Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CommanderUwU685
Jormungandr
Level 155
God Stats
10W - 3L
1,685 SR
Queue Stats
71W - 77L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
Josh245657
Zhong Kui
Level 117
God Stats
1W - 0L
1,279 SR
Queue Stats
306W - 301L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
TSR_Antman
Danzaburou
Level 159
God Stats
5W - 3L
1,822 SR
Queue Stats
496W - 489L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
linternaverde11
Sun Wukong
Level 106
God Stats
10W - 15L
1,184 SR
Queue Stats
1,103W - 1,138L
1,402 Elo+
Solo
Team Averages
Level 126
1,494 SR
1,479 Elo+

VS

Team Averages
Level 101
1,660 SR
1,409 Elo+
Nu Wa
Nu Wa
MrChunKukDo
Nu Wa
Level 150
God Stats
20W - 15L
1,675 SR
Queue Stats
338W - 347L
1,457 Elo+
Solo
Ganesha
Ganesha
O4R3AL_MPEG
Ganesha
Level 108
God Stats
5W - 2L
1,622 SR
Queue Stats
627W - 611L
1,422 Elo+
Solo
Hercules
Hercules
TheMillyLite
Hercules
Level 83
God Stats
5W - 11L
1,437 SR
Queue Stats
6W - 16L
1,365 Elo+
Solo
Arachne
Arachne
YT_MEEPxkng
Arachne
Level 65
God Stats
0W - 1L
1,752 SR
Queue Stats
7W - 17L
1,390 Elo+
Solo
Chiron
Chiron
happytomatoe365
Chiron
Level 101
God Stats
1W - 4L
1,816 SR
Queue Stats
186W - 184L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 0 / 2
6,293
484
3,830
9,119
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
CommanderUwU685
Jormungandr
12
0 / 0 / 0
7,376
567
6,316
8,346
7,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Josh245657
Zhong Kui
13
0 / 1 / 0
7,059
543
1,976
7,852
6,777
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TSR_Antman
Danzaburou
11
2 / 0 / 1
6,495
500
6,832
6,222
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
linternaverde11
Sun Wukong
10
2 / 1 / 2
6,341
488
6,711
10,619
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
7,572
582
8,430
3,990
1,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
O4R3AL_MPEG
Ganesha
8
1 / 0 / 0
5,759
443
2,430
11,090
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
TheMillyLite
Hercules
11
0 / 0 / 0
5,875
452
1,371
9,992
8,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
YT_MEEPxkng
Arachne
4
1 / 1 / 0
4,864
374
797
3,076
809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,354
412
4,813
9,920
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
2
1
W
Jormungandr
CommanderUwU685
Jormungandr
0
0
0
0
W
Zhong Kui
Josh245657
Zhong Kui
0
1
0
0
L
0
0
1
0.5
L
Ganesha
O4R3AL_MPEG
Ganesha
1
0
0
1
W
Danzaburou
TSR_Antman
Danzaburou
2
0
1
2.5
L
Hercules
TheMillyLite
Hercules
0
0
0
0
L
Arachne
YT_MEEPxkng
Arachne
1
1
0
1
L
0
3
1
0.17
W
Sun Wukong
linternaverde11
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
17,841
42,158
Taken
38,068
26,290
Mitigated
21,964
18,498
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,830
1,336
0
4,550
9,119
3,178
0
3,070
6,049
0
43,232
W
Jormungandr
CommanderUwU685
Jormungandr
6,316
2,440
0
2,809
8,346
7,450
254
842
7,504
55,118
196
W
Zhong Kui
Josh245657
Zhong Kui
1,976
364
0
4,383
7,852
6,777
0
3,070
4,782
61,179
0
L
8,430
1,410
0
2,507
3,990
1,387
0
1,781
2,209
74,778
0
L
Ganesha
O4R3AL_MPEG
Ganesha
2,430
356
205
1,599
11,090
7,731
0
0
11,090
19,569
0
W
Danzaburou
TSR_Antman
Danzaburou
6,832
2,867
0
3,300
6,222
2,910
360
1,537
4,685
0
38,600
L
Hercules
TheMillyLite
Hercules
1,371
453
0
4,324
9,992
8,653
0
6,039
3,953
0
35,930
L
Arachne
YT_MEEPxkng
Arachne
797
727
0
236
3,076
809
0
290
2,786
0
11,418
L
4,813
1,552
708
4,516
9,920
3,384
0
0
9,880
0
36,078
W
Sun Wukong
linternaverde11
Sun Wukong
6,711
1,198
227
3,229
10,619
5,975
370
2,418
8,201
0
33,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
29,424
372
Minions Killed
274
0
Camps Cleared
0
1,260,124
Distance Traveled
1,133,019
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,293
484
65
5
0
300,117
1
W
Jormungandr
7,376
567
85
7
0
234,199
4
W
Zhong Kui
7,059
543
118
9
0
234,733
4
L
Nu Wa
7,572
582
114
9
0
266,254
3
L
Ganesha
5,759
443
3
0
0
245,715
6
W
Danzaburou
6,495
500
44
3
0
230,578
4
L
Hercules
5,875
452
65
5
0
263,208
1
L
Arachne
4,864
374
18
1
0
127,989
0
L
Chiron
5,354
412
74
6
0
229,853
0
W
Sun Wukong
6,341
488
60
5
0
260,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role