Player Matchup

Charon
Charon
AFarawayPig
Charon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 157L
1,424 Elo+
Solo
Izanami
Izanami
HackSeeker02
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,444 Elo+
Party 2
Zhong Kui
Zhong Kui
JPC2209
Zhong Kui
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
359W - 392L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bday0309
Cu Chulainn
Level 107
God Stats
3W - 1L
1,939 SR
Queue Stats
60W - 47L
1,560 Elo+
Solo
Thor
Thor
pollux08151
Thor
Level 122
God Stats
21W - 22L
1,538 SR
Queue Stats
109W - 100L
1,480 Elo+
Solo
Team Averages
Level 106
1,595 SR
1,468 Elo+

VS

Team Averages
Level 144
1,503 SR
1,455 Elo+
Pele
Pele
Cre8iveSimon
Pele
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,405 Elo+
Solo
Chronos
Chronos
Fabsrica
Chronos
Level 156
God Stats
82W - 59L
1,512 SR
Queue Stats
531W - 527L
1,478 Elo+
Party 1
Heimdallr
Heimdallr
LOCOx DuckFace
Heimdallr
Level 150
God Stats
1W - 1L
1,271 SR
Queue Stats
241W - 242L
1,437 Elo+
Solo
Charon
Charon
Zaveline
Charon
Level 153
God Stats
23W - 15L
1,499 SR
Queue Stats
540W - 551L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
lovetenis
Nu Wa
Level 125
God Stats
8W - 5L
1,734 SR
Queue Stats
118W - 108L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 3 / 4
6,743
482
2,705
11,670
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
HackSeeker02
Izanami
13
0 / 3 / 0
7,362
526
2,638
9,350
3,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
JPC2209
Zhong Kui
14
4 / 2 / 3
8,163
583
9,577
10,907
8,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
bday0309
Cu Chulainn
12
0 / 4 / 3
7,617
544
7,563
14,368
9,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 5 / 4
9,343
667
9,918
12,997
5,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 4
8,745
625
9,847
13,749
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
Fabsrica
Chronos
14
2 / 4 / 5
8,061
576
6,699
8,890
9,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
LOCOx DuckFace
Heimdallr
15
3 / 0 / 5
8,662
619
6,737
9,127
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Zaveline
Charon
12
0 / 1 / 9
7,092
507
6,792
9,245
7,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
lovetenis
Nu Wa
13
2 / 2 / 4
7,247
518
9,913
6,231
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
12
Kills
16
17
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charon
0
3
4
0.67
W
9
5
4
2.2
W
Chronos
Fabsrica
Chronos
2
4
5
1.13
L
Izanami
HackSeeker02
Izanami
0
3
0
0
L
Zhong Kui
JPC2209
Zhong Kui
4
2
3
2.75
W
Heimdallr
LOCOx DuckFace
Heimdallr
3
0
5
5.5
W
Charon
Zaveline
Charon
0
1
9
4.5
L
Cu Chulainn
bday0309
Cu Chulainn
0
4
3
0.38
W
Nu Wa
lovetenis
Nu Wa
2
2
4
2
L
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,401
Damage
39,988
59,292
Taken
47,242
36,540
Mitigated
29,519
15,647
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
2,705
952
0
2,045
11,670
8,819
0
6,013
5,299
24,148
0
W
9,847
2,076
0
4,236
13,749
6,801
0
4,025
9,659
0
63,643
W
Chronos
Fabsrica
Chronos
6,699
2,240
0
2,206
8,890
9,285
0
96
8,794
59,269
0
L
Izanami
HackSeeker02
Izanami
2,638
1,636
0
2,433
9,350
3,871
0
1,960
7,340
0
66,292
L
Zhong Kui
JPC2209
Zhong Kui
9,577
2,424
0
4,352
10,907
8,967
0
4,954
5,641
66,684
0
W
Heimdallr
LOCOx DuckFace
Heimdallr
6,737
2,413
0
5,152
9,127
4,177
0
536
8,591
0
74,218
W
Charon
Zaveline
Charon
6,792
939
1,600
2,222
9,245
7,041
0
4,824
4,421
19,198
0
L
Cu Chulainn
bday0309
Cu Chulainn
7,563
712
0
2,491
14,368
9,411
581
6,297
7,989
0
59,295
W
Nu Wa
lovetenis
Nu Wa
9,913
2,814
0
710
6,231
2,215
123
2,978
3,253
59,170
0
L
9,918
2,232
0
4,326
12,997
5,472
0
3,527
9,334
0
65,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,228
Gold Earned
39,807
458
Minions Killed
475
0
Camps Cleared
0
1,346,940
Distance Traveled
1,300,288
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,743
482
26
2
0
246,615
3
W
Pele
8,745
625
93
7
0
289,972
1
W
Chronos
8,061
576
112
8
0
245,035
2
L
Izanami
7,362
526
116
8
0
281,386
0
L
Zhong Kui
8,163
583
129
9
0
251,897
1
W
Heimdallr
8,662
619
134
10
0
239,680
2
W
Charon
7,092
507
30
2
0
279,356
3
L
Cu Chulainn
7,617
544
93
7
0
272,280
0
W
Nu Wa
7,247
518
106
8
0
246,245
0
L
Thor
9,343
667
94
7
0
294,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role