Player Matchup

Cerberus
Cerberus
AxelAliceAsteris
Cerberus
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 168L
1,365 Elo+
Solo
Cupid
Cupid
BizzieDreamN
Cupid
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 63L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MCGambit06
Morgan Le Fay
Level 139
God Stats
13W - 7L
1,490 SR
Queue Stats
738W - 735L
1,564 Elo+
Solo
Hercules
Hercules
joepc
Hercules
Level 146
God Stats
1W - 1L
1,178 SR
Queue Stats
139W - 135L
1,438 Elo+
Solo
Arachne
Arachne
蝶灵神影
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,249 Elo+
Solo
Team Averages
Level 82
1,434 SR
1,407 Elo+

VS

Team Averages
Level 70
1,550 SR
1,410 Elo+
He Bo
He Bo
 
He Bo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BlueWuffs
Ix Chel
Level 89
God Stats
0W - 1L
1,497 SR
Queue Stats
11W - 15L
1,421 Elo+
Solo
Athena
Athena
ReWinD_-_sTuNTzZ
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,225 Elo+
Solo
Kumbhakarna
Kumbhakarna
TimCar
Kumbhakarna
Level 21
God Stats
0W - 1L
1,601 SR
Queue Stats
15W - 25L
1,438 Elo+
Solo
Hades
Hades
infamouslykill
Hades
Level 114
God Stats
3W - 5L
1,651 SR
Queue Stats
330W - 316L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 24
10,327
794
9,404
18,142
19,023
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 1 / 18
11,689
899
16,303
10,877
9,267
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
MCGambit06
Morgan Le Fay
18
9 / 4 / 12
11,890
915
22,313
13,532
8,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
joepc
Hercules
19
10 / 4 / 17
11,825
910
19,339
33,630
40,508
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
蝶灵神影
Arachne
17
4 / 3 / 19
10,604
816
8,362
14,466
15,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 7 / 5
9,363
720
15,834
13,933
6,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
BlueWuffs
Ix Chel
17
2 / 6 / 8
9,090
699
18,657
13,143
7,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 7 / 9
8,030
618
4,302
17,609
20,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
TimCar
Kumbhakarna
15
3 / 6 / 8
8,706
670
5,204
19,024
19,392
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
5 / 7 / 2
9,507
731
12,812
19,394
14,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
33
Kills
14
15
Deaths
33
90
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
7
5
0.93
W
4
3
24
5.33
W
6
1
18
15
L
Ix Chel
BlueWuffs
Ix Chel
2
6
8
1
W
Morgan Le Fay
MCGambit06
Morgan Le Fay
9
4
12
3.75
L
0
7
9
0.64
L
Kumbhakarna
TimCar
Kumbhakarna
3
6
8
1.17
L
5
7
2
0.86
W
Hercules
joepc
Hercules
10
4
17
4.63
W
Arachne
蝶灵神影
Arachne
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,721
Damage
56,809
90,647
Taken
83,103
93,262
Mitigated
67,020
44,519
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
15,834
1,058
726
1,238
13,933
6,214
141
3,920
9,918
28,629
0
W
9,404
196
1,229
7,596
18,142
19,023
668
9,992
7,433
19,033
0
W
16,303
7,727
4,409
5,560
10,877
9,267
2,982
9,442
1,161
0
49,413
L
Ix Chel
BlueWuffs
Ix Chel
18,657
1,878
4,122
1,483
13,143
7,079
0
4,425
8,542
34,411
0
W
Morgan Le Fay
MCGambit06
Morgan Le Fay
22,313
4,059
647
2,062
13,532
8,555
1,985
8,534
4,834
48,002
0
L
4,302
1,160
191
29
17,609
20,074
0
6,925
10,355
10,207
0
L
Kumbhakarna
TimCar
Kumbhakarna
5,204
227
510
958
19,024
19,392
0
7,018
11,416
12,718
0
L
12,812
1,573
2,003
5,229
19,394
14,261
306
9,386
9,925
26,148
0
W
Hercules
joepc
Hercules
19,339
6,691
175
18,662
33,630
40,508
457
15,830
17,275
0
27,246
W
Arachne
蝶灵神影
Arachne
8,362
5,449
652
3,527
14,466
15,909
1,237
11,316
3,001
0
13,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,335
Gold Earned
44,696
163
Minions Killed
124
0
Camps Cleared
0
1,211,687
Distance Traveled
1,149,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,363
720
33
3
0
249,355
0
W
Cerberus
10,327
794
29
2
0
253,320
0
W
Cupid
11,689
899
61
5
0
227,398
0
L
Ix Chel
9,090
699
29
2
0
245,353
0
W
Morgan Le Fay
11,890
915
43
3
0
230,169
0
L
Athena
8,030
618
23
2
0
217,561
0
L
Kumbhakarna
8,706
670
19
1
0
232,852
0
L
Hades
9,507
731
20
2
0
204,385
0
W
Hercules
11,825
910
14
1
0
248,331
0
W
Arachne
10,604
816
16
1
0
252,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role