Player Matchup

Erlang Shen
Erlang Shen
JackReacher321
Erlang Shen
Level 28
God Stats
47W - 47L
1,291 SR
Queue Stats
84W - 87L
1,172 Elo+
Party 1
Charon
Charon
ailhan
Charon
Level 74
God Stats
3W - 2L
1,494 SR
Queue Stats
67W - 75L
1,350 Elo+
Solo
Loki
Loki
akssc
Loki
Level 50
God Stats
0W - 2L
1,290 SR
Queue Stats
101W - 133L
1,446 Elo+
Party 1
Odin
Odin
克尔苏加德Y
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,539 Elo+
Party 1
Horus
Horus
阿润哈哈
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,415 SR
1,401 Elo+

VS

Team Averages
Level 85
1,426 SR
1,444 Elo+
Cupid
Cupid
 
Cupid
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KLAZYK
Zhong Kui
Level 63
God Stats
29W - 22L
1,440 SR
Queue Stats
496W - 493L
1,410 Elo+
Solo
Thanatos
Thanatos
Not_RaidenCR
Thanatos
Level 47
God Stats
5W - 7L
1,229 SR
Queue Stats
45W - 37L
1,418 Elo+
Solo
Hades
Hades
adrez_09
Hades
Level 86
God Stats
12W - 4L
1,689 SR
Queue Stats
207W - 194L
1,463 Elo+
Solo
Ravana
Ravana
casual-shark2
Ravana
Level 65
God Stats
3W - 2L
1,271 SR
Queue Stats
56W - 49L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JackReacher321
Erlang Shen
8
0 / 3 / 0
5,001
455
1,180
9,899
6,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charon
ailhan
Charon
10
0 / 2 / 1
5,146
468
4,863
7,807
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
akssc
Loki
9
0 / 3 / 0
5,473
498
2,612
9,170
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
5,768
524
3,481
9,053
7,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 0
5,387
490
2,214
9,345
6,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 1 / 4
6,629
603
4,469
6,049
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
KLAZYK
Zhong Kui
10
3 / 0 / 6
6,660
605
6,369
7,534
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Not_RaidenCR
Thanatos
11
5 / 1 / 1
6,973
634
4,156
9,155
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
adrez_09
Hades
12
3 / 0 / 5
7,327
666
7,340
7,360
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 1
7,079
644
5,740
6,285
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
14
14
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
4
4
L
Erlang Shen
JackReacher321
Erlang Shen
0
3
0
0
W
Zhong Kui
KLAZYK
Zhong Kui
3
0
6
6
W
Thanatos
Not_RaidenCR
Thanatos
5
1
1
5.5
W
Hades
adrez_09
Hades
3
0
5
5.5
L
Charon
ailhan
Charon
0
2
1
0.25
L
Loki
akssc
Loki
0
3
0
0
W
1
1
1
1.5
L
2
1
0
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,350
Damage
28,074
45,274
Taken
36,383
26,617
Mitigated
23,184
9,674
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,469
2,606
0
2,815
6,049
2,379
210
971
5,078
0
50,223
L
Erlang Shen
JackReacher321
Erlang Shen
1,180
727
0
823
9,899
6,898
0
3,357
6,542
0
19,920
W
Zhong Kui
KLAZYK
Zhong Kui
6,369
1,318
0
3,020
7,534
9,088
117
344
7,190
27,992
0
W
Thanatos
Not_RaidenCR
Thanatos
4,156
777
0
8,492
9,155
3,448
0
616
8,539
0
38,704
W
Hades
adrez_09
Hades
7,340
736
273
5,552
7,360
3,774
0
3,348
3,864
53,808
0
L
Charon
ailhan
Charon
4,863
617
60
1,616
7,807
3,106
0
3,703
4,102
33,805
0
L
Loki
akssc
Loki
2,612
486
0
2,770
9,170
2,747
0
2,026
7,144
0
38,837
W
5,740
1,398
0
1,149
6,285
4,495
29
143
6,142
0
50,168
L
3,481
736
0
2,177
9,053
7,077
0
1,102
7,951
1,344
24,396
L
2,214
1,349
520
1,708
9,345
6,789
0
3,533
5,812
0
11,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,775
Gold Earned
34,668
212
Minions Killed
360
0
Camps Cleared
0
1,160,553
Distance Traveled
1,039,213
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,629
603
87
8
0
180,353
0
L
Erlang Shen
5,001
455
39
4
0
227,267
0
W
Zhong Kui
6,660
605
28
3
0
214,643
0
W
Thanatos
6,973
634
59
5
0
274,654
0
W
Hades
7,327
666
102
9
0
204,775
0
L
Charon
5,146
468
40
4
0
206,769
0
L
Loki
5,473
498
68
6
0
241,523
4
W
Ravana
7,079
644
84
8
0
164,788
0
L
Odin
5,768
524
44
4
0
241,529
0
L
Horus
5,387
490
21
2
0
243,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role