Player Matchup

Merlin
Merlin
BaronHasAShopvac
Merlin
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
242W - 256L
1,596 Elo+
Party 2
Artemis
Artemis
PapaTakkun
Artemis
Level 41
God Stats
1W - 1L
1,723 SR
Queue Stats
62W - 45L
1,521 Elo+
Party 3
Thanatos
Thanatos
RimuruAinz
Thanatos
Level 32
God Stats
53W - 51L
1,443 SR
Queue Stats
200W - 175L
1,559 Elo+
Party 2
Charon
Charon
achillities
Charon
Level 24
God Stats
3W - 4L
1,470 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 3
Ullr
Ullr
nickkool_Boss
Ullr
Level 35
God Stats
1W - 3L
1,355 SR
Queue Stats
9W - 12L
1,466 Elo+
Solo
Team Averages
Level 32
1,498 SR
1,533 Elo+

VS

Team Averages
Level 39
1,651 SR
1,755 Elo+
Bellona
Bellona
FuGeraldd
Bellona
Level 30
God Stats
3W - 0L
1,711 SR
Queue Stats
20W - 16L
1,815 Elo+
Party 1
Hou Yi
Hou Yi
SenpaiBackshots
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,733 Elo+
Party 1
Janus
Janus
VeryNewToTheGame
Janus
Level 109
God Stats
51W - 48L
1,677 SR
Queue Stats
243W - 219L
1,624 Elo+
Party 1
Thor
Thor
niceLbum
Thor
Level 15
God Stats
1W - 0L
1,868 SR
Queue Stats
4W - 0L
1,893 Elo+
Party 1
Freya
Freya
perc40g
Freya
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 23L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,196
563
5,258
6,504
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PapaTakkun
Artemis
8
1 / 4 / 0
4,896
445
4,211
7,963
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
RimuruAinz
Thanatos
9
1 / 2 / 0
5,335
485
3,228
11,416
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
7
0 / 3 / 0
5,036
458
2,848
6,388
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
5,725
520
4,784
9,994
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FuGeraldd
Bellona
12
1 / 1 / 2
6,742
613
4,379
7,515
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
4 / 1 / 1
6,292
572
6,812
6,658
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 0
7,267
661
5,160
6,787
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
9
2 / 1 / 6
5,554
505
6,583
7,236
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
perc40g
Freya
13
4 / 0 / 3
7,071
643
5,980
8,154
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
16
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Bellona
FuGeraldd
Bellona
1
1
2
2
L
Artemis
PapaTakkun
Artemis
1
4
0
0.25
L
Thanatos
RimuruAinz
Thanatos
1
2
0
0.5
W
4
1
1
4.5
W
5
0
0
5
L
Charon
0
3
0
0
W
Thor
2
1
6
5
L
0
4
1
0.13
W
Freya
perc40g
Freya
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,329
Damage
28,914
42,265
Taken
36,350
17,124
Mitigated
16,956
10,957
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,258
613
0
900
6,504
2,375
0
3,990
2,366
53,801
0
W
Bellona
FuGeraldd
Bellona
4,379
1,317
0
3,805
7,515
6,697
0
48
7,467
0
50,823
L
Artemis
PapaTakkun
Artemis
4,211
1,766
0
1,625
7,963
2,555
0
488
7,475
0
24,732
L
Thanatos
RimuruAinz
Thanatos
3,228
822
0
6,071
11,416
3,983
0
3,163
8,157
0
33,949
W
6,812
3,538
0
2,357
6,658
2,185
0
2,087
4,571
0
36,872
W
5,160
684
0
2,232
6,787
2,533
0
3,508
3,279
62,036
0
L
Charon
2,848
742
0
1,486
6,388
4,410
0
703
5,685
15,405
0
W
Thor
6,583
1,335
0
250
7,236
2,371
0
1,829
5,407
0
20,150
L
4,784
2,492
0
875
9,994
3,801
0
2,610
7,358
0
39,085
W
Freya
perc40g
Freya
5,980
2,034
0
3,743
8,154
3,170
0
696
7,458
61,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
32,926
293
Minions Killed
373
0
Camps Cleared
0
994,468
Distance Traveled
1,077,291
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,196
563
98
9
0
209,217
3
W
Bellona
6,742
613
90
8
0
182,497
0
L
Artemis
4,896
445
50
5
0
193,799
0
L
Thanatos
5,335
485
53
5
0
237,172
0
W
Hou Yi
6,292
572
58
5
0
203,841
0
W
Janus
7,267
661
112
10
0
221,001
4
L
Charon
5,036
458
17
2
0
184,090
0
W
Thor
5,554
505
20
2
0
231,329
3
L
Ullr
5,725
520
75
7
0
170,190
0
W
Freya
7,071
643
93
8
0
238,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role