Player Matchup

Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
Darkjuana69
Sol
Bronze III
Level 63
God Stats
0W - 1L
1,414 SR
Queue Stats
36W - 50L
1,084 MMR
Solo
Horus
Horus
Gold V
GoldenElite83
Horus
Gold V
Level 118
God Stats
9W - 8L
1,649 SR
Queue Stats
16W - 28L
1,392 MMR
Party 1
Fenrir
Fenrir
Silver I
ReMournz
Fenrir
Silver I
Level 118
God Stats
0W - 2L
1,391 SR
Queue Stats
57W - 62L
1,338 MMR
Party 1
King Arthur
King Arthur
Gold V
bradyx2
King Arthur
Gold V
Level 124
God Stats
0W - 3L
1,394 SR
Queue Stats
125W - 133L
1,297 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,469 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,494 SR
1,294 MMR
Chronos
Chronos
Silver I
CodyWolf99
Chronos
Silver I
Level 197
God Stats
4W - 0L
1,685 SR
Queue Stats
344W - 342L
1,142 MMR
Solo
Vulcan
Vulcan
Gold V
Ilmmortal_Legend
Vulcan
Gold V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 117L
1,262 MMR
Solo
Kali
Kali
Silver I
JayTooRaw
Kali
Silver I
Level 115
God Stats
2W - 1L
1,521 SR
Queue Stats
12W - 14L
1,371 MMR
Solo
Shiva
Shiva
Gold V
KuSquad_Dubk00
Shiva
Gold V
Level 128
God Stats
3W - 3L
1,188 SR
Queue Stats
117W - 131L
1,324 MMR
Solo
Athena
Athena
Silver I
kaimick
Athena
Silver I
Level 128
God Stats
12W - 15L
1,578 SR
Queue Stats
32W - 35L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 2 / 0
7,727
552
5,670
6,717
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 0
6,406
458
4,336
7,122
2,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
6,644
475
3,678
10,428
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fenrir
ReMournz
Fenrir
12
2 / 2 / 0
7,315
523
8,563
12,050
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
bradyx2
King Arthur
11
1 / 2 / 2
7,180
513
6,696
12,925
9,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
GebLokiRavanaMartichoras

VS

Bans
Sun WukongJanusAchillesBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CodyWolf99
Chronos
14
3 / 0 / 0
8,037
574
6,259
5,478
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
7,770
555
5,577
7,826
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
15
5 / 0 / 2
8,997
643
7,971
13,303
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 1
8,144
582
8,476
13,504
8,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
kaimick
Athena
11
1 / 0 / 1
6,653
475
2,486
7,748
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
7
Kills
10
10
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
2
0
1.5
W
Chronos
CodyWolf99
Chronos
3
0
0
3
L
0
3
0
0
L
1
1
2
2
W
0
3
3
0.5
W
Kali
5
0
2
6
W
1
4
1
0.38
L
Fenrir
ReMournz
Fenrir
2
2
0
1
L
King Arthur
bradyx2
King Arthur
1
2
2
1
W
Athena
kaimick
Athena
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,943
Damage
30,769
49,242
Taken
47,859
28,055
Mitigated
23,360
14,380
Healing
13,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,670
208
0
750
6,717
2,453
0
4,434
2,283
67,404
0
W
Chronos
CodyWolf99
Chronos
6,259
2,565
0
3,223
5,478
2,182
1,428
1,972
3,506
54,039
0
L
4,336
2,120
0
1,173
7,122
2,596
2,295
2,806
4,316
50,897
0
L
3,678
1,924
309
3,074
10,428
8,656
0
5,989
4,439
197
14,968
W
5,577
2,030
0
500
7,826
2,089
384
4,758
3,068
63,508
0
W
Kali
7,971
5,033
0
3,395
13,303
5,478
2,530
584
12,719
0
67,500
W
8,476
2,774
0
3,504
13,504
8,409
415
14
13,490
0
62,168
L
Fenrir
ReMournz
Fenrir
8,563
1,570
0
6,104
12,050
4,802
0
917
11,133
0
57,020
L
King Arthur
bradyx2
King Arthur
6,696
1,273
0
2,970
12,925
9,548
0
176
12,749
0
44,872
W
Athena
kaimick
Athena
2,486
974
0
2,449
7,748
5,202
42
2,949
4,799
15,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
39,601
400
Minions Killed
455
0
Camps Cleared
0
1,296,332
Distance Traveled
1,453,690
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,727
552
132
9
0
268,598
1
W
Chronos
8,037
574
103
7
0
261,755
0
L
Sol
6,406
458
78
6
0
226,786
0
L
Horus
6,644
475
24
2
0
285,675
0
W
Vulcan
7,770
555
125
9
0
290,375
1
W
Kali
8,997
643
96
7
0
307,665
0
W
Shiva
8,144
582
114
8
0
275,394
3
L
Fenrir
7,315
523
82
6
0
308,942
4
L
King Arthur
7,180
513
84
6
0
206,331
1
W
Athena
6,653
475
17
1
0
318,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role