Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Byangelxs2
Agni
Gold III
Level 68
God Stats
0W - 1L
1,718 SR
Queue Stats
18W - 21L
1,706 MMR
Solo
Pele
Pele
Gold II
Joelizawsum98
Pele
Gold II
Level 157
God Stats
5W - 5L
1,673 SR
Queue Stats
63W - 60L
1,684 MMR
Party 1
Shiva
Shiva
Gold I
Pauliwogger
Shiva
Gold I
Level 158
God Stats
10W - 12L
1,648 SR
Queue Stats
63W - 60L
1,684 MMR
Party 1
Chiron
Chiron
Gold III
WEEDCANSAVEWORLD
Chiron
Gold III
Level 128
God Stats
21W - 10L
1,683 SR
Queue Stats
480W - 483L
1,667 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,644 SR
1,648 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,624 SR
1,683 MMR
Da Ji
Da Ji
Gold IV
SuppleFemboy
Da Ji
Gold IV
Level 40
God Stats
8W - 6L
1,879 SR
Queue Stats
187W - 165L
1,694 MMR
Solo
Atlas
Atlas
Gold III
TouchyTimmy
Atlas
Gold III
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 38L
1,671 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Zyaruss
Cu Chulainn
Gold II
Level 174
God Stats
25W - 13L
1,724 SR
Queue Stats
319W - 318L
1,665 MMR
Solo
Sol
Sol
Platinum III
c Cryptid b
Sol
Platinum III
Level 144
God Stats
12W - 10L
1,393 SR
Queue Stats
323W - 316L
1,695 MMR
Solo
Janus
Janus
Gold I
dTaiNeD-
Janus
Gold I
Level 159
God Stats
9W - 12L
1,622 SR
Queue Stats
275W - 268L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 0
5,804
580
2,512
7,723
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 2 / 0
5,056
506
3,460
5,279
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,143
514
2,519
7,710
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 1
5,174
517
2,441
6,352
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,642
464
3,590
7,756
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
JormungandrSerqetSusanoRavana

VS

Bans
Ao KuangMartichorasKaliKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,117
612
4,786
7,796
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 4
5,899
590
2,858
6,746
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Zyaruss
Cu Chulainn
12
0 / 0 / 0
6,619
662
3,543
5,973
3,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 0 / 0
6,664
666
5,751
4,581
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
dTaiNeD-
Janus
10
2 / 1 / 0
6,265
627
2,659
5,602
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
0
2
0
0
L
1
2
0
0.5
L
0
0
1
0.5
W
2
0
2
3
W
0
0
4
2
L
0
4
0
0
W
Cu Chulainn
Zyaruss
Cu Chulainn
0
0
0
0
W
4
0
0
4
W
Janus
dTaiNeD-
Janus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,522
Damage
19,597
34,820
Taken
30,698
12,979
Mitigated
13,662
13,156
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,512
181
0
5,593
7,723
2,624
0
0
7,723
48,619
0
L
3,460
296
0
520
5,279
1,546
0
2,254
2,937
39,114
0
L
2,519
525
0
2,151
7,710
2,342
0
1,068
6,604
0
43,069
L
2,441
837
192
3,189
6,352
3,648
0
2,631
3,683
0
15,351
W
4,786
2,049
0
3,438
7,796
2,930
0
897
6,899
0
39,677
W
2,858
900
0
2,076
6,746
4,183
0
1,365
5,381
20,585
0
L
3,590
1,526
172
1,339
7,756
2,819
0
5,207
2,549
0
26,326
W
Cu Chulainn
Zyaruss
Cu Chulainn
3,543
36
0
986
5,973
3,323
0
2,449
3,461
0
53,551
W
5,751
2,935
0
2,795
4,581
1,376
695
0
4,581
51,628
0
W
Janus
dTaiNeD-
Janus
2,659
0
0
750
5,602
1,850
0
1,726
3,876
41,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
31,564
321
Minions Killed
318
0
Camps Cleared
0
998,394
Distance Traveled
1,040,928
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,804
580
95
10
0
162,849
0
L
Agni
5,056
506
78
8
0
222,007
5
L
Pele
5,143
514
75
8
0
229,176
0
L
Shiva
5,174
517
27
3
0
216,223
0
W
Da Ji
6,117
612
65
7
0
219,768
0
W
Atlas
5,899
590
15
2
0
222,907
2
L
Chiron
4,642
464
46
5
0
168,139
0
W
Cu Chulainn
6,619
662
76
8
0
196,663
0
W
Sol
6,664
666
94
9
0
195,295
2
W
Janus
6,265
627
68
7
0
206,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role