Player Matchup

Yemoja
Yemoja
FocusedCrowd308
Yemoja
Level 138
God Stats
5W - 4L
1,555 SR
Queue Stats
346W - 333L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
I_Izzy_G
Sun Wukong
Level 154
God Stats
1W - 2L
1,563 SR
Queue Stats
370W - 358L
1,490 Elo+
Solo
Hou Yi
Hou Yi
gackevdog
Hou Yi
Level 149
God Stats
2W - 10L
1,297 SR
Queue Stats
251W - 226L
1,563 Elo+
Solo
Freya
Freya
killerjames57
Freya
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 118L
1,556 Elo+
Party 1
Ravana
Ravana
pyromaniac00000
Ravana
Level 156
God Stats
3W - 3L
1,609 SR
Queue Stats
173W - 178L
1,550 Elo+
Party 1
Team Averages
Level 150
1,505 SR
1,544 Elo+

VS

Team Averages
Level 144
1,521 SR
1,560 Elo+
Vulcan
Vulcan
DeLaRosa_14
Vulcan
Level 165
God Stats
4W - 5L
1,483 SR
Queue Stats
314W - 318L
1,522 Elo+
Solo
Mulan
Mulan
FallenAngel2368
Mulan
Level 122
God Stats
12W - 13L
1,536 SR
Queue Stats
256W - 243L
1,577 Elo+
Solo
Aphrodite
Aphrodite
Jakesyyy
Aphrodite
Level 108
God Stats
1W - 0L
1,772 SR
Queue Stats
7W - 7L
1,524 Elo+
Solo
Heimdallr
Heimdallr
NighthawkL06
Heimdallr
Level 173
God Stats
5W - 10L
1,341 SR
Queue Stats
371W - 374L
1,519 Elo+
Solo
Nu Wa
Nu Wa
calandrino711
Nu Wa
Level 154
God Stats
2W - 1L
1,472 SR
Queue Stats
118W - 103L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,045
575
4,272
19,135
11,440
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
I_Izzy_G
Sun Wukong
16
2 / 6 / 1
9,897
707
11,072
24,167
26,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
gackevdog
Hou Yi
18
5 / 4 / 3
10,412
744
15,468
14,208
6,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 3
8,578
613
6,046
15,275
6,580
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 4 / 4
9,198
657
12,197
21,523
9,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
7 / 1 / 15
11,312
808
20,922
8,503
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 13
10,628
759
19,125
19,677
24,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Jakesyyy
Aphrodite
18
4 / 2 / 17
10,583
756
12,273
15,444
9,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Heimdallr
NighthawkL06
Heimdallr
17
3 / 2 / 20
10,775
770
16,418
10,355
5,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

18
7 / 1 / 17
11,220
801
21,690
11,792
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
9
Kills
26
26
Deaths
9
14
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
1
15
14.5
W
5
3
13
3.83
L
0
5
3
0.3
L
Sun Wukong
I_Izzy_G
Sun Wukong
2
6
1
0.42
W
Aphrodite
Jakesyyy
Aphrodite
4
2
17
6.25
W
Heimdallr
NighthawkL06
Heimdallr
3
2
20
6.5
W
7
1
17
15.5
L
Hou Yi
gackevdog
Hou Yi
5
4
3
1.63
L
0
7
3
0.21
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,055
Damage
90,428
94,308
Taken
65,771
60,818
Mitigated
48,488
38,545
Healing
38,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
20,922
10,614
4,120
1,986
8,503
4,684
1,140
512
7,991
46,874
0
W
19,125
1,244
654
2,827
19,677
24,272
288
3,702
15,797
0
27,506
L
4,272
1,083
11,496
4,574
19,135
11,440
0
11,610
7,481
11,462
0
L
Sun Wukong
I_Izzy_G
Sun Wukong
11,072
1,440
581
6,616
24,167
26,512
0
12,278
11,709
348
29,821
W
Aphrodite
Jakesyyy
Aphrodite
12,273
1,415
12,887
10,127
15,444
9,001
1,276
2,002
13,211
29,040
0
W
Heimdallr
NighthawkL06
Heimdallr
16,418
5,408
1,257
1,228
10,355
5,108
3,679
2,924
7,142
0
31,120
W
21,690
5,050
1,238
2,672
11,792
5,423
1,021
1,259
10,533
40,092
0
L
Hou Yi
gackevdog
Hou Yi
15,468
6,513
1,652
2,304
14,208
6,321
0
8,744
5,328
0
44,420
L
6,046
1,382
451
1,459
15,275
6,580
0
8,809
6,445
22,469
0
L
12,197
1,587
1,632
7,780
21,523
9,965
0
12,947
8,266
0
31,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,130
Gold Earned
54,518
188
Minions Killed
177
0
Camps Cleared
0
1,272,803
Distance Traveled
1,374,362
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,312
808
55
4
0
279,411
0
W
Mulan
10,628
759
16
1
0
284,971
0
L
Yemoja
8,045
575
13
1
0
225,462
3
L
Sun Wukong
9,897
707
31
2
0
330,355
0
W
Aphrodite
10,583
756
37
3
0
286,459
0
W
Heimdallr
10,775
770
34
2
0
264,430
0
W
Nu Wa
11,220
801
35
3
0
259,091
0
L
Hou Yi
10,412
744
75
5
0
227,675
0
L
Freya
8,578
613
37
3
0
221,041
0
L
Ravana
9,198
657
32
2
0
268,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role