Player Matchup

Bacchus
Bacchus
CrimsonSulfur
Bacchus
Level 49
God Stats
2W - 0L
1,716 SR
Queue Stats
19W - 16L
1,471 Elo+
Solo
Ymir
Ymir
GODYO
Ymir
Level 287
God Stats
33W - 21L
1,527 SR
Queue Stats
2,087W - 2,084L
1,453 Elo+
Solo
Artemis
Artemis
I leave u to
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,473 Elo+
Solo
Heimdallr
Heimdallr
Willieorr8
Heimdallr
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 11L
1,195 Elo+
Solo
Kukulkan
Kukulkan
greenNinja5310
Kukulkan
Level 128
God Stats
26W - 9L
1,817 SR
Queue Stats
689W - 702L
1,436 Elo+
Solo
Team Averages
Level 116
1,612 SR
1,406 Elo+

VS

Team Averages
Level 110
1,645 SR
1,463 Elo+
He Bo
He Bo
 
He Bo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MR Wub Wub 02
Zhong Kui
Level 156
God Stats
4W - 4L
1,473 SR
Queue Stats
182W - 195L
1,473 Elo+
Solo
Chiron
Chiron
Vivo_Jermz
Chiron
Level 106
God Stats
16W - 8L
1,926 SR
Queue Stats
570W - 552L
1,416 Elo+
Solo
Cliodhna
Cliodhna
VoidsGuard
Cliodhna
Level 94
God Stats
1W - 2L
1,696 SR
Queue Stats
145W - 137L
1,484 Elo+
Solo
Tiamat
Tiamat
iTzz_Solo_Shot
Tiamat
Level 58
God Stats
3W - 4L
1,627 SR
Queue Stats
510W - 529L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
1 / 3 / 14
8,763
876
5,690
11,083
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
GODYO
Ymir
17
5 / 2 / 9
9,244
924
4,056
10,836
11,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
I leave u to
Artemis
16
7 / 3 / 7
9,491
949
13,390
7,921
3,539
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Willieorr8
Heimdallr
16
4 / 2 / 15
9,363
936
10,413
8,836
5,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
17
4 / 2 / 9
9,600
960
12,901
8,960
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 2 / 6
7,527
753
2,543
8,519
3,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
MR Wub Wub 02
Zhong Kui
16
3 / 4 / 6
8,685
869
9,048
12,602
16,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Vivo_Jermz
Chiron
18
2 / 3 / 7
8,823
882
7,656
7,727
3,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
VoidsGuard
Cliodhna
15
5 / 6 / 4
8,371
837
10,489
12,366
7,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 6 / 1
7,127
713
4,204
10,632
5,906
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
21
Kills
12
12
Deaths
21
54
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
6
2
W
Bacchus
1
3
14
2.67
W
Ymir
GODYO
Ymir
5
2
9
4.75
W
Artemis
I leave u to
Artemis
7
3
7
3.5
L
Zhong Kui
MR Wub Wub 02
Zhong Kui
3
4
6
1.5
L
Chiron
Vivo_Jermz
Chiron
2
3
7
1.83
L
Cliodhna
VoidsGuard
Cliodhna
5
6
4
1.17
W
Heimdallr
Willieorr8
Heimdallr
4
2
15
5.75
W
Kukulkan
4
2
9
4.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,450
Damage
33,940
47,636
Taken
51,846
38,246
Mitigated
36,919
17,337
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,543
517
257
2,414
8,519
3,398
68
4,880
3,639
3,978
0
W
Bacchus
5,690
757
794
3,224
11,083
13,890
29
3,079
7,976
6,469
0
W
Ymir
GODYO
Ymir
4,056
520
1,601
1,916
10,836
11,547
542
3,431
7,040
12,866
0
W
Artemis
I leave u to
Artemis
13,390
6,642
796
837
7,921
3,539
2,065
2,616
4,940
0
23,801
L
Zhong Kui
MR Wub Wub 02
Zhong Kui
9,048
377
157
3,327
12,602
16,780
372
5,890
6,361
22,451
0
L
Chiron
Vivo_Jermz
Chiron
7,656
2,068
1,465
2,204
7,727
3,813
516
2,814
4,863
0
24,589
L
Cliodhna
VoidsGuard
Cliodhna
10,489
78
533
1,089
12,366
7,022
0
4,830
7,408
0
18,387
W
Heimdallr
Willieorr8
Heimdallr
10,413
3,439
2,765
2,075
8,836
5,016
936
3,783
5,021
0
19,411
W
Kukulkan
12,901
537
478
2,851
8,960
4,254
312
2,389
6,531
35,631
0
L
4,204
426
0
371
10,632
5,906
0
4,227
6,405
8,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,461
Gold Earned
40,533
138
Minions Killed
103
0
Camps Cleared
0
916,189
Distance Traveled
962,903
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,527
753
5
1
0
129,513
0
W
Bacchus
8,763
876
4
0
0
205,170
0
W
Ymir
9,244
924
14
1
0
129,731
1
W
Artemis
9,491
949
34
3
0
182,766
0
L
Zhong Kui
8,685
869
27
3
0
174,177
0
L
Chiron
8,823
882
44
4
0
173,504
0
L
Cliodhna
8,371
837
16
2
0
231,118
0
W
Heimdallr
9,363
936
25
3
0
188,965
0
W
Kukulkan
9,600
960
61
6
0
209,557
4
L
Tiamat
7,127
713
11
1
0
254,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role