Player Matchup

Thoth
Thoth
Gold II
HOtXMustardX
Thoth
Gold II
Level 64
God Stats
52W - 49L
1,606 SR
Queue Stats
168W - 168L
1,455 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
SiK I KY
Ne Zha
Platinum IV
Level 147
God Stats
22W - 9L
1,690 SR
Queue Stats
83W - 66L
1,606 MMR
Party 1
Shiva
Shiva
Gold III
WigleMyStik
Shiva
Gold III
Level 68
God Stats
279W - 249L
1,605 SR
Queue Stats
345W - 345L
1,414 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 93
1,634 SR
1,492 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 58
1,493 SR
972 MMR
Neith
Neith
Bronze I
Certified-Pipon
Neith
Bronze I
Level 43
God Stats
2W - 4L
1,513 SR
Queue Stats
18W - 35L
694 MMR
Party 2
Horus
Horus
Bronze IV
SutroYC
Horus
Bronze IV
Level 64
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 12L
1,051 MMR
Solo
Hades
Hades
Silver I
bmnm11
Hades
Silver I
Level 66
God Stats
52W - 35L
1,696 SR
Queue Stats
117W - 142L
1,172 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 9
12,286
945
18,300
7,723
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
SiK I KY
Ne Zha
14
5 / 1 / 13
11,317
871
10,948
7,888
5,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 13
11,005
847
15,621
13,202
13,042
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AtlasMedusaKuzenboHerculesGanesha

VS

Bans
NoxMartichorasBacchusRatatoskrCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
8,706
670
3,674
14,206
4,458
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
SutroYC
Horus
11
0 / 5 / 4
8,950
688
1,804
16,417
15,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
bmnm11
Hades
14
3 / 7 / 0
10,636
818
10,906
20,073
8,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
20
Kills
4
5
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
10
3
9
4.83
W
Ne Zha
SiK I KY
Ne Zha
5
1
13
11.5
L
Horus
SutroYC
Horus
0
5
4
0.4
W
5
1
13
11.5
L
Hades
bmnm11
Hades
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,869
Damage
16,384
28,813
Taken
50,696
21,971
Mitigated
28,970
6,685
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,674
1,315
0
961
14,206
4,458
0
5,858
8,348
0
20,931
W
18,300
297
0
759
7,723
3,106
728
3,750
3,828
57,291
0
W
Ne Zha
SiK I KY
Ne Zha
10,948
1,142
0
1,526
7,888
5,823
1,111
3,864
3,841
0
39,149
L
Horus
SutroYC
Horus
1,804
972
779
1,749
16,417
15,768
57
6,072
10,080
0
10,582
W
15,621
1,726
140
4,260
13,202
13,042
467
3,690
9,404
1,220
35,414
L
Hades
bmnm11
Hades
10,906
771
0
5,149
20,073
8,744
236
7,191
12,638
57,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
28,292
142
Minions Killed
126
0
Camps Cleared
0
793,538
Distance Traveled
646,511
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,706
670
31
2
0
199,364
0
W
Thoth
12,286
945
80
6
0
261,988
2
W
Ne Zha
11,317
871
46
4
0
252,188
0
L
Horus
8,950
688
6
0
0
224,380
0
W
Shiva
11,005
847
16
1
0
279,362
0
L
Hades
10,636
818
89
7
0
222,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role