Player Matchup

Fenrir
Fenrir
EerieRift
Fenrir
Level 107
God Stats
2W - 2L
1,510 SR
Queue Stats
112W - 64L
1,658 Elo+
Solo
Odin
Odin
Kalel6913
Odin
Level 125
God Stats
2W - 2L
1,314 SR
Queue Stats
42W - 45L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
KingArthSolo
Ao Kuang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,488 Elo+
Solo
Chaac
Chaac
Kliness
Chaac
Level 163
God Stats
1W - 1L
1,766 SR
Queue Stats
37W - 28L
1,547 Elo+
Solo
Heimdallr
Heimdallr
THCDallas9980
Heimdallr
Level 124
God Stats
2W - 0L
1,775 SR
Queue Stats
54W - 51L
1,521 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,522 Elo+

VS

Team Averages
Level 82
1,438 SR
1,451 Elo+
Izanami
Izanami
 
Izanami
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ataman8188
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
BeastlyNut30
Kuzenbo
Level 44
God Stats
0W - 2L
1,266 SR
Queue Stats
4W - 10L
1,362 Elo+
Party 1
Raijin
Raijin
HisHat18685676
Raijin
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 182L
1,480 Elo+
Party 1
Skadi
Skadi
NG War Black
Skadi
Level 143
God Stats
2W - 4L
1,422 SR
Queue Stats
296W - 275L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EerieRift
Fenrir
19
7 / 2 / 12
11,005
917
10,046
12,840
10,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
16
1 / 1 / 14
9,339
778
5,589
16,390
11,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
KingArthSolo
Ao Kuang
18
9 / 3 / 6
11,482
957
7,655
13,617
9,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Kliness
Chaac
17
5 / 1 / 13
10,391
866
14,044
20,928
22,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
THCDallas9980
Heimdallr
16
2 / 5 / 16
9,374
781
9,284
10,339
4,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 5 / 7
9,722
810
17,496
11,063
6,064
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Ataman8188
Tiamat
14
0 / 5 / 10
8,033
669
6,143
9,828
6,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
BeastlyNut30
Kuzenbo
5
0 / 0 / 0
5,968
497
0
86
37
12
0 / 9 / 4
7,167
597
4,439
13,097
5,651
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 5 / 3
10,769
897
21,075
15,444
8,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
24
Kills
12
12
Deaths
24
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
7
1.3
L
Tiamat
Ataman8188
Tiamat
0
5
10
1
L
Kuzenbo
BeastlyNut30
Kuzenbo
0
0
0
0
W
Fenrir
EerieRift
Fenrir
7
2
12
6.5
L
0
9
4
0.22
W
Odin
1
1
14
8
W
Ao Kuang
KingArthSolo
Ao Kuang
9
3
6
4
W
Chaac
Kliness
Chaac
5
1
13
11.5
L
9
5
3
2.1
W
Heimdallr
THCDallas9980
Heimdallr
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,618
Damage
49,153
74,114
Taken
49,518
58,463
Mitigated
26,609
33,829
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
17,496
9,772
0
0
11,063
6,064
0
1,662
9,365
0
32,681
L
Tiamat
Ataman8188
Tiamat
6,143
543
670
1,602
9,828
6,785
0
2,047
7,781
8,900
0
L
Kuzenbo
BeastlyNut30
Kuzenbo
0
0
0
0
86
37
0
0
86
0
0
W
Fenrir
EerieRift
Fenrir
10,046
2,291
1,492
3,346
12,840
10,677
1,338
1,287
10,772
896
16,247
L
4,439
1,623
0
210
13,097
5,651
212
1,662
11,435
9,439
0
W
Odin
5,589
456
4,012
7,443
16,390
11,330
820
3,014
13,190
0
16,382
W
Ao Kuang
KingArthSolo
Ao Kuang
7,655
1,145
200
3,919
13,617
9,037
1,745
2,336
11,281
26,383
0
W
Chaac
Kliness
Chaac
14,044
1,195
1,596
11,342
20,928
22,506
867
3,071
17,467
0
30,877
L
21,075
7,178
1,179
3,197
15,444
8,072
296
2,660
12,259
0
44,027
W
Heimdallr
THCDallas9980
Heimdallr
9,284
3,108
0
479
10,339
4,913
2,635
1,124
9,215
0
23,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,591
Gold Earned
41,659
141
Minions Killed
121
0
Camps Cleared
0
1,142,776
Distance Traveled
679,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,722
810
52
4
0
161,583
0
L
Tiamat
8,033
669
11
1
0
170,856
0
L
Kuzenbo
5,968
497
0
0
0
0
0
W
Fenrir
11,005
917
15
1
0
210,501
0
L
Raijin
7,167
597
5
0
0
169,222
0
W
Odin
9,339
778
25
2
0
232,514
0
W
Ao Kuang
11,482
957
37
3
0
238,579
0
W
Chaac
10,391
866
30
3
0
225,872
0
L
Skadi
10,769
897
53
4
0
177,415
0
W
Heimdallr
9,374
781
34
3
0
235,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role