Player Matchup

Chronos
Chronos
 
Chronos
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Adorxbliss
Izanami
Level 126
God Stats
62W - 49L
1,607 SR
Queue Stats
191W - 190L
1,458 Elo+
Party 1
Xing Tian
Xing Tian
Emerick x
Xing Tian
Level 149
God Stats
4W - 7L
1,760 SR
Queue Stats
341W - 332L
1,511 Elo+
Party 1
Bastet
Bastet
EveGR
Bastet
Level 158
God Stats
0W - 2L
1,540 SR
Queue Stats
256W - 254L
1,449 Elo+
Party 2
Vulcan
Vulcan
faketitanium
Vulcan
Level 19
God Stats
0W - 2L
1,317 SR
Queue Stats
6W - 8L
1,246 Elo+
Party 2
Team Averages
Level 121
1,545 SR
1,433 Elo+

VS

Team Averages
Level 69
1,449 SR
1,463 Elo+
Zeus
Zeus
IcyIIl
Zeus
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 255L
1,526 Elo+
Solo
Terra
Terra
OverloadedScythe
Terra
Level 49
God Stats
4W - 3L
1,539 SR
Queue Stats
126W - 122L
1,512 Elo+
Solo
Awilix
Awilix
Silberadler1234
Awilix
Level 103
God Stats
28W - 27L
1,164 SR
Queue Stats
257W - 269L
1,419 Elo+
Solo
Skadi
Skadi
Undertuker3011
Skadi
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 120L
1,414 Elo+
Solo
Zhong Kui
Zhong Kui
gryz94
Zhong Kui
Level 49
God Stats
56W - 58L
1,542 SR
Queue Stats
578W - 597L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 4 / 2
5,637
512
6,077
8,310
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Adorxbliss
Izanami
9
0 / 2 / 0
5,374
489
2,556
6,455
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Emerick x
Xing Tian
9
2 / 3 / 1
5,698
518
4,937
9,851
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
EveGR
Bastet
10
0 / 3 / 4
5,680
516
3,583
9,854
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
10
3 / 3 / 0
6,091
554
3,757
5,971
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
IcyIIl
Zeus
12
3 / 1 / 5
7,103
646
7,700
6,754
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
5,620
511
3,073
4,302
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 1 / 2
7,188
653
5,331
8,174
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 1
5,897
536
5,769
6,297
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
gryz94
Zhong Kui
12
2 / 2 / 3
7,083
644
5,405
9,139
8,222
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
14
15
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
2
0.5
L
Izanami
Adorxbliss
Izanami
0
2
0
0
L
Xing Tian
Emerick x
Xing Tian
2
3
1
0.83
L
Bastet
EveGR
Bastet
0
3
4
0.67
W
Zeus
IcyIIl
Zeus
3
1
5
5.5
W
1
0
2
2
W
7
1
2
8
W
1
2
1
0.75
L
Vulcan
3
3
0
1
W
Zhong Kui
gryz94
Zhong Kui
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
27,278
40,441
Taken
34,666
16,831
Mitigated
18,540
10,097
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,077
2,230
0
2,681
8,310
3,455
0
5,402
2,908
33,336
4,289
L
Izanami
Adorxbliss
Izanami
2,556
1,357
0
2,215
6,455
2,328
189
816
5,490
0
37,652
L
Xing Tian
Emerick x
Xing Tian
4,937
567
0
1,758
9,851
5,750
0
3,991
5,411
21,268
0
L
Bastet
EveGR
Bastet
3,583
635
0
2,210
9,854
3,180
0
1,523
8,331
0
37,938
W
Zeus
IcyIIl
Zeus
7,700
926
0
1,750
6,754
2,285
256
2,546
4,180
50,892
0
W
3,073
539
161
630
4,302
2,927
0
1,739
2,525
19,972
130
W
5,331
1,601
0
450
8,174
2,911
0
2,144
5,976
0
42,802
W
5,769
1,456
0
955
6,297
2,195
0
2,552
3,745
0
49,518
L
Vulcan
3,757
1,868
0
1,233
5,971
2,118
0
3,774
2,197
32,000
0
W
Zhong Kui
gryz94
Zhong Kui
5,405
596
0
5,034
9,139
8,222
1,082
5,329
3,769
52,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
32,891
279
Minions Killed
369
0
Camps Cleared
0
1,081,426
Distance Traveled
1,095,881
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,637
512
53
5
0
202,304
0
L
Izanami
5,374
489
81
7
0
207,472
0
L
Xing Tian
5,698
518
25
2
0
234,023
2
L
Bastet
5,680
516
57
5
0
233,440
3
W
Zeus
7,103
646
105
10
0
224,809
2
W
Terra
5,620
511
41
4
0
228,814
1
W
Awilix
7,188
653
72
7
0
259,890
0
W
Skadi
5,897
536
76
7
0
194,693
0
L
Vulcan
6,091
554
63
6
0
204,187
0
W
Zhong Kui
7,083
644
75
7
0
187,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role