team Averages
Level 107
1,476 SR
1,502 Elo+

VS

Team Averages
Level 121
1,636 SR
1,493 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Azzhaul
Fenrir
Level 102
God Stats
2W - 0L
1,732 SR
Queue Stats
23W - 27L
1,448 Elo+
Party 2
Cupid
Cupid
Giblish
Cupid
Level 124
God Stats
19W - 12L
1,638 SR
Queue Stats
282W - 265L
1,537 Elo+
Solo
Nox
Nox
KingSnusk
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Geb
Geb
lordnr6
Geb
Level 147
God Stats
4W - 0L
1,812 SR
Queue Stats
153W - 128L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 5 / 3
5,783
482
2,190
9,667
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Césicar19
Achilles
11
4 / 4 / 1
6,729
561
8,415
13,527
9,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
HeyeLash
Chernobog
11
0 / 4 / 3
6,622
552
6,632
12,039
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
franurbano_
Bakasura
13
1 / 2 / 2
7,307
609
3,615
12,680
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
2 / 3 / 3
6,313
526
4,339
11,693
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 2 / 0
7,934
661
7,209
12,735
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Azzhaul
Fenrir
11
4 / 3 / 7
6,840
570
10,236
12,349
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Giblish
Cupid
12
3 / 0 / 3
7,124
594
7,812
9,108
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 2
6,170
514
6,628
3,182
1,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
11
3 / 1 / 8
7,064
589
7,402
9,014
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
18
18
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
5
3
0.3
W
Ao Kuang
 
Ao Kuang
4
2
0
2
W
Fenrir
Azzhaul
Fenrir
4
3
7
2.5
L
Achilles
Césicar19
Achilles
4
4
1
1.13
W
Cupid
Giblish
Cupid
3
0
3
4.5
L
Chernobog
HeyeLash
Chernobog
0
4
3
0.38
W
4
1
2
5
L
Bakasura
franurbano_
Bakasura
1
2
2
1
L
Ymir
2
3
3
1.17
W
Geb
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
39,287
59,606
Taken
46,388
30,075
Mitigated
22,617
17,032
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,190
186
514
2,238
9,667
3,597
138
5,043
4,624
29,925
0
W
Ao Kuang
 
Ao Kuang
7,209
2,510
0
6,899
12,735
6,619
527
1,051
11,580
55,893
0
W
Fenrir
Azzhaul
Fenrir
10,236
4,388
0
1,987
12,349
4,792
0
1,277
10,799
0
41,654
L
Achilles
Césicar19
Achilles
8,415
2,722
0
4,716
13,527
9,095
0
7,074
6,453
0
39,673
W
Cupid
Giblish
Cupid
7,812
5,736
28
5,252
9,108
3,634
0
277
8,831
0
49,940
L
Chernobog
HeyeLash
Chernobog
6,632
4,449
0
4,553
12,039
4,442
87
492
11,547
0
50,957
W
6,628
362
0
844
3,182
1,285
0
658
2,416
31,130
0
L
Bakasura
franurbano_
Bakasura
3,615
2,616
0
2,914
12,680
5,385
0
3,430
9,178
0
60,745
L
Ymir
4,339
1,765
27
2,070
11,693
7,556
0
5,172
6,359
19,036
0
W
Geb
7,402
1,154
0
2,682
9,014
6,287
0
2,924
5,607
27,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
35,132
331
Minions Killed
320
0
Camps Cleared
0
1,228,422
Distance Traveled
1,249,231
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,783
482
60
5
0
228,422
0
W
Ao Kuang
7,934
661
101
8
0
247,365
2
W
Fenrir
6,840
570
56
5
0
266,926
0
L
Achilles
6,729
561
47
4
0
219,795
5
W
Cupid
7,124
594
94
8
0
219,298
2
L
Chernobog
6,622
552
91
8
0
242,866
2
W
Nox
6,170
514
45
4
0
256,906
0
L
Bakasura
7,307
609
111
9
0
290,981
0
L
Ymir
6,313
526
22
2
0
246,358
0
W
Geb
7,064
589
24
2
0
258,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role