Player Matchup

Freya
Freya
GalaxyXMusics
Freya
Level 125
God Stats
13W - 5L
1,764 SR
Queue Stats
268W - 219L
1,620 Elo+
Solo
Ymir
Ymir
Mercy x Skye
Ymir
Level 108
God Stats
4W - 3L
1,474 SR
Queue Stats
75W - 74L
1,426 Elo+
Solo
Mulan
Mulan
Strolll云端
Mulan
Level 158
God Stats
3W - 5L
1,551 SR
Queue Stats
498W - 465L
1,477 Elo+
Solo
Arachne
Arachne
TheCrazyWoodyXD
Arachne
Level 61
God Stats
22W - 17L
1,512 SR
Queue Stats
49W - 35L
1,495 Elo+
Solo
Olorun
Olorun
pitttiger
Olorun
Level 147
God Stats
14W - 15L
1,494 SR
Queue Stats
985W - 964L
1,433 Elo+
Solo
Team Averages
Level 120
1,559 SR
1,490 Elo+

VS

Team Averages
Level 124
1,450 SR
1,520 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
B1boomer
Hun Batz
Level 87
God Stats
1W - 2L
1,299 SR
Queue Stats
91W - 81L
1,513 Elo+
Solo
Ares
Ares
BluJayx
Ares
Level 119
God Stats
3W - 5L
1,463 SR
Queue Stats
201W - 167L
1,558 Elo+
Solo
Heimdallr
Heimdallr
Còyote
Heimdallr
Level 129
God Stats
27W - 28L
1,491 SR
Queue Stats
145W - 127L
1,541 Elo+
Solo
Anubis
Anubis
Joeburrowrex
Anubis
Level 105
God Stats
3W - 7L
1,495 SR
Queue Stats
146W - 155L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,054
705
8,644
7,773
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 2
5,288
529
2,403
7,004
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
5 / 3 / 2
5,563
556
4,890
8,426
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 3 / 4
5,669
567
5,431
9,307
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
pitttiger
Olorun
10
1 / 4 / 4
5,541
554
4,362
6,038
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
5 / 3 / 0
6,683
668
7,507
7,639
3,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
B1boomer
Hun Batz
11
3 / 3 / 2
6,219
622
4,081
9,094
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
BluJayx
Ares
7
1 / 3 / 2
5,069
507
2,583
7,848
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Còyote
Heimdallr
8
1 / 5 / 1
5,376
538
4,284
10,278
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
8
3 / 3 / 0
5,469
547
4,942
6,437
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
16
Kills
13
13
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
3
0
1.67
L
Hun Batz
B1boomer
Hun Batz
3
3
2
1.33
L
Ares
BluJayx
Ares
1
3
2
0.67
L
Heimdallr
Còyote
Heimdallr
1
5
1
0.3
W
6
1
1
6.5
L
Anubis
3
3
0
1
W
1
2
2
1
W
5
3
2
2
W
3
3
4
1.67
W
Olorun
pitttiger
Olorun
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
23,397
38,548
Taken
41,296
17,698
Mitigated
18,224
10,303
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,507
420
0
3,346
7,639
3,548
0
1,382
6,069
36,456
0
L
Hun Batz
B1boomer
Hun Batz
4,081
1,525
0
3,014
9,094
3,497
0
2,902
6,156
0
43,291
L
Ares
BluJayx
Ares
2,583
0
0
1,369
7,848
4,121
196
2,839
5,009
7,640
0
L
Heimdallr
Còyote
Heimdallr
4,284
2,067
0
3,011
10,278
4,083
0
6,033
4,245
0
32,217
W
8,644
3,088
0
4,821
7,773
2,999
265
889
6,884
56,165
0
L
Anubis
4,942
438
0
1,827
6,437
2,975
756
2,031
4,366
37,133
0
W
2,403
338
0
178
7,004
4,511
0
4,242
2,158
22,775
0
W
4,890
1,151
0
1,682
8,426
5,525
0
2,203
6,039
0
16,463
W
5,431
3,483
0
2,505
9,307
2,959
0
4,334
4,810
0
27,633
W
Olorun
pitttiger
Olorun
4,362
1,546
40
1,077
6,038
1,704
1,036
2,619
3,419
39,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,115
Gold Earned
28,816
293
Minions Killed
256
0
Camps Cleared
0
1,033,236
Distance Traveled
932,021
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,683
668
66
7
0
174,135
0
L
Hun Batz
6,219
622
69
7
0
225,624
0
L
Ares
5,069
507
5
1
0
204,973
2
L
Heimdallr
5,376
538
58
6
0
164,328
0
W
Freya
7,054
705
91
9
0
221,749
0
L
Anubis
5,469
547
58
6
0
162,961
0
W
Ymir
5,288
529
59
6
0
187,729
0
W
Mulan
5,563
556
32
3
0
235,540
1
W
Arachne
5,669
567
39
4
0
234,509
0
W
Olorun
5,541
554
72
7
0
153,709
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role