Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Cook1eMonst3r
Thanatos
Level 32
God Stats
19W - 22L
1,467 SR
Queue Stats
117W - 124L
1,376 Elo+
Party 1
Izanami
Izanami
VorteXP1
Izanami
Level 57
God Stats
17W - 21L
1,478 SR
Queue Stats
196W - 208L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
Zytex-_-05
Jormungandr
Level 86
God Stats
11W - 8L
1,500 SR
Queue Stats
16W - 17L
1,392 Elo+
Solo
Sol
Sol
mahadini
Sol
Level 67
God Stats
0W - 1L
1,642 SR
Queue Stats
4W - 7L
1,429 Elo+
Solo
Team Averages
Level 80
1,517 SR
1,422 Elo+

VS

Team Averages
Level 113
1,487 SR
1,456 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Araz2002
Erlang Shen
Level 126
God Stats
2W - 2L
1,364 SR
Queue Stats
136W - 123L
1,473 Elo+
Solo
Surtr
Surtr
Trimaru
Surtr
Level 123
God Stats
19W - 23L
1,407 SR
Queue Stats
56W - 67L
1,433 Elo+
Solo
Hou Yi
Hou Yi
bobshobs
Hou Yi
Level 128
God Stats
5W - 3L
1,666 SR
Queue Stats
532W - 529L
1,408 Elo+
Solo
Pele
Pele
k9xIInfinity
Pele
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 42L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 0
5,666
567
4,644
5,210
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Cook1eMonst3r
Thanatos
7
0 / 6 / 1
4,569
457
2,140
8,673
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
VorteXP1
Izanami
9
3 / 3 / 0
5,515
552
2,999
6,367
1,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Zytex-_-05
Jormungandr
8
0 / 3 / 3
5,159
516
3,068
7,122
4,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 0
5,144
514
3,432
5,594
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 5
6,221
622
4,520
3,731
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Araz2002
Erlang Shen
8
3 / 2 / 5
5,783
578
3,603
10,807
7,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Trimaru
Surtr
10
3 / 1 / 1
6,337
634
5,372
10,025
5,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
bobshobs
Hou Yi
8
1 / 1 / 3
4,827
483
2,558
5,091
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 3
6,421
642
4,041
7,015
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
16
16
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
W
Anubis
 
Anubis
2
0
5
4.5
W
Erlang Shen
Araz2002
Erlang Shen
3
2
5
2.75
L
Thanatos
Cook1eMonst3r
Thanatos
0
6
1
0.08
W
Surtr
Trimaru
Surtr
3
1
1
3.5
L
Izanami
VorteXP1
Izanami
3
3
0
1
L
Jormungandr
Zytex-_-05
Jormungandr
0
3
3
0.5
W
Hou Yi
bobshobs
Hou Yi
1
1
3
2.5
W
7
0
3
8.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,283
Damage
20,094
32,966
Taken
36,669
10,958
Mitigated
18,579
8,260
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,644
239
0
1,400
5,210
1,391
0
52
5,158
37,056
0
W
Anubis
 
Anubis
4,520
121
361
1,306
3,731
1,671
551
575
3,156
53,669
0
W
Erlang Shen
Araz2002
Erlang Shen
3,603
1,796
230
3,590
10,807
7,624
0
2,580
8,177
0
16,900
L
Thanatos
Cook1eMonst3r
Thanatos
2,140
937
0
2,486
8,673
2,388
344
1,390
7,258
0
18,397
W
Surtr
Trimaru
Surtr
5,372
1,651
0
4,200
10,025
5,062
0
3,902
5,817
289
44,801
L
Izanami
VorteXP1
Izanami
2,999
2,198
0
1,292
6,367
1,676
614
1,381
4,930
0
32,957
L
Jormungandr
Zytex-_-05
Jormungandr
3,068
854
151
1,113
7,122
4,149
108
186
6,936
22,383
0
W
Hou Yi
bobshobs
Hou Yi
2,558
975
72
1,513
5,091
1,665
0
1,663
3,408
0
22,805
W
4,041
1,235
0
1,169
7,015
2,557
0
2,217
4,734
0
43,866
L
3,432
256
0
1,818
5,594
1,354
0
1,720
3,874
32,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
29,589
254
Minions Killed
264
0
Camps Cleared
0
921,295
Distance Traveled
1,000,316
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,666
567
78
8
0
195,607
0
W
Anubis
6,221
622
90
9
0
198,011
0
W
Erlang Shen
5,783
578
12
1
0
218,136
1
L
Thanatos
4,569
457
38
4
0
166,814
0
W
Surtr
6,337
634
59
6
0
178,497
0
L
Izanami
5,515
552
60
6
0
185,029
0
L
Jormungandr
5,159
516
30
3
0
214,394
3
W
Hou Yi
4,827
483
37
4
0
187,857
0
W
Pele
6,421
642
66
7
0
217,815
0
L
Sol
5,144
514
48
5
0
159,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role