Player Matchup

Camazotz
Camazotz
BjörnBorg
Camazotz
Level 61
God Stats
6W - 2L
1,641 SR
Queue Stats
265W - 223L
1,555 Elo+
Party 2
Surtr
Surtr
Lain__ll
Surtr
Level 102
God Stats
1W - 0L
1,312 SR
Queue Stats
16W - 25L
1,404 Elo+
Solo
Skadi
Skadi
MommyloverFlex
Skadi
Level 68
God Stats
2W - 0L
1,711 SR
Queue Stats
87W - 84L
1,482 Elo+
Party 3
Baron Samedi
Baron Samedi
SvartRegen
Baron Samedi
Level 26
God Stats
6W - 4L
1,766 SR
Queue Stats
63W - 60L
1,582 Elo+
Party 2
Ymir
Ymir
coolaemil06
Ymir
Level 62
God Stats
8W - 2L
1,774 SR
Queue Stats
61W - 57L
1,478 Elo+
Party 3
Team Averages
Level 64
1,641 SR
1,500 Elo+

VS

Team Averages
Level 96
1,478 SR
1,498 Elo+
Jormungandr
Jormungandr
Chasedneek7
Jormungandr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 69L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
Lks_sim
Guan Yu
Level 116
God Stats
5W - 3L
1,730 SR
Queue Stats
387W - 380L
1,462 Elo+
Party 4
Olorun
Olorun
Tproco
Olorun
Level 68
God Stats
6W - 6L
1,584 SR
Queue Stats
118W - 115L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
huisant
Tsukuyomi
Level 67
God Stats
6W - 10L
1,336 SR
Queue Stats
223W - 225L
1,466 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
zavd
Ah Muzen Cab
Level 106
God Stats
1W - 5L
1,241 SR
Queue Stats
178W - 162L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BjörnBorg
Camazotz
13
4 / 0 / 3
7,589
584
3,729
11,897
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Lain__ll
Surtr
13
1 / 2 / 2
7,212
555
5,350
12,875
8,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
2 / 1 / 0
6,741
519
5,354
6,980
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
SvartRegen
Baron Samedi
13
3 / 1 / 6
7,698
592
12,139
8,997
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 5
7,097
546
7,304
9,645
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chasedneek7
Jormungandr
13
1 / 1 / 0
7,505
577
7,884
9,089
7,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Lks_sim
Guan Yu
11
0 / 4 / 2
6,142
472
4,391
13,261
10,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
Tproco
Olorun
11
0 / 4 / 2
6,384
491
7,720
10,338
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
huisant
Tsukuyomi
11
2 / 4 / 2
6,456
497
6,106
10,723
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
zavd
Ah Muzen Cab
12
1 / 1 / 0
6,743
519
5,521
8,416
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
5
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BjörnBorg
Camazotz
4
0
3
5.5
L
Jormungandr
Chasedneek7
Jormungandr
1
1
0
1
W
Surtr
Lain__ll
Surtr
1
2
2
1
L
Guan Yu
Lks_sim
Guan Yu
0
4
2
0.25
W
2
1
0
2
W
Baron Samedi
SvartRegen
Baron Samedi
3
1
6
6
L
Olorun
Tproco
Olorun
0
4
2
0.25
W
4
1
5
6.5
L
Tsukuyomi
huisant
Tsukuyomi
2
4
2
0.75
L
Ah Muzen Cab
zavd
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,876
Damage
31,622
50,394
Taken
51,827
26,558
Mitigated
29,317
19,229
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BjörnBorg
Camazotz
3,729
1,084
0
5,454
11,897
4,301
287
3,400
8,497
0
52,875
L
Jormungandr
Chasedneek7
Jormungandr
7,884
2,359
0
3,248
9,089
7,388
0
196
8,893
66,857
54
W
Surtr
Lain__ll
Surtr
5,350
1,192
0
2,698
12,875
8,943
0
7,767
5,108
865
48,005
L
Guan Yu
Lks_sim
Guan Yu
4,391
299
813
4,169
13,261
10,609
0
7,046
5,837
0
19,691
W
5,354
2,446
0
3,753
6,980
2,227
0
7
6,973
0
53,269
W
Baron Samedi
SvartRegen
Baron Samedi
12,139
1,345
1,131
3,651
8,997
4,183
186
2,887
6,103
59,902
0
L
Olorun
Tproco
Olorun
7,720
3,388
300
2,382
10,338
4,127
0
6,340
3,870
62,384
0
W
7,304
1,106
156
2,386
9,645
6,904
0
2,323
7,186
29,052
0
L
Tsukuyomi
huisant
Tsukuyomi
6,106
1,740
0
790
10,723
4,041
0
4,014
6,492
0
43,064
L
Ah Muzen Cab
zavd
Ah Muzen Cab
5,521
1,872
0
2,773
8,416
3,152
96
1,121
7,021
0
58,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
33,230
409
Minions Killed
419
0
Camps Cleared
0
1,339,566
Distance Traveled
1,270,594
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,589
584
83
6
0
323,190
0
L
Jormungandr
7,505
577
127
10
0
256,314
5
W
Surtr
7,212
555
85
7
0
263,546
4
L
Guan Yu
6,142
472
29
2
0
262,676
0
W
Skadi
6,741
519
82
6
0
239,740
1
W
Baron Samedi
7,698
592
106
8
0
258,227
0
L
Olorun
6,384
491
107
8
0
225,296
3
W
Ymir
7,097
546
53
4
0
254,863
3
L
Tsukuyomi
6,456
497
65
5
0
299,321
0
L
Ah Muzen Cab
6,743
519
91
7
0
226,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role