Player Matchup

Janus
Janus
KeysIQ
Janus
Level 117
God Stats
3W - 6L
1,314 SR
Queue Stats
312W - 337L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
Khaleoth3Goat
Ne Zha
Level 84
God Stats
12W - 11L
1,926 SR
Queue Stats
61W - 74L
1,386 Elo+
Solo
Danzaburou
Danzaburou
Monstrousbug64
Danzaburou
Level 102
God Stats
14W - 6L
1,767 SR
Queue Stats
281W - 270L
1,468 Elo+
Solo
Ares
Ares
wBaki-
Ares
Level 119
God Stats
2W - 2L
1,449 SR
Queue Stats
524W - 498L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
wTime-
Jormungandr
Level 122
God Stats
6W - 6L
1,524 SR
Queue Stats
312W - 312L
1,519 Elo+
Party 1
Team Averages
Level 109
1,596 SR
1,480 Elo+

VS

Team Averages
Level 61
1,486 SR
1,362 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JinTheLeviathan
Jormungandr
Level 14
God Stats
2W - 4L
1,531 SR
Queue Stats
5W - 13L
1,264 Elo+
Party 2
Discordia
Discordia
RaskleTYVS
Discordia
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Solo
Skadi
Skadi
Roca_hn
Skadi
Level 59
God Stats
1W - 4L
1,464 SR
Queue Stats
120W - 140L
1,382 Elo+
Solo
Thanatos
Thanatos
serraphima
Thanatos
Level 39
God Stats
2W - 5L
1,434 SR
Queue Stats
14W - 37L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KeysIQ
Janus
11
3 / 2 / 4
6,791
617
4,434
6,353
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 2 / 7
6,836
621
5,854
8,929
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Monstrousbug64
Danzaburou
11
4 / 0 / 2
6,677
607
7,624
4,410
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
wBaki-
Ares
10
2 / 5 / 4
6,184
562
3,522
9,445
5,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
wTime-
Jormungandr
11
5 / 1 / 6
7,106
646
7,902
9,673
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 1 / 2
6,226
566
4,508
9,302
6,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
JinTheLeviathan
Jormungandr
11
6 / 2 / 2
7,436
676
8,281
7,756
4,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
RaskleTYVS
Discordia
8
0 / 5 / 1
5,013
456
1,746
6,565
1,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Roca_hn
Skadi
10
1 / 3 / 2
5,794
527
4,535
6,886
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
serraphima
Thanatos
9
1 / 6 / 2
5,853
532
5,119
13,778
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
17
Kills
10
10
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
1
2
3
L
Jormungandr
JinTheLeviathan
Jormungandr
6
2
2
3.5
W
Janus
KeysIQ
Janus
3
2
4
2.5
W
3
2
7
3.25
W
Danzaburou
Monstrousbug64
Danzaburou
4
0
2
5
L
Discordia
RaskleTYVS
Discordia
0
5
1
0.1
L
Skadi
Roca_hn
Skadi
1
3
2
0.67
L
Thanatos
serraphima
Thanatos
1
6
2
0.33
W
Ares
wBaki-
Ares
2
5
4
0.8
W
Jormungandr
wTime-
Jormungandr
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,336
Damage
24,189
38,810
Taken
44,287
19,599
Mitigated
21,248
9,364
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,508
551
384
2,160
9,302
6,998
0
3,681
5,547
0
12,337
L
Jormungandr
JinTheLeviathan
Jormungandr
8,281
2,873
0
1,613
7,756
4,888
0
3,097
4,541
44,159
180
W
Janus
KeysIQ
Janus
4,434
548
0
1,600
6,353
1,997
408
1,598
4,755
45,797
0
W
5,854
2,854
0
1,819
8,929
3,187
34
1,361
7,568
0
44,769
W
Danzaburou
Monstrousbug64
Danzaburou
7,624
3,851
0
2,897
4,410
1,559
387
566
3,700
0
38,912
L
Discordia
RaskleTYVS
Discordia
1,746
166
0
883
6,565
1,979
17
3,106
3,355
17,858
0
L
Skadi
Roca_hn
Skadi
4,535
2,405
0
730
6,886
2,332
0
2,227
4,607
0
35,366
L
Thanatos
serraphima
Thanatos
5,119
2,035
0
7,704
13,778
5,051
0
3,371
10,361
0
33,516
W
Ares
wBaki-
Ares
3,522
105
0
1,673
9,445
5,735
0
4,277
5,168
26,016
0
W
Jormungandr
wTime-
Jormungandr
7,902
2,685
0
1,375
9,673
7,121
171
2,148
7,397
30,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,594
Gold Earned
30,322
285
Minions Killed
235
0
Camps Cleared
0
1,148,698
Distance Traveled
1,028,232
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,226
566
11
1
0
225,331
0
L
Jormungandr
7,436
676
73
7
0
205,517
0
W
Janus
6,791
617
82
7
0
214,523
2
W
Ne Zha
6,836
621
71
6
0
261,835
2
W
Danzaburou
6,677
607
58
5
0
228,033
0
L
Discordia
5,013
456
28
3
0
189,387
0
L
Skadi
5,794
527
64
6
0
214,250
0
L
Thanatos
5,853
532
59
5
0
193,747
1
W
Ares
6,184
562
44
4
0
210,692
0
W
Jormungandr
7,106
646
30
3
0
233,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role