Player Matchup

Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Maui
Maui
Diamond V
 
Maui
Diamond V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Masters
istSit
Kumbhakarna
Masters
Level 146
God Stats
12W - 14L
1,647 SR
Queue Stats
797W - 753L
2,355 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,549 SR
1,785 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,614 SR
2,142 MMR
Janus
Janus
Diamond II
LUK3WVRM916
Janus
Diamond II
Level 144
God Stats
13W - 12L
1,691 SR
Queue Stats
393W - 278L
2,347 MMR
Party 1
Geb
Geb
Platinum I
Limp Grandpa
Geb
Platinum I
Level 131
God Stats
199W - 203L
1,622 SR
Queue Stats
630W - 715L
2,155 MMR
Party 1
Medusa
Medusa
Platinum IV
Ra11o
Medusa
Platinum IV
Level 126
God Stats
5W - 6L
1,531 SR
Queue Stats
78W - 87L
1,923 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 2 / 0
10,726
631
19,191
19,584
9,171
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maui
 
Maui
12
0 / 7 / 0
10,095
594
4,950
20,519
22,181
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kumbhakarna
istSit
Kumbhakarna
13
0 / 2 / 0
10,028
590
4,198
22,074
26,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
KuzenboNe ZhaAchillesMartichorasThoth

VS

Bans
Morgan Le FayXbalanqueHeraAnhurDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 1
13,629
802
25,002
12,768
6,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 0 / 10
11,580
681
9,865
15,047
17,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Ra11o
Medusa
15
2 / 0 / 7
12,209
718
18,711
11,689
5,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
L
Maui
 
Maui
0
7
0
0
W
9
0
1
9.5
W
0
0
10
5
W
Medusa
Ra11o
Medusa
2
0
7
5.5
L
Kumbhakarna
istSit
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,339
Damage
53,578
62,177
Taken
39,504
57,556
Mitigated
30,597
11,778
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
19,191
12,907
0
8,668
19,584
9,171
0
11,938
7,646
0
85,208
L
Maui
 
Maui
4,950
908
0
940
20,519
22,181
0
11,827
8,692
21,770
390
W
25,002
1,469
0
1,333
12,768
6,615
530
5,063
7,599
97,584
0
W
9,865
354
0
2,071
15,047
17,996
274
1,789
13,258
24,639
0
W
Medusa
Ra11o
Medusa
18,711
10,440
0
3,976
11,689
5,986
2,023
2,423
9,266
0
60,363
L
Kumbhakarna
istSit
Kumbhakarna
4,198
129
0
2,170
22,074
26,204
0
11,426
10,648
16,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
37,418
151
Minions Killed
202
0
Camps Cleared
0
924,823
Distance Traveled
1,004,880
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,726
631
111
7
0
301,475
2
L
Maui
10,095
594
22
1
0
290,871
0
W
Janus
13,629
802
123
7
0
358,618
0
W
Geb
11,580
681
20
1
0
334,782
12
W
Medusa
12,209
718
59
3
0
311,480
0
L
Kumbhakarna
10,028
590
18
1
0
332,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role