Player Matchup

Ymir
Ymir
BrokeRodWave
Ymir
Level 124
God Stats
11W - 13L
1,522 SR
Queue Stats
422W - 431L
1,415 Elo+
Solo
Janus
Janus
MackMej
Janus
Level 21
God Stats
0W - 2L
1,459 SR
Queue Stats
398W - 389L
1,367 Elo+
Party 2
Baba Yaga
Baba Yaga
MagentaGem63003
Baba Yaga
Level 61
God Stats
2W - 1L
1,718 SR
Queue Stats
160W - 168L
1,522 Elo+
Solo
Arachne
Arachne
Raustin
Arachne
Level 144
God Stats
3W - 9L
1,351 SR
Queue Stats
210W - 210L
1,501 Elo+
Solo
Neith
Neith
Skeeter123
Neith
Level 83
God Stats
4W - 7L
1,297 SR
Queue Stats
389W - 402L
1,441 Elo+
Party 2
Team Averages
Level 87
1,469 SR
1,449 Elo+

VS

Team Averages
Level 70
1,509 SR
1,429 Elo+
Bacchus
Bacchus
Holy_Dio_
Bacchus
Level 70
God Stats
5W - 7L
1,297 SR
Queue Stats
34W - 61L
1,373 Elo+
Party 1
Sol
Sol
RuiSoonMa
Sol
Level 105
God Stats
7W - 5L
1,620 SR
Queue Stats
196W - 157L
1,516 Elo+
Solo
Heimdallr
Heimdallr
SaltyIvoryBalls
Heimdallr
Level 53
God Stats
4W - 17L
1,432 SR
Queue Stats
85W - 136L
1,407 Elo+
Party 1
Artio
Artio
Sushi 8588
Artio
Level 64
God Stats
2W - 1L
1,740 SR
Queue Stats
132W - 180L
1,431 Elo+
Party 1
Mulan
Mulan
ZacktheGoat11
Mulan
Level 60
God Stats
10W - 12L
1,459 SR
Queue Stats
79W - 123L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,497
433
3,220
13,935
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
MackMej
Janus
12
0 / 3 / 2
7,475
498
3,141
9,008
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
MagentaGem63003
Baba Yaga
13
2 / 1 / 3
8,289
553
7,529
3,870
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Raustin
Arachne
12
2 / 4 / 3
7,331
489
6,791
13,348
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
12
2 / 5 / 0
7,890
526
10,062
12,955
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Holy_Dio_
Bacchus
11
3 / 0 / 5
7,553
504
7,741
9,901
10,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 1 / 2
8,277
552
7,938
8,039
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
SaltyIvoryBalls
Heimdallr
12
6 / 2 / 2
7,615
508
10,754
13,132
5,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
10
0 / 4 / 1
6,350
423
824
10,534
6,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 1 / 5
8,089
539
10,894
12,196
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
16
16
Deaths
8
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Bacchus
Holy_Dio_
Bacchus
3
0
5
5.5
L
Janus
MackMej
Janus
0
3
2
0.33
L
Baba Yaga
MagentaGem63003
Baba Yaga
2
1
3
3.5
L
Arachne
Raustin
Arachne
2
4
3
0.88
W
3
1
2
4
W
Heimdallr
SaltyIvoryBalls
Heimdallr
6
2
2
3.5
L
Neith
2
5
0
0.4
W
Artio
0
4
1
0.13
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
38,151
53,116
Taken
53,802
26,091
Mitigated
31,933
8,160
Healing
14,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,220
844
295
2,808
13,935
10,070
108
4,537
9,300
14,368
0
W
Bacchus
Holy_Dio_
Bacchus
7,741
1,300
0
3,154
9,901
10,040
0
1,292
8,469
31,440
0
L
Janus
MackMej
Janus
3,141
39
0
250
9,008
3,763
692
6,453
2,519
51,666
0
L
Baba Yaga
MagentaGem63003
Baba Yaga
7,529
195
0
822
3,870
1,690
260
931
2,760
51,515
0
L
Arachne
Raustin
Arachne
6,791
5,045
0
1,431
13,348
5,288
19
1,610
11,738
0
56,554
W
7,938
961
0
3,828
8,039
2,789
1,151
2,736
5,055
70,638
0
W
Heimdallr
SaltyIvoryBalls
Heimdallr
10,754
6,874
0
5,628
13,132
5,824
619
2,060
11,060
0
41,995
L
Neith
10,062
2,670
0
2,554
12,955
5,280
0
2,862
10,052
0
56,976
W
Artio
824
0
0
1,171
10,534
6,413
0
5,045
5,055
18,822
0
W
10,894
2,373
0
1,188
12,196
6,867
463
2,081
9,993
0
66,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,482
Gold Earned
37,884
366
Minions Killed
309
0
Camps Cleared
0
1,617,033
Distance Traveled
1,514,092
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,497
433
20
1
0
323,383
2
W
Bacchus
7,553
504
21
1
0
312,152
3
L
Janus
7,475
498
92
6
0
302,994
0
L
Baba Yaga
8,289
553
93
6
0
313,966
0
L
Arachne
7,331
489
68
5
0
342,979
0
W
Sol
8,277
552
116
8
0
295,975
2
W
Heimdallr
7,615
508
54
4
0
283,051
0
L
Neith
7,890
526
93
6
0
333,711
0
W
Artio
6,350
423
31
2
0
289,198
0
W
Mulan
8,089
539
87
6
0
333,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role