Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Archaedeus20
Artemis
Level 106
God Stats
10W - 7L
1,482 SR
Queue Stats
389W - 381L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
Hqrq
Baron Samedi
Level 128
God Stats
1W - 0L
1,488 SR
Queue Stats
38W - 21L
1,489 Elo+
Party 3
Ravana
Ravana
sesk
Ravana
Level 62
God Stats
26W - 27L
1,509 SR
Queue Stats
360W - 340L
1,546 Elo+
Party 1
Athena
Athena
x1liasx
Athena
Level 87
God Stats
13W - 9L
1,597 SR
Queue Stats
172W - 172L
1,494 Elo+
Party 3
Team Averages
Level 90
1,515 SR
1,506 Elo+

VS

Team Averages
Level 93
1,510 SR
1,470 Elo+
Cliodhna
Cliodhna
BaybyBear
Cliodhna
Level 102
God Stats
1W - 3L
1,394 SR
Queue Stats
355W - 361L
1,513 Elo+
Solo
Izanami
Izanami
I am NeoX I
Izanami
Level 57
God Stats
62W - 44L
1,676 SR
Queue Stats
106W - 117L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Jarsik
Nu Wa
Level 142
God Stats
18W - 28L
1,420 SR
Queue Stats
281W - 265L
1,503 Elo+
Party 2
Shiva
Shiva
Mvp_Eyermann
Shiva
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Terra
Terra
xTailen
Terra
Level 132
God Stats
9W - 10L
1,559 SR
Queue Stats
291W - 282L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
3 / 2 / 5
9,203
575
10,401
16,645
6,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Archaedeus20
Artemis
16
2 / 2 / 3
9,535
596
9,613
9,300
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Hqrq
Baron Samedi
14
3 / 3 / 5
8,381
524
15,663
11,349
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
sesk
Ravana
16
5 / 0 / 0
9,904
619
8,745
7,530
7,965
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
x1liasx
Athena
14
5 / 1 / 4
9,118
570
6,249
17,429
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BaybyBear
Cliodhna
14
2 / 4 / 3
8,200
513
10,363
15,640
6,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
I am NeoX I
Izanami
15
2 / 5 / 1
8,735
546
7,104
11,144
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Jarsik
Nu Wa
13
2 / 4 / 2
7,734
483
12,956
13,998
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 0
7,001
438
2,430
8,902
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
xTailen
Terra
12
1 / 2 / 2
7,721
483
6,193
17,929
14,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
8
8
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
5
2.75
W
Artemis
Archaedeus20
Artemis
2
2
3
1.75
L
Cliodhna
BaybyBear
Cliodhna
2
4
3
0.88
W
Baron Samedi
Hqrq
Baron Samedi
3
3
5
1.83
L
Izanami
I am NeoX I
Izanami
2
5
1
0.5
L
Nu Wa
Jarsik
Nu Wa
2
4
2
0.75
L
1
3
0
0.33
W
Ravana
sesk
Ravana
5
0
0
5
W
Athena
x1liasx
Athena
5
1
4
7
L
Terra
xTailen
Terra
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,671
Damage
39,046
62,253
Taken
67,613
40,682
Mitigated
34,637
16,085
Healing
17,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,401
6,062
0
1,736
16,645
6,693
0
2,525
13,875
0
95,988
W
Artemis
Archaedeus20
Artemis
9,613
5,487
0
1,260
9,300
3,686
1,064
2,456
6,742
0
77,450
L
Cliodhna
BaybyBear
Cliodhna
10,363
2,453
0
5,565
15,640
6,320
0
3,883
11,757
0
75,089
W
Baron Samedi
Hqrq
Baron Samedi
15,663
1,116
1,283
3,435
11,349
5,778
0
4,971
5,952
69,873
0
L
Izanami
I am NeoX I
Izanami
7,104
4,594
0
625
11,144
4,632
352
736
10,408
0
77,141
L
Nu Wa
Jarsik
Nu Wa
12,956
3,640
0
2,852
13,998
5,534
0
7,577
6,369
61,524
0
L
2,430
588
55
1,627
8,902
3,837
0
0
8,902
0
31,955
W
Ravana
sesk
Ravana
8,745
1,677
0
4,886
7,530
7,965
1,712
1,103
6,357
0
72,907
W
Athena
x1liasx
Athena
6,249
2,112
0
3,485
17,429
16,560
15
6,859
10,098
32,047
0
L
Terra
xTailen
Terra
6,193
745
2,334
4,388
17,929
14,314
0
9,776
8,153
24,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,141
Gold Earned
39,391
527
Minions Killed
459
0
Camps Cleared
0
1,639,595
Distance Traveled
1,507,307
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,203
575
119
7
0
411,111
0
W
Artemis
9,535
596
132
8
0
303,603
7
L
Cliodhna
8,200
513
108
7
0
357,698
0
W
Baron Samedi
8,381
524
101
6
0
314,806
5
L
Izanami
8,735
546
136
9
0
273,883
3
L
Nu Wa
7,734
483
104
7
0
302,833
3
L
Shiva
7,001
438
59
4
0
241,266
1
W
Ravana
9,904
619
126
8
0
276,738
0
W
Athena
9,118
570
49
3
0
333,337
0
L
Terra
7,721
483
52
3
0
331,627
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role