Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
 
Charon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FARGODOME
Baron Samedi
Level 143
God Stats
30W - 24L
1,555 SR
Queue Stats
1,544W - 1,580L
1,317 Elo+
Solo
Bacchus
Bacchus
Mr_Fangtastic06
Bacchus
Level 98
God Stats
10W - 3L
1,782 SR
Queue Stats
226W - 203L
1,500 Elo+
Party 4
Chiron
Chiron
terragod48
Chiron
Level 108
God Stats
5W - 9L
1,305 SR
Queue Stats
214W - 201L
1,463 Elo+
Party 4
Team Averages
Level 105
1,528 SR
1,456 Elo+

VS

Team Averages
Level 128
1,588 SR
1,374 Elo+
Hades
Hades
 
Hades
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DOOMZ_DRAGON_TTV
Artemis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,243 Elo+
Party 1
Surtr
Surtr
Queen_hunters
Surtr
Level 146
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 5L
1,243 Elo+
Party 1
Cliodhna
Cliodhna
Xx_ArKaDi_xX
Cliodhna
Level 95
God Stats
1W - 1L
1,691 SR
Queue Stats
18W - 25L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 3
6,751
614
5,714
7,709
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
 
Charon
9
0 / 2 / 4
5,747
522
3,501
6,760
3,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
FARGODOME
Baron Samedi
11
2 / 3 / 0
6,344
577
2,661
6,040
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 1 / 5
6,165
560
4,972
6,333
3,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
terragod48
Chiron
12
3 / 0 / 0
7,028
639
5,836
5,663
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 2 / 0
5,971
543
2,835
8,667
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
 
Charon
8
0 / 2 / 1
5,379
489
2,256
7,675
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
1 / 4 / 1
5,011
456
5,015
7,419
2,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 0
6,377
580
3,987
8,063
3,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Xx_ArKaDi_xX
Cliodhna
11
1 / 2 / 1
6,094
554
2,312
10,807
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
6
6
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
3
5.5
W
Charon
 
Charon
0
2
4
1
L
Hades
 
Hades
1
2
0
0.5
L
Charon
 
Charon
0
2
1
0.25
L
1
4
1
0.38
W
Baron Samedi
FARGODOME
Baron Samedi
2
3
0
0.67
W
3
1
5
5.5
L
3
2
0
1.5
L
Cliodhna
Xx_ArKaDi_xX
Cliodhna
1
2
1
0.75
W
Chiron
terragod48
Chiron
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
16,405
32,505
Taken
42,631
15,893
Mitigated
19,902
12,310
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,714
2,736
0
4,274
7,709
3,086
972
1,294
6,415
0
54,829
W
Charon
 
Charon
3,501
294
993
962
6,760
3,939
13
674
6,086
18,620
0
L
Hades
 
Hades
2,835
447
170
4,560
8,667
3,712
0
970
7,697
45,212
0
L
Charon
 
Charon
2,256
285
0
2,309
7,675
5,884
0
2,255
5,420
18,372
0
L
5,015
1,312
0
1,223
7,419
2,381
0
2,366
5,053
0
27,493
W
Baron Samedi
FARGODOME
Baron Samedi
2,661
159
0
1,429
6,040
2,842
378
247
5,793
39,760
0
W
4,972
1,034
0
2,450
6,333
3,867
0
890
5,443
38,086
0
L
3,987
1,301
0
2,798
8,063
3,924
302
3,364
4,699
482
36,293
L
Cliodhna
Xx_ArKaDi_xX
Cliodhna
2,312
706
0
1,170
10,807
4,001
0
2,207
8,540
0
48,731
W
Chiron
terragod48
Chiron
5,836
3,042
136
2,066
5,663
2,159
0
2,245
3,408
0
54,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,035
Gold Earned
28,832
360
Minions Killed
294
0
Camps Cleared
0
1,061,467
Distance Traveled
1,042,065
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,751
614
93
8
0
186,987
3
W
Charon
5,747
522
21
2
0
204,905
1
L
Hades
5,971
543
89
8
0
224,742
0
L
Charon
5,379
489
17
2
0
183,787
2
L
Artemis
5,011
456
56
5
0
176,960
3
W
Baron Samedi
6,344
577
86
8
0
200,009
0
W
Bacchus
6,165
560
56
5
0
267,696
0
L
Surtr
6,377
580
58
5
0
212,346
0
L
Cliodhna
6,094
554
74
7
0
244,230
0
W
Chiron
7,028
639
104
9
0
201,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role