Player Matchup

Cupid
Cupid
Youssef_Alg213
Cupid
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,190 Elo+
Solo
Thor
Thor
bananaoil
Thor
Level 213
God Stats
18W - 16L
1,694 SR
Queue Stats
566W - 552L
1,474 Elo+
Solo
Anubis
Anubis
elementari7
Anubis
Level 165
God Stats
61W - 52L
1,482 SR
Queue Stats
231W - 229L
1,358 Elo+
Solo
King Arthur
King Arthur
lnny3
King Arthur
Level 66
God Stats
4W - 2L
1,227 SR
Queue Stats
7W - 4L
1,285 Elo+
Solo
Kuzenbo
Kuzenbo
syzzza
Kuzenbo
Level 116
God Stats
316W - 314L
1,444 SR
Queue Stats
749W - 791L
1,397 Elo+
Solo
Team Averages
Level 122
1,469 SR
1,341 Elo+

VS

Team Averages
Level 79
1,362 SR
1,435 Elo+
Kali
Kali
Kaneki_vodka
Kali
Level 44
God Stats
5W - 6L
1,633 SR
Queue Stats
165W - 180L
1,381 Elo+
Solo
Sylvanus
Sylvanus
Weterenarsuchek
Sylvanus
Level 67
God Stats
24W - 27L
1,330 SR
Queue Stats
86W - 88L
1,473 Elo+
Solo
Surtr
Surtr
godofnoonbs
Surtr
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 78L
1,407 Elo+
Solo
Jing Wei
Jing Wei
kapi69090
Jing Wei
Level 89
God Stats
0W - 4L
1,204 SR
Queue Stats
248W - 239L
1,503 Elo+
Solo
Discordia
Discordia
sr_mendez
Discordia
Level 127
God Stats
0W - 4L
1,144 SR
Queue Stats
96W - 116L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
4,917
492
2,935
2,955
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
13
8 / 0 / 0
7,460
746
5,788
7,018
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
10
1 / 3 / 3
6,024
602
3,070
5,573
2,558
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
lnny3
King Arthur
12
4 / 0 / 0
6,970
697
6,589
7,521
6,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
syzzza
Kuzenbo
8
0 / 0 / 2
5,258
526
2,940
6,584
5,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,253
525
4,733
8,451
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
9
0 / 1 / 0
5,042
504
2,100
5,797
2,825
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

9
0 / 4 / 0
4,969
497
3,187
9,151
5,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
kapi69090
Jing Wei
9
0 / 1 / 0
5,203
520
2,074
6,376
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
sr_mendez
Discordia
10
3 / 4 / 0
5,739
574
2,352
5,037
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
13
Kills
3
3
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Sylvanus
0
1
0
0
W
0
0
2
1
W
Thor
8
0
0
8
W
Anubis
1
3
3
0.83
L
0
4
0
0
L
Jing Wei
kapi69090
Jing Wei
0
1
0
0
W
King Arthur
lnny3
King Arthur
4
0
0
4
L
Discordia
sr_mendez
Discordia
3
4
0
0.75
W
Kuzenbo
syzzza
Kuzenbo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,322
Damage
14,446
29,651
Taken
34,812
18,289
Mitigated
14,732
11,769
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,733
2,615
0
1,263
8,451
2,709
0
2,003
6,448
0
37,285
L
Sylvanus
2,100
671
947
2,830
5,797
2,825
0
889
4,908
19,981
0
W
2,935
1,047
296
1,653
2,955
953
0
198
2,757
0
29,243
W
Thor
5,788
1,761
0
5,080
7,018
2,597
0
392
6,626
0
57,817
W
Anubis
3,070
55
0
1,343
5,573
2,558
0
2,036
3,537
38,942
0
L
3,187
1,660
0
3,040
9,151
5,878
0
0
9,151
188
25,766
L
Jing Wei
kapi69090
Jing Wei
2,074
1,405
0
1,740
6,376
2,224
0
2,044
4,332
0
37,580
W
King Arthur
lnny3
King Arthur
6,589
438
0
930
7,521
6,226
0
373
7,148
0
51,473
L
Discordia
sr_mendez
Discordia
2,352
178
0
250
5,037
1,096
0
1,197
3,784
33,701
0
W
Kuzenbo
syzzza
Kuzenbo
2,940
1,545
0
2,467
6,584
5,955
0
1,731
4,853
19,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
26,206
334
Minions Killed
276
0
Camps Cleared
0
1,019,406
Distance Traveled
941,487
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,253
525
55
6
0
223,305
0
L
Sylvanus
5,042
504
35
4
0
169,897
0
W
Cupid
4,917
492
54
5
0
185,135
0
W
Thor
7,460
746
94
9
0
244,573
3
W
Anubis
6,024
602
72
7
0
179,436
4
L
Surtr
4,969
497
43
4
0
198,684
2
L
Jing Wei
5,203
520
79
8
0
170,475
0
W
King Arthur
6,970
697
92
9
0
188,533
0
L
Discordia
5,739
574
64
6
0
179,126
2
W
Kuzenbo
5,258
526
22
2
0
221,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role