Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BigKoala8
Bakasura
Level 81
God Stats
5W - 19L
1,317 SR
Queue Stats
173W - 171L
1,407 Elo+
Solo
Tiamat
Tiamat
BuggyJee
Tiamat
Level 108
God Stats
6W - 8L
1,399 SR
Queue Stats
415W - 410L
1,385 Elo+
Solo
Ratatoskr
Ratatoskr
Snowkru_Shadow
Ratatoskr
Level 38
God Stats
0W - 4L
1,110 SR
Queue Stats
5W - 28L
1,154 Elo+
Solo
Team Averages
Level 96
1,365 SR
1,389 Elo+

VS

Team Averages
Level 98
1,533 SR
1,445 Elo+
Baron Samedi
Baron Samedi
Chuckyy2x_
Baron Samedi
Level 122
God Stats
13W - 13L
1,585 SR
Queue Stats
678W - 653L
1,512 Elo+
Solo
Charon
Charon
R4GE_23-
Charon
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,494 Elo+
Solo
Ra
Ra
TomyDC21222
Ra
Level 107
God Stats
34W - 39L
1,440 SR
Queue Stats
133W - 136L
1,357 Elo+
Solo
Charybdis
Charybdis
bee____sea
Charybdis
Level 82
God Stats
19W - 18L
1,513 SR
Queue Stats
215W - 219L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
xTheMiggs
Ratatoskr
Level 122
God Stats
3W - 3L
1,625 SR
Queue Stats
262W - 271L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 2 / 0
6,458
461
4,580
7,800
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
10
0 / 2 / 1
5,720
409
1,786
10,927
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bakasura
BigKoala8
Bakasura
13
2 / 2 / 3
7,447
532
6,442
12,533
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
BuggyJee
Tiamat
11
0 / 4 / 0
6,237
446
3,267
9,380
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Snowkru_Shadow
Ratatoskr
12
3 / 5 / 0
7,484
535
6,919
11,869
4,176
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chuckyy2x_
Baron Samedi
14
6 / 1 / 3
8,442
603
10,179
5,749
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
R4GE_23-
Charon
11
2 / 3 / 5
7,093
507
3,988
9,485
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 5
7,369
526
5,601
7,235
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
bee____sea
Charybdis
11
1 / 1 / 2
6,780
484
5,343
10,890
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
xTheMiggs
Ratatoskr
14
5 / 0 / 3
8,442
603
7,469
11,264
4,483
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
15
15
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
L
Horus
 
Horus
0
2
1
0.25
L
Bakasura
BigKoala8
Bakasura
2
2
3
1.75
L
Tiamat
BuggyJee
Tiamat
0
4
0
0
W
Baron Samedi
Chuckyy2x_
Baron Samedi
6
1
3
7.5
W
Charon
R4GE_23-
Charon
2
3
5
1.5
L
Ratatoskr
Snowkru_Shadow
Ratatoskr
3
5
0
0.6
W
1
2
5
1.75
W
Charybdis
bee____sea
Charybdis
1
1
2
2
W
Ratatoskr
xTheMiggs
Ratatoskr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,994
Damage
32,580
52,509
Taken
44,623
23,208
Mitigated
18,894
11,916
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,580
1,228
0
3,030
7,800
2,741
627
4,252
3,418
41,308
0
L
Horus
 
Horus
1,786
860
437
2,260
10,927
6,636
52
4,775
6,105
0
20,001
L
Bakasura
BigKoala8
Bakasura
6,442
4,440
0
2,589
12,533
4,958
0
1,894
10,285
0
46,591
L
Tiamat
BuggyJee
Tiamat
3,267
44
0
2,003
9,380
4,697
0
6,299
3,081
35,785
0
W
Baron Samedi
Chuckyy2x_
Baron Samedi
10,179
214
662
2,370
5,749
2,662
297
2,167
3,512
61,648
0
W
Charon
R4GE_23-
Charon
3,988
861
0
2,760
9,485
5,428
270
714
8,451
28,198
0
L
Ratatoskr
Snowkru_Shadow
Ratatoskr
6,919
3,297
0
1,597
11,869
4,176
0
2,164
9,705
0
44,179
W
5,601
478
732
3,148
7,235
2,608
433
3,305
3,655
45,997
0
W
Charybdis
bee____sea
Charybdis
5,343
2,623
0
5,195
10,890
3,713
568
298
10,182
0
52,882
W
Ratatoskr
xTheMiggs
Ratatoskr
7,469
1,141
0
2,014
11,264
4,483
0
1,360
9,604
0
73,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,346
Gold Earned
38,126
325
Minions Killed
365
0
Camps Cleared
0
1,350,881
Distance Traveled
1,320,485
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,458
461
63
5
0
233,697
0
L
Horus
5,720
409
25
2
0
261,354
2
L
Bakasura
7,447
532
105
8
0
295,291
0
L
Tiamat
6,237
446
61
4
0
268,709
0
W
Baron Samedi
8,442
603
95
7
0
274,699
0
W
Charon
7,093
507
28
2
0
232,073
3
L
Ratatoskr
7,484
535
71
5
0
291,830
0
W
Ra
7,369
526
74
5
0
233,489
0
W
Charybdis
6,780
484
72
5
0
244,334
3
W
Ratatoskr
8,442
603
96
7
0
335,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role