Player Matchup

Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
bioryan1999
Chang'e
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 152L
1,410 Elo+
Party 1
Bastet
Bastet
ninine
Bastet
Level 131
God Stats
6W - 3L
1,437 SR
Queue Stats
269W - 274L
1,476 Elo+
Solo
Ne Zha
Ne Zha
skull_interfere
Ne Zha
Level 159
God Stats
10W - 4L
1,637 SR
Queue Stats
414W - 414L
1,443 Elo+
Party 1
Ah Puch
Ah Puch
svennaki
Ah Puch
Level 122
God Stats
6W - 1L
1,616 SR
Queue Stats
121W - 135L
1,442 Elo+
Party 1
Team Averages
Level 137
1,538 SR
1,454 Elo+

VS

Team Averages
Level 75
1,478 SR
1,482 Elo+
Terra
Terra
Amnesiaa25
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
Bierpumpe
Zhong Kui
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 184L
1,426 Elo+
Solo
Tiamat
Tiamat
Vendmur
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Yogajan
Odin
Level 32
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 2
Da Ji
Da Ji
dizzydrissi
Da Ji
Level 124
God Stats
3W - 4L
1,579 SR
Queue Stats
577W - 581L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 2 / 12
9,319
847
10,111
10,677
11,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
bioryan1999
Chang'e
16
5 / 1 / 15
9,379
853
15,234
8,170
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
ninine
Bastet
16
3 / 2 / 11
8,945
813
7,870
10,560
4,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 9
8,643
786
11,027
4,421
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
svennaki
Ah Puch
16
5 / 1 / 10
9,783
889
15,688
6,541
2,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 4 / 5
7,448
677
2,948
15,667
10,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Bierpumpe
Zhong Kui
15
1 / 5 / 5
7,689
699
9,245
11,681
10,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Vendmur
Tiamat
13
1 / 4 / 3
7,155
650
5,607
10,150
6,156
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Yogajan
Odin
14
3 / 3 / 2
7,748
704
7,584
15,008
14,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 5 / 4
7,594
690
5,760
11,968
5,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
21
Kills
7
7
Deaths
21
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
12
5.5
L
Terra
0
4
5
0.63
L
Zhong Kui
Bierpumpe
Zhong Kui
1
5
5
0.7
L
Tiamat
Vendmur
Tiamat
1
4
3
0.63
L
Odin
Yogajan
Odin
3
3
2
1.33
W
Chang'e
bioryan1999
Chang'e
5
1
15
12.5
L
2
5
4
0.8
W
Bastet
ninine
Bastet
3
2
11
4.25
W
3
1
9
7.5
W
Ah Puch
svennaki
Ah Puch
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,930
Damage
31,144
40,369
Taken
64,474
24,253
Mitigated
47,532
21,874
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,111
706
194
1,710
10,677
11,000
626
5,564
5,073
0
16,543
L
Terra
2,948
394
4,296
4,813
15,667
10,501
0
6,005
9,534
6,480
0
L
Zhong Kui
Bierpumpe
Zhong Kui
9,245
557
584
1,458
11,681
10,876
0
5,724
5,874
24,294
0
L
Tiamat
Vendmur
Tiamat
5,607
695
0
891
10,150
6,156
0
5,658
4,492
12,656
0
L
Odin
Yogajan
Odin
7,584
1,318
1,457
3,103
15,008
14,054
0
8,548
6,410
3,016
12,113
W
Chang'e
bioryan1999
Chang'e
15,234
1,954
7,805
4,252
8,170
3,278
1,350
4,682
3,488
21,250
0
L
5,760
562
692
1,642
11,968
5,945
0
4,917
6,893
0
10,076
W
Bastet
ninine
Bastet
7,870
1,402
998
2,855
10,560
4,795
638
3,687
6,762
0
17,141
W
11,027
555
1,139
502
4,421
2,484
1,340
1,469
2,791
0
26,407
W
Ah Puch
svennaki
Ah Puch
15,688
549
1,202
1,217
6,541
2,696
595
3,525
2,871
32,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,069
Gold Earned
37,634
131
Minions Killed
100
0
Camps Cleared
0
960,703
Distance Traveled
881,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,319
847
23
2
0
158,861
0
L
Terra
7,448
677
11
1
0
173,481
0
L
Zhong Kui
7,689
699
49
4
0
155,079
0
L
Tiamat
7,155
650
9
1
0
171,133
0
L
Odin
7,748
704
22
2
0
199,064
0
W
Chang'e
9,379
853
28
3
0
201,868
0
L
Da Ji
7,594
690
9
1
0
182,675
0
W
Bastet
8,945
813
20
2
0
217,164
0
W
Ne Zha
8,643
786
27
2
0
198,800
0
W
Ah Puch
9,783
889
33
3
0
184,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role