Player Matchup

Sun Wukong
Sun Wukong
Eppalepsy
Sun Wukong
Level 123
God Stats
1W - 3L
1,368 SR
Queue Stats
159W - 193L
1,554 Elo+
Party 3
Ix Chel
Ix Chel
KILLRBOB
Ix Chel
Level 106
God Stats
5W - 7L
1,543 SR
Queue Stats
159W - 189L
1,560 Elo+
Party 3
Neith
Neith
Nickbella13
Neith
Level 38
God Stats
13W - 7L
1,777 SR
Queue Stats
113W - 132L
1,513 Elo+
Party 3
Horus
Horus
l3ox69
Horus
Level 27
God Stats
6W - 7L
1,545 SR
Queue Stats
54W - 93L
1,483 Elo+
Party 3
Ravana
Ravana
oomperloomper
Ravana
Level 5
God Stats
0W - 3L
1,259 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Team Averages
Level 60
1,498 SR
1,522 Elo+

VS

Team Averages
Level 122
1,660 SR
1,516 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cleindellyyyyyy
Anubis
Level 124
God Stats
8W - 6L
1,790 SR
Queue Stats
320W - 294L
1,528 Elo+
Party 1
He Bo
He Bo
HaydenAlfonzo
He Bo
Level 108
God Stats
2W - 1L
1,616 SR
Queue Stats
243W - 211L
1,545 Elo+
Party 1
Guan Yu
Guan Yu
ivohilaire
Guan Yu
Level 129
God Stats
10W - 3L
1,710 SR
Queue Stats
188W - 169L
1,500 Elo+
Party 2
Hachiman
Hachiman
juan22319
Hachiman
Level 121
God Stats
11W - 6L
1,682 SR
Queue Stats
164W - 147L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eppalepsy
Sun Wukong
10
1 / 3 / 2
5,482
548
2,765
10,223
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
KILLRBOB
Ix Chel
9
1 / 4 / 2
5,228
523
5,795
6,374
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 1
4,829
483
2,569
4,858
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
l3ox69
Horus
7
0 / 2 / 0
4,814
481
2,311
9,852
3,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 0
4,497
450
2,289
6,668
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 2
7,157
716
4,671
6,321
5,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
9 / 0 / 1
7,593
759
8,144
4,647
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 4
6,041
604
3,626
7,204
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ivohilaire
Guan Yu
9
0 / 1 / 3
5,180
518
2,789
8,465
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
juan22319
Hachiman
11
0 / 0 / 2
6,100
610
3,360
2,894
966
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
15
15
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
2
4
W
9
0
1
9.5
L
Sun Wukong
Eppalepsy
Sun Wukong
1
3
2
0.67
W
3
2
4
2.5
L
Ix Chel
KILLRBOB
Ix Chel
1
4
2
0.5
L
1
1
1
1.5
W
Guan Yu
ivohilaire
Guan Yu
0
1
3
1.5
W
Hachiman
juan22319
Hachiman
0
0
2
1
L
Horus
l3ox69
Horus
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
22,590
37,975
Taken
29,531
13,074
Mitigated
14,368
9,771
Healing
12,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,671
970
0
2,021
6,321
5,015
0
0
6,321
0
50,939
W
8,144
398
0
3,087
4,647
2,299
593
2,012
2,489
54,973
0
L
Sun Wukong
Eppalepsy
Sun Wukong
2,765
813
0
1,178
10,223
4,737
0
3,294
6,929
0
47,223
W
3,626
470
0
3,032
7,204
2,152
297
1,528
5,586
36,833
0
L
Ix Chel
KILLRBOB
Ix Chel
5,795
723
388
1,231
6,374
1,470
0
3,911
2,463
34,982
0
L
2,569
1,166
0
2,309
4,858
1,289
0
1,156
3,702
0
22,224
W
Guan Yu
ivohilaire
Guan Yu
2,789
0
202
1,904
8,465
3,936
126
2,036
6,297
0
17,670
W
Hachiman
juan22319
Hachiman
3,360
1,873
0
1,961
2,894
966
601
0
2,894
0
43,917
L
Horus
l3ox69
Horus
2,311
1,219
1,286
3,034
9,852
3,335
0
3,131
6,721
0
9,694
L
2,289
1,292
0
345
6,668
2,243
0
334
6,334
0
17,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
32,071
229
Minions Killed
355
0
Camps Cleared
0
988,672
Distance Traveled
1,033,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,157
716
88
9
0
190,517
0
W
Anubis
7,593
759
110
11
0
202,753
0
L
Sun Wukong
5,482
548
88
9
0
214,404
0
W
He Bo
6,041
604
52
5
0
228,193
0
L
Ix Chel
5,228
523
66
7
0
186,182
0
L
Neith
4,829
483
36
4
0
186,421
0
W
Guan Yu
5,180
518
29
3
0
219,202
0
W
Hachiman
6,100
610
76
8
0
192,688
0
L
Horus
4,814
481
12
1
0
208,490
0
L
Ravana
4,497
450
27
3
0
193,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role