Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Darklurkr23
Charon
Level 253
God Stats
4W - 3L
1,422 SR
Queue Stats
36W - 35L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
SlavikKR
Gilgamesh
Level 103
God Stats
5W - 2L
1,582 SR
Queue Stats
183W - 168L
1,538 Elo+
Solo
Kukulkan
Kukulkan
boombhole
Kukulkan
Level 119
God Stats
102W - 99L
1,472 SR
Queue Stats
1,051W - 1,039L
1,456 Elo+
Solo
Charybdis
Charybdis
whoopiekat
Charybdis
Level 105
God Stats
9W - 8L
1,329 SR
Queue Stats
120W - 96L
1,541 Elo+
Solo
Team Averages
Level 142
1,461 SR
1,503 Elo+

VS

Team Averages
Level 97
1,506 SR
1,496 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ElidaTdF
Baron Samedi
Level 113
God Stats
80W - 65L
1,543 SR
Queue Stats
295W - 295L
1,474 Elo+
Solo
Neith
Neith
SygnusX
Neith
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Odin
Odin
Zero Perfection
Odin
Level 115
God Stats
21W - 19L
1,487 SR
Queue Stats
836W - 813L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
faelWP
Ao Kuang
Level 30
God Stats
11W - 8L
1,500 SR
Queue Stats
218W - 245L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 0 / 0
6,907
628
5,729
9,716
9,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
11
2 / 1 / 2
6,462
587
5,630
7,220
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
SlavikKR
Gilgamesh
11
2 / 0 / 0
6,174
561
1,908
7,868
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
boombhole
Kukulkan
11
1 / 2 / 0
5,809
528
1,221
6,032
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
whoopiekat
Charybdis
13
1 / 1 / 1
7,467
679
2,875
5,342
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
5,197
472
3,548
3,280
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ElidaTdF
Baron Samedi
9
1 / 1 / 0
5,038
458
4,385
5,909
3,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
SygnusX
Neith
9
0 / 2 / 1
5,213
474
1,476
4,700
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
5,405
491
4,404
9,413
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
faelWP
Ao Kuang
8
1 / 5 / 1
5,081
462
1,074
9,875
3,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
8
Kills
2
4
Deaths
9
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Charon
2
1
2
3
L
Baron Samedi
ElidaTdF
Baron Samedi
1
1
0
1
W
Gilgamesh
SlavikKR
Gilgamesh
2
0
0
2
L
Neith
SygnusX
Neith
0
2
1
0.25
L
0
1
1
0.5
W
Kukulkan
boombhole
Kukulkan
1
2
0
0.5
L
Ao Kuang
faelWP
Ao Kuang
1
5
1
0.3
W
Charybdis
whoopiekat
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,363
Damage
14,887
36,178
Taken
33,177
23,351
Mitigated
15,950
12,444
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,729
1,121
0
4,008
9,716
9,365
0
1,381
8,293
0
46,933
L
Nu Wa
 
Nu Wa
3,548
238
0
500
3,280
1,108
27
1,811
1,469
37,208
0
W
Charon
5,630
495
0
500
7,220
5,323
87
3,276
3,605
36,392
0
L
Baron Samedi
ElidaTdF
Baron Samedi
4,385
77
233
2,390
5,909
3,759
0
2,438
3,471
22,445
0
W
Gilgamesh
SlavikKR
Gilgamesh
1,908
870
0
2,509
7,868
4,235
0
1,043
6,825
0
45,682
L
Neith
SygnusX
Neith
1,476
484
0
563
4,700
1,309
0
431
4,269
0
27,181
L
4,404
576
0
2,470
9,413
6,252
0
834
8,579
1,292
36,535
W
Kukulkan
boombhole
Kukulkan
1,221
57
0
1,789
6,032
2,332
0
2,692
3,118
38,472
0
L
Ao Kuang
faelWP
Ao Kuang
1,074
190
0
479
9,875
3,522
108
1,337
8,538
20,377
0
W
Charybdis
whoopiekat
Charybdis
2,875
2,115
0
3,638
5,342
2,096
320
565
4,777
0
65,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,819
Gold Earned
25,934
403
Minions Killed
245
0
Camps Cleared
0
1,091,963
Distance Traveled
996,552
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,907
628
79
7
0
210,438
2
L
Nu Wa
5,197
472
60
5
0
195,162
4
W
Charon
6,462
587
35
3
0
223,727
0
L
Baron Samedi
5,038
458
39
4
0
214,886
4
W
Gilgamesh
6,174
561
76
7
0
234,460
0
L
Neith
5,213
474
56
5
0
168,381
0
L
Odin
5,405
491
55
5
0
189,229
5
W
Kukulkan
5,809
528
78
7
0
220,342
5
L
Ao Kuang
5,081
462
35
3
0
228,894
0
W
Charybdis
7,467
679
135
12
0
202,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role