Player Matchup

Cu Chulainn
Cu Chulainn
Dark_Wolves_Prey
Cu Chulainn
Level 45
God Stats
2W - 4L
1,274 SR
Queue Stats
55W - 99L
1,288 Elo+
Solo
Agni
Agni
Gawadrolt
Agni
Level 142
God Stats
52W - 55L
1,290 SR
Queue Stats
1,039W - 1,017L
1,421 Elo+
Solo
Mercury
Mercury
HeedfulShrimp32
Mercury
Level 42
God Stats
5W - 11L
1,291 SR
Queue Stats
44W - 67L
1,349 Elo+
Solo
Geb
Geb
controlfreak460
Geb
Level 86
God Stats
23W - 19L
1,553 SR
Queue Stats
621W - 601L
1,397 Elo+
Solo
Izanami
Izanami
noir-baindito
Izanami
Level 46
God Stats
5W - 3L
1,576 SR
Queue Stats
52W - 67L
1,368 Elo+
Solo
Team Averages
Level 72
1,397 SR
1,365 Elo+

VS

Team Averages
Level 60
1,541 SR
1,319 Elo+
Surtr
Surtr
MagusXreaper
Surtr
Level 38
God Stats
1W - 1L
1,701 SR
Queue Stats
35W - 53L
1,313 Elo+
Party 1
Atlas
Atlas
Mrpepino_007
Atlas
Level 54
God Stats
2W - 1L
1,637 SR
Queue Stats
156W - 160L
1,443 Elo+
Solo
The Morrigan
The Morrigan
TTGuiCrazy
The Morrigan
Level 159
God Stats
7W - 9L
1,686 SR
Queue Stats
188W - 187L
1,434 Elo+
Solo
Fenrir
Fenrir
starmeboy
Fenrir
Level 19
God Stats
1W - 3L
1,272 SR
Queue Stats
1W - 8L
1,117 Elo+
Party 1
Cliodhna
Cliodhna
thedishonord1
Cliodhna
Level 29
God Stats
7W - 8L
1,411 SR
Queue Stats
34W - 52L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dark_Wolves_Prey
Cu Chulainn
10
1 / 3 / 1
5,712
571
5,580
9,834
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
12
4 / 0 / 3
6,924
692
5,527
4,832
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 1
5,571
557
1,761
5,446
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 7
6,379
638
2,711
7,515
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
11
3 / 0 / 1
6,487
649
5,369
5,259
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,731
573
3,997
7,202
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 1 / 1
5,608
561
3,797
6,316
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

The Morrigan
TTGuiCrazy
The Morrigan
9
0 / 4 / 0
5,235
524
4,261
4,984
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
starmeboy
Fenrir
8
0 / 2 / 0
4,609
461
2,316
7,889
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
thedishonord1
Cliodhna
8
0 / 3 / 0
5,477
548
3,355
7,812
3,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
4
4
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Dark_Wolves_Prey
Cu Chulainn
1
3
1
0.5
W
Agni
4
0
3
5.5
W
2
1
1
2.5
L
1
1
2
2
L
3
1
1
3.5
L
The Morrigan
TTGuiCrazy
The Morrigan
0
4
0
0
W
1
0
7
4.5
W
Izanami
3
0
1
3.5
L
Fenrir
starmeboy
Fenrir
0
2
0
0
L
Cliodhna
thedishonord1
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,948
Damage
17,726
32,886
Taken
34,203
15,437
Mitigated
14,789
9,257
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Dark_Wolves_Prey
Cu Chulainn
5,580
1,010
0
2,948
9,834
3,890
632
2,662
6,652
0
34,167
W
Agni
5,527
450
0
1,257
4,832
1,708
498
1,910
2,916
48,851
0
W
1,761
850
0
0
5,446
1,729
0
183
5,223
0
34,266
L
3,997
1,881
0
1,806
7,202
3,244
0
496
6,706
1,028
35,039
L
3,797
1,207
0
860
6,316
4,197
0
1,113
5,163
19,810
116
L
The Morrigan
TTGuiCrazy
The Morrigan
4,261
803
0
750
4,984
1,607
0
2,661
1,950
35,692
464
W
2,711
476
255
1,810
7,515
6,087
125
2,224
5,237
15,139
0
W
Izanami
5,369
3,316
0
2,987
5,259
2,023
538
0
5,259
0
57,525
L
Fenrir
starmeboy
Fenrir
2,316
747
0
1,407
7,889
2,627
40
1,794
6,069
0
23,530
L
Cliodhna
thedishonord1
Cliodhna
3,355
540
0
2,413
7,812
3,114
194
1,906
5,828
0
22,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
26,660
321
Minions Killed
232
0
Camps Cleared
0
1,106,232
Distance Traveled
1,009,617
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,712
571
63
6
0
206,766
8
W
Agni
6,924
692
92
9
0
210,071
3
W
Mercury
5,571
557
50
5
0
245,056
0
L
Surtr
5,731
573
57
6
0
195,789
0
L
Atlas
5,608
561
37
4
0
200,755
0
L
The Morrigan
5,235
524
57
6
0
187,429
0
W
Geb
6,379
638
14
1
0
231,964
0
W
Izanami
6,487
649
102
10
0
212,375
0
L
Fenrir
4,609
461
40
4
0
214,024
0
L
Cliodhna
5,477
548
41
4
0
211,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role