Player Matchup

Athena
Athena
Diamond IV
Dexteryl
Athena
Diamond IV
Level 157
God Stats
1W - 1L
1,778 SR
Queue Stats
318W - 294L
2,119 MMR
Solo
Danzaburou
Danzaburou
Platinum I
Piedrini
Danzaburou
Platinum I
Level 150
God Stats
91W - 83L
1,629 SR
Queue Stats
665W - 677L
2,098 MMR
Solo
Ra
Ra
Masters
Wascο
Ra
Masters
Level 162
God Stats
11W - 5L
1,783 SR
Queue Stats
146W - 111L
2,683 MMR
Party 1
Thor
Thor
Masters
Xkronno
Thor
Masters
Level 157
God Stats
12W - 6L
1,673 SR
Queue Stats
52W - 29L
2,468 MMR
Solo
Ullr
Ullr
Masters
salaah
Ullr
Masters
Level 89
God Stats
5W - 4L
1,923 SR
Queue Stats
92W - 62L
2,703 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,757 SR
2,414 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,575 SR
2,030 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Diamond III
 
Freya
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond I
EliteTortuga
Horus
Diamond I
Level 157
God Stats
3W - 2L
1,671 SR
Queue Stats
267W - 230L
2,401 MMR
Solo
Anubis
Anubis
Masters
eekagon
Anubis
Masters
Level 159
God Stats
2W - 0L
1,544 SR
Queue Stats
78W - 32L
2,743 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
gribblet9
Cthulhu
Diamond V
Level 154
God Stats
8W - 5L
1,659 SR
Queue Stats
503W - 494L
2,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dexteryl
Athena
12
0 / 3 / 5
7,366
491
3,140
13,315
9,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Piedrini
Danzaburou
12
2 / 8 / 2
7,606
507
5,853
15,141
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
14
2 / 5 / 1
7,685
512
5,269
12,849
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Xkronno
Thor
15
4 / 1 / 1
9,076
605
11,195
17,021
12,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
salaah
Ullr
15
5 / 2 / 0
8,739
583
6,011
11,417
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Baba YagaLokiKuzenboMartichoras

VS

Bans
Sun WukongKaliRavanaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
10 / 3 / 4
9,935
662
16,323
16,588
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
 
Freya
14
4 / 2 / 7
9,052
603
12,770
10,387
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 2 / 11
8,239
549
3,644
14,378
13,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
eekagon
Anubis
15
4 / 2 / 1
9,126
608
8,961
9,091
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
gribblet9
Cthulhu
15
0 / 4 / 0
8,828
589
8,712
13,739
9,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
13
Kills
19
19
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
3
4
4
W
Freya
 
Freya
4
2
7
3.75
L
Athena
Dexteryl
Athena
0
3
5
0.83
W
1
2
11
3.25
L
Danzaburou
Piedrini
Danzaburou
2
8
2
0.38
L
Ra
2
5
1
0.5
L
Thor
Xkronno
Thor
4
1
1
4.5
W
Anubis
eekagon
Anubis
4
2
1
2.25
W
Cthulhu
gribblet9
Cthulhu
0
4
0
0
L
Ullr
salaah
Ullr
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
50,410
69,743
Taken
64,183
36,493
Mitigated
40,811
18,015
Healing
33,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,323
6,173
0
14,801
16,588
8,023
699
3,231
13,169
0
73,402
W
Freya
 
Freya
12,770
3,681
0
4,447
10,387
4,592
829
1,073
9,314
72,313
0
L
Athena
Dexteryl
Athena
3,140
615
0
3,064
13,315
9,874
0
4,232
8,708
15,978
0
W
3,644
1,323
2,363
5,277
14,378
13,781
21
3,581
10,797
0
12,550
L
Danzaburou
Piedrini
Danzaburou
5,853
2,389
0
2,964
15,141
5,618
0
7,674
7,123
0
53,954
L
Ra
5,269
686
569
2,693
12,849
3,652
0
4,385
8,419
70,441
0
L
Thor
Xkronno
Thor
11,195
2,129
0
4,565
17,021
12,497
0
8,458
8,563
523
71,063
W
Anubis
eekagon
Anubis
8,961
506
0
3,452
9,091
4,873
363
2,377
6,714
97,799
0
W
Cthulhu
gribblet9
Cthulhu
8,712
1,217
0
3,004
13,739
9,542
0
330
13,409
72,782
96
L
Ullr
salaah
Ullr
6,011
2,761
0
4,160
11,417
4,852
0
4,805
6,500
0
70,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
45,180
480
Minions Killed
506
0
Camps Cleared
0
1,432,550
Distance Traveled
1,523,848
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,935
662
97
6
0
322,827
0
W
Freya
9,052
603
117
8
0
296,438
2
L
Athena
7,366
491
21
1
0
291,699
5
W
Horus
8,239
549
9
1
0
304,254
6
L
Danzaburou
7,606
507
103
7
0
262,859
3
L
Ra
7,685
512
113
8
0
302,390
0
L
Thor
9,076
605
119
8
0
281,010
5
W
Anubis
9,126
608
155
10
0
306,167
0
W
Cthulhu
8,828
589
128
9
0
294,162
1
L
Ullr
8,739
583
124
8
0
294,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role