Player Matchup

Medusa
Medusa
FuGeraldd
Medusa
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 16L
1,746 Elo+
Party 1
Chronos
Chronos
SenpaiBackshots
Chronos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Janus
Janus
VeryNewToTheGame
Janus
Level 109
God Stats
51W - 48L
1,668 SR
Queue Stats
243W - 219L
1,616 Elo+
Party 1
Artemis
Artemis
niceLbum
Artemis
Level 15
God Stats
2W - 0L
1,847 SR
Queue Stats
4W - 0L
1,843 Elo+
Party 1
Mercury
Mercury
perc40g
Mercury
Level 29
God Stats
5W - 1L
1,801 SR
Queue Stats
54W - 23L
1,701 Elo+
Party 1
Team Averages
Level 39
1,663 SR
1,681 Elo+

VS

Team Averages
Level 60
1,566 SR
1,519 Elo+
Scylla
Scylla
Applaudable
Scylla
Level 25
God Stats
12W - 18L
1,480 SR
Queue Stats
54W - 64L
1,449 Elo+
Party 2
Chronos
Chronos
DShnizz
Chronos
Level 99
God Stats
7W - 8L
1,524 SR
Queue Stats
84W - 62L
1,568 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ImaBumChum
Cu Chulainn
Level 145
God Stats
2W - 2L
1,724 SR
Queue Stats
175W - 152L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
WayneMoneyTDH
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
playboikye700
Thanatos
Level 27
God Stats
11W - 11L
1,601 SR
Queue Stats
41W - 34L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FuGeraldd
Medusa
11
3 / 0 / 4
6,715
672
6,909
5,406
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 3
5,854
585
3,974
6,526
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 0 / 5
6,722
672
7,384
4,294
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
niceLbum
Artemis
9
3 / 0 / 6
6,180
618
3,989
4,898
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
perc40g
Mercury
14
10 / 0 / 1
7,695
770
8,320
7,992
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 5 / 0
4,431
443
900
6,814
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
DShnizz
Chronos
9
0 / 3 / 0
4,732
473
3,558
6,673
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
ImaBumChum
Cu Chulainn
10
0 / 3 / 1
5,515
552
5,343
8,281
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
6
0 / 5 / 0
4,273
427
1,305
7,829
4,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
playboikye700
Thanatos
7
1 / 6 / 0
4,495
450
2,670
8,861
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
22
Kills
1
1
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
5
0
0
L
Chronos
DShnizz
Chronos
0
3
0
0
W
Medusa
FuGeraldd
Medusa
3
0
4
5
L
Cu Chulainn
ImaBumChum
Cu Chulainn
0
3
1
0.17
W
0
1
3
1.5
W
6
0
5
8.5
L
Cthulhu
0
5
0
0
W
Artemis
niceLbum
Artemis
3
0
6
6
W
Mercury
perc40g
Mercury
10
0
1
10.5
L
Thanatos
playboikye700
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,576
Damage
13,776
29,116
Taken
38,458
11,461
Mitigated
16,804
9,104
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
900
125
0
1,349
6,814
2,043
0
3,058
3,563
25,579
0
L
Chronos
DShnizz
Chronos
3,558
1,205
0
636
6,673
1,713
0
0
6,673
34,023
0
W
Medusa
FuGeraldd
Medusa
6,909
3,835
0
2,583
5,406
2,187
414
3,367
2,039
0
49,292
L
Cu Chulainn
ImaBumChum
Cu Chulainn
5,343
691
0
1,647
8,281
5,827
0
3,974
4,307
0
41,919
W
3,974
1,594
0
1,314
6,526
2,164
0
0
6,526
38,337
0
W
7,384
715
0
2,010
4,294
1,254
601
1,124
3,170
45,885
0
L
Cthulhu
1,305
138
677
293
7,829
4,405
0
1,697
6,058
6,305
0
W
Artemis
niceLbum
Artemis
3,989
1,281
0
1,587
4,898
2,752
0
903
3,995
0
14,287
W
Mercury
perc40g
Mercury
8,320
6,212
0
1,610
7,992
3,104
0
484
7,508
0
76,342
L
Thanatos
playboikye700
Thanatos
2,670
1,235
0
1,996
8,861
2,816
0
2,216
6,499
0
14,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,166
Gold Earned
23,446
374
Minions Killed
177
0
Camps Cleared
0
1,034,562
Distance Traveled
940,099
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,431
443
36
4
0
164,742
0
L
Chronos
4,732
473
45
5
0
197,581
1
W
Medusa
6,715
672
86
9
0
185,319
0
L
Cu Chulainn
5,515
552
62
6
0
190,935
1
W
Chronos
5,854
585
71
7
0
191,483
0
W
Janus
6,722
672
83
8
0
204,516
4
L
Cthulhu
4,273
427
9
1
0
185,417
0
W
Artemis
6,180
618
14
1
0
197,032
0
W
Mercury
7,695
770
120
12
0
256,212
1
L
Thanatos
4,495
450
25
3
0
201,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role