Player Matchup

Ra
Ra
Baranx94
Ra
Level 56
God Stats
7W - 3L
1,622 SR
Queue Stats
77W - 86L
1,443 Elo+
Solo
Skadi
Skadi
TicOver2K
Skadi
Level 63
God Stats
2W - 6L
1,198 SR
Queue Stats
178W - 237L
1,359 Elo+
Party 1
Horus
Horus
iraultzaa1921
Horus
Level 123
God Stats
21W - 23L
1,584 SR
Queue Stats
294W - 415L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
onditz
Sun Wukong
Level 129
God Stats
8W - 4L
1,768 SR
Queue Stats
281W - 379L
1,401 Elo+
Party 1
Bakasura
Bakasura
unax_11
Bakasura
Level 97
God Stats
18W - 16L
1,497 SR
Queue Stats
418W - 572L
1,422 Elo+
Party 1
Team Averages
Level 94
1,534 SR
1,410 Elo+

VS

Team Averages
Level 57
1,457 SR
1,352 Elo+
Fafnir
Fafnir
BadBo0y-is-back
Fafnir
Level 129
God Stats
18W - 21L
1,587 SR
Queue Stats
620W - 607L
1,528 Elo+
Solo
Amaterasu
Amaterasu
Capriiikorn
Amaterasu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,211 Elo+
Party 2
Jing Wei
Jing Wei
G2F Monkey
Jing Wei
Level 58
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 46L
1,418 Elo+
Solo
Nemesis
Nemesis
PLasmidBoy
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,301 Elo+
Party 2
Discordia
Discordia
Savageness
Discordia
Level 63
God Stats
0W - 1L
1,198 SR
Queue Stats
2W - 7L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,244
578
8,804
11,184
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
TicOver2K
Skadi
12
0 / 3 / 5
6,907
432
7,508
9,950
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 1 / 5
7,927
495
4,791
13,057
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
onditz
Sun Wukong
16
9 / 1 / 3
10,489
656
14,160
13,814
10,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
unax_11
Bakasura
14
3 / 2 / 3
8,508
532
7,832
15,080
6,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
8,091
506
4,702
10,839
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Capriiikorn
Amaterasu
12
0 / 5 / 2
6,634
415
4,882
14,751
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
G2F Monkey
Jing Wei
11
0 / 2 / 4
6,909
432
5,625
11,390
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
PLasmidBoy
Nemesis
12
2 / 5 / 4
7,375
461
10,309
15,451
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Savageness
Discordia
13
2 / 1 / 0
7,910
494
8,490
8,034
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
8
8
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
2
1
2
3
L
Amaterasu
Capriiikorn
Amaterasu
0
5
2
0.2
L
Jing Wei
G2F Monkey
Jing Wei
0
2
4
1
L
Nemesis
PLasmidBoy
Nemesis
2
5
4
0.8
L
Discordia
Savageness
Discordia
2
1
0
2
W
Skadi
TicOver2K
Skadi
0
3
5
0.83
W
1
1
5
3.5
W
Sun Wukong
onditz
Sun Wukong
9
1
3
10.5
W
Bakasura
unax_11
Bakasura
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,095
Damage
34,008
63,085
Taken
60,465
38,404
Mitigated
31,999
20,951
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,702
1,283
0
4,160
10,839
12,284
20
794
9,485
16,428
0
W
8,804
1,319
180
4,186
11,184
5,417
629
4,672
6,486
89,216
0
L
Amaterasu
Capriiikorn
Amaterasu
4,882
1,908
0
4,336
14,751
7,861
0
2,341
12,122
0
39,669
L
Jing Wei
G2F Monkey
Jing Wei
5,625
3,077
0
3,521
11,390
4,134
839
42
11,113
0
49,777
L
Nemesis
PLasmidBoy
Nemesis
10,309
5,489
0
1,060
15,451
5,062
0
2,370
12,850
0
52,810
L
Discordia
Savageness
Discordia
8,490
256
0
240
8,034
2,658
0
2,862
5,046
63,580
0
W
Skadi
TicOver2K
Skadi
7,508
2,929
0
1,209
9,950
4,021
80
2,468
7,394
0
44,520
W
4,791
2,424
1,419
5,307
13,057
11,257
23
2,997
9,976
0
27,149
W
Sun Wukong
onditz
Sun Wukong
14,160
2,375
0
4,286
13,814
10,838
134
1,352
12,462
0
82,406
W
Bakasura
unax_11
Bakasura
7,832
5,929
0
4,364
15,080
6,871
49
1,743
13,337
0
66,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
36,919
500
Minions Killed
342
0
Camps Cleared
0
1,648,053
Distance Traveled
1,552,600
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,091
506
13
1
0
295,726
5
W
Ra
9,244
578
136
9
0
324,482
0
L
Amaterasu
6,634
415
50
3
0
324,110
1
L
Jing Wei
6,909
432
90
6
0
285,989
0
L
Nemesis
7,375
461
76
5
0
333,930
0
L
Discordia
7,910
494
113
7
0
312,845
0
W
Skadi
6,907
432
71
4
0
277,651
0
W
Horus
7,927
495
31
2
0
318,429
2
W
Sun Wukong
10,489
656
139
9
0
335,633
2
W
Bakasura
8,508
532
123
8
0
391,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role