Player Matchup

Thanatos
Thanatos
Black_Ghost007
Thanatos
Level 30
God Stats
1W - 1L
1,649 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
GoldenTich_-
Izanami
Level 30
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Peibol_03
Jormungandr
Level 89
God Stats
0W - 2L
1,288 SR
Queue Stats
75W - 73L
1,448 Elo+
Solo
Zeus
Zeus
Riepwnz
Zeus
Level 118
God Stats
16W - 11L
1,660 SR
Queue Stats
457W - 436L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
rjmb2002
Sun Wukong
Level 103
God Stats
3W - 2L
1,523 SR
Queue Stats
110W - 94L
1,522 Elo+
Solo
Team Averages
Level 74
1,481 SR
1,483 Elo+

VS

Team Averages
Level 82
1,516 SR
1,416 Elo+
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
I am Judas
Yemoja
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,249 Elo+
Party 1
Sol
Sol
PhatPanda69
Sol
Level 69
God Stats
4W - 1L
1,792 SR
Queue Stats
124W - 114L
1,378 Elo+
Party 1
Mulan
Mulan
franurbano_
Mulan
Level 105
God Stats
6W - 4L
1,486 SR
Queue Stats
291W - 300L
1,475 Elo+
Party 2
Mercury
Mercury
jul1oX_73
Mercury
Level 83
God Stats
1W - 3L
1,301 SR
Queue Stats
182W - 193L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 4 / 0
6,572
469
2,248
10,094
4,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
GoldenTich_-
Izanami
11
1 / 5 / 1
6,451
461
6,581
10,376
4,008
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Peibol_03
Jormungandr
11
2 / 4 / 1
7,269
519
11,069
15,038
10,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Riepwnz
Zeus
12
0 / 4 / 0
7,174
512
9,297
5,805
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
rjmb2002
Sun Wukong
13
0 / 3 / 0
7,589
542
6,645
14,786
12,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
7 / 0 / 1
8,986
642
5,268
11,066
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
I am Judas
Yemoja
12
1 / 2 / 8
7,667
548
4,958
12,192
8,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 1 / 3
8,347
596
15,546
13,507
5,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 2
9,367
669
9,814
10,746
10,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Mercury
jul1oX_73
Mercury
15
3 / 1 / 9
8,562
612
4,709
10,944
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
20
20
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
1
7.5
L
Thanatos
1
4
0
0.25
L
Izanami
GoldenTich_-
Izanami
1
5
1
0.3
W
Yemoja
I am Judas
Yemoja
1
2
8
2.5
L
Jormungandr
Peibol_03
Jormungandr
2
4
1
0.63
W
6
1
3
7.5
L
Zeus
Riepwnz
Zeus
0
4
0
0
W
3
0
2
4
W
Mercury
jul1oX_73
Mercury
3
1
9
7.5
L
Sun Wukong
rjmb2002
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
40,295
56,099
Taken
58,455
32,570
Mitigated
33,341
13,919
Healing
24,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,268
129
1,164
6,532
11,066
4,455
1,162
4,965
5,751
62,602
0
L
Thanatos
2,248
555
0
4,851
10,094
4,421
0
2,607
7,487
0
36,768
L
Izanami
GoldenTich_-
Izanami
6,581
4,192
0
1,376
10,376
4,008
0
7,762
2,614
0
35,460
W
Yemoja
I am Judas
Yemoja
4,958
1,507
4,811
2,547
12,192
8,647
0
5,466
6,670
17,466
0
L
Jormungandr
Peibol_03
Jormungandr
11,069
2,531
254
2,993
15,038
10,072
0
12,615
2,423
40,437
0
W
15,546
9,486
0
5,139
13,507
5,576
450
5,644
7,815
73,436
0
L
Zeus
Riepwnz
Zeus
9,297
406
0
230
5,805
2,010
350
1,688
4,117
55,077
0
W
9,814
1,514
0
3,246
10,746
10,220
247
341
10,253
455
75,554
W
Mercury
jul1oX_73
Mercury
4,709
1,992
0
693
10,944
4,443
0
3,694
7,040
0
78,780
L
Sun Wukong
rjmb2002
Sun Wukong
6,645
987
0
4,215
14,786
12,059
0
1,604
13,152
59
58,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
42,929
362
Minions Killed
487
0
Camps Cleared
0
1,375,912
Distance Traveled
1,451,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,986
642
102
7
0
297,503
0
L
Thanatos
6,572
469
60
4
0
285,044
0
L
Izanami
6,451
461
48
3
0
281,412
0
W
Yemoja
7,667
548
24
2
0
247,427
0
L
Jormungandr
7,269
519
40
3
0
269,816
0
W
Sol
8,347
596
119
9
0
284,858
0
L
Zeus
7,174
512
106
8
0
267,134
0
W
Mulan
9,367
669
128
9
0
262,797
0
W
Mercury
8,562
612
114
8
0
359,028
0
L
Sun Wukong
7,589
542
108
8
0
272,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role