Player Matchup

Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BingusTT
Fenrir
Level 57
God Stats
6W - 4L
1,561 SR
Queue Stats
85W - 100L
1,420 Elo+
Solo
Nemesis
Nemesis
Paddi_hsv
Nemesis
Level 127
God Stats
20W - 26L
1,444 SR
Queue Stats
414W - 397L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
Xberger_36
Jormungandr
Level 128
God Stats
2W - 5L
1,418 SR
Queue Stats
515W - 495L
1,513 Elo+
Party 2
Cernunnos
Cernunnos
nffckieran
Cernunnos
Level 100
God Stats
4W - 1L
1,438 SR
Queue Stats
116W - 106L
1,522 Elo+
Solo
Team Averages
Level 108
1,472 SR
1,487 Elo+

VS

Team Averages
Level 90
1,520 SR
1,417 Elo+
Cu Chulainn
Cu Chulainn
AndresTodoNice
Cu Chulainn
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
212W - 197L
1,485 Elo+
Solo
Nu Wa
Nu Wa
EveGR
Nu Wa
Level 158
God Stats
25W - 19L
1,577 SR
Queue Stats
256W - 254L
1,459 Elo+
Party 1
Thanatos
Thanatos
SDR_amadeo
Thanatos
Level 117
God Stats
16W - 12L
1,720 SR
Queue Stats
266W - 247L
1,529 Elo+
Solo
Yemoja
Yemoja
Stick1212
Yemoja
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,326 Elo+
Solo
Ullr
Ullr
faketitanium
Ullr
Level 19
God Stats
0W - 2L
1,301 SR
Queue Stats
6W - 8L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 3 / 1
8,747
583
5,864
8,991
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BingusTT
Fenrir
13
2 / 1 / 8
7,778
519
7,075
9,956
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Paddi_hsv
Nemesis
16
6 / 2 / 2
9,366
624
5,750
10,754
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Xberger_36
Jormungandr
13
1 / 3 / 2
8,091
539
6,381
13,334
10,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
nffckieran
Cernunnos
14
4 / 1 / 4
8,864
591
8,223
8,705
3,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AndresTodoNice
Cu Chulainn
12
1 / 3 / 3
7,431
495
8,864
13,557
9,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
EveGR
Nu Wa
14
0 / 4 / 7
7,922
528
8,119
9,099
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
SDR_amadeo
Thanatos
15
9 / 3 / 0
8,748
583
7,952
14,488
6,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Stick1212
Yemoja
2
0 / 2 / 0
4,662
311
309
2,611
1,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 1
7,509
501
3,023
8,883
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
15
Kills
10
10
Deaths
15
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
1
0.83
L
Cu Chulainn
AndresTodoNice
Cu Chulainn
1
3
3
0.83
W
Fenrir
BingusTT
Fenrir
2
1
8
6
L
Nu Wa
EveGR
Nu Wa
0
4
7
0.88
W
Nemesis
Paddi_hsv
Nemesis
6
2
2
3.5
L
Thanatos
SDR_amadeo
Thanatos
9
3
0
3
L
Yemoja
Stick1212
Yemoja
0
2
0
0
W
Jormungandr
Xberger_36
Jormungandr
1
3
2
0.67
L
0
3
1
0.17
W
Cernunnos
nffckieran
Cernunnos
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,293
Damage
28,267
51,740
Taken
48,638
28,781
Mitigated
23,440
12,932
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,864
104
0
1,530
8,991
2,498
537
2,585
6,214
81,301
0
L
Cu Chulainn
AndresTodoNice
Cu Chulainn
8,864
1,691
0
2,704
13,557
9,606
0
6,149
7,134
273
55,238
W
Fenrir
BingusTT
Fenrir
7,075
1,168
0
1,732
9,956
8,262
405
1,156
8,650
0
26,479
L
Nu Wa
EveGR
Nu Wa
8,119
2,182
0
1,734
9,099
3,335
0
4,729
4,281
57,535
0
W
Nemesis
Paddi_hsv
Nemesis
5,750
2,818
0
1,418
10,754
4,168
0
1,197
9,411
0
77,601
L
Thanatos
SDR_amadeo
Thanatos
7,952
2,018
0
10,058
14,488
6,023
0
1,405
12,949
0
66,603
L
Yemoja
Stick1212
Yemoja
309
54
259
264
2,611
1,080
0
0
2,543
3,102
0
W
Jormungandr
Xberger_36
Jormungandr
6,381
1,946
0
3,450
13,334
10,743
456
964
12,252
62,578
107
L
3,023
988
0
930
8,883
3,396
0
8
8,673
0
61,717
W
Cernunnos
nffckieran
Cernunnos
8,223
4,634
0
4,802
8,705
3,110
600
2,136
6,397
0
64,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
36,272
503
Minions Killed
418
0
Camps Cleared
0
1,482,800
Distance Traveled
1,123,755
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,747
583
142
9
0
251,367
0
L
Cu Chulainn
7,431
495
91
6
0
208,663
0
W
Fenrir
7,778
519
34
2
0
327,231
0
L
Nu Wa
7,922
528
118
8
0
240,997
5
W
Nemesis
9,366
624
108
7
0
357,712
4
L
Thanatos
8,748
583
92
6
0
335,594
0
L
Yemoja
4,662
311
7
0
0
66,180
1
W
Jormungandr
8,091
539
106
7
0
255,678
0
L
Ullr
7,509
501
110
7
0
272,321
0
W
Cernunnos
8,864
591
113
8
0
290,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role