Player Matchup

Ne Zha
Ne Zha
Gold IV
Doge-_-1316
Ne Zha
Gold IV
Level 103
God Stats
19W - 16L
1,478 SR
Queue Stats
184W - 190L
1,297 MMR
Party 2
Anubis
Anubis
Gold III
FallLeloup007
Anubis
Gold III
Level 156
God Stats
39W - 31L
1,598 SR
Queue Stats
357W - 380L
1,423 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
JE-115
Zhong Kui
Gold IV
Level 127
God Stats
1W - 1L
1,275 SR
Queue Stats
161W - 165L
1,383 MMR
Solo
Hachiman
Hachiman
Silver I
LXZERB3AM
Hachiman
Silver I
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,538 MMR
Party 2
Loki
Loki
Gold IV
raymond355
Loki
Gold IV
Level 152
God Stats
104W - 71L
1,697 SR
Queue Stats
259W - 274L
1,430 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,510 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,522 SR
1,434 MMR
Izanami
Izanami
Bronze III
 
Izanami
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
BaDSaNtA 09
Fenrir
Gold IV
Level 162
God Stats
5W - 8L
1,558 SR
Queue Stats
490W - 511L
1,370 MMR
Solo
Bacchus
Bacchus
Gold V
BlackTarUser
Bacchus
Gold V
Level 101
God Stats
9W - 11L
1,578 SR
Queue Stats
67W - 79L
1,406 MMR
Party 1
Thoth
Thoth
Gold III
ColoresMS
Thoth
Gold III
Level 157
God Stats
2W - 2L
1,476 SR
Queue Stats
163W - 151L
1,430 MMR
Solo
Jormungandr
Jormungandr
Gold IV
TMacTheGoon
Jormungandr
Gold IV
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
309W - 293L
1,463 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 0 / 3
8,177
545
3,944
9,596
8,288
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 3 / 2
8,637
576
5,926
9,850
4,463
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
JE-115
Zhong Kui
15
0 / 2 / 3
9,207
614
8,174
11,163
10,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
LXZERB3AM
Hachiman
15
2 / 0 / 2
9,004
600
5,540
8,851
3,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
6 / 1 / 1
9,627
642
9,033
10,713
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AwilixRavanaMartichoras

VS

Bans
Ao KuangSun WukongBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 0
6,501
433
1,486
6,059
1,742
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
1 / 2 / 4
7,497
500
6,345
13,222
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
BlackTarUser
Bacchus
12
1 / 1 / 3
7,185
479
6,044
8,630
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thoth
ColoresMS
Thoth
13
1 / 5 / 2
7,423
495
6,535
8,708
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TMacTheGoon
Jormungandr
14
3 / 2 / 1
7,913
528
5,642
13,204
13,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
6
6
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Fenrir
1
2
4
1.5
L
Bacchus
BlackTarUser
Bacchus
1
1
3
2.5
L
Thoth
ColoresMS
Thoth
1
5
2
0.4
W
Ne Zha
1
0
3
2.5
W
3
3
2
1.33
W
Zhong Kui
JE-115
Zhong Kui
0
2
3
0.75
W
Hachiman
LXZERB3AM
Hachiman
2
0
2
3
L
Jormungandr
TMacTheGoon
Jormungandr
3
2
1
1.75
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,617
Damage
26,052
50,173
Taken
49,823
30,924
Mitigated
31,249
23,050
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,486
1,074
0
1,880
6,059
1,742
0
0
6,059
0
45,590
L
Fenrir
6,345
1,738
0
2,516
13,222
5,404
0
2,562
10,660
0
64,335
L
Bacchus
BlackTarUser
Bacchus
6,044
768
0
3,675
8,630
8,461
0
956
7,558
16,139
0
L
Thoth
ColoresMS
Thoth
6,535
325
0
751
8,708
2,133
0
3,799
4,762
55,538
0
W
Ne Zha
3,944
459
0
2,316
9,596
8,288
163
3,122
6,474
0
23,900
W
5,926
270
0
3,971
9,850
4,463
0
3,605
6,245
71,134
0
W
Zhong Kui
JE-115
Zhong Kui
8,174
2,575
0
6,063
11,163
10,153
0
5,181
5,982
73,385
0
W
Hachiman
LXZERB3AM
Hachiman
5,540
2,956
0
4,944
8,851
3,578
3,770
2,907
5,944
0
71,756
L
Jormungandr
TMacTheGoon
Jormungandr
5,642
1,596
0
4,143
13,204
13,509
0
6,725
6,479
55,394
0
W
9,033
2,775
0
5,756
10,713
4,442
0
3,428
7,285
0
75,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,652
Gold Earned
36,519
509
Minions Killed
410
0
Camps Cleared
0
1,458,062
Distance Traveled
1,433,427
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,501
433
91
6
0
190,084
1
L
Fenrir
7,497
500
102
7
0
332,770
0
L
Bacchus
7,185
479
20
1
0
309,597
3
L
Thoth
7,423
495
94
6
0
310,028
4
W
Ne Zha
8,177
545
33
2
0
321,329
5
W
Anubis
8,637
576
121
8
0
265,350
2
W
Zhong Kui
9,207
614
126
8
0
234,413
1
W
Hachiman
9,004
600
122
8
0
263,722
0
L
Jormungandr
7,913
528
103
7
0
290,948
3
W
Loki
9,627
642
107
7
0
373,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role