Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Oh_My_Pineapple
Cthulhu
Level 58
God Stats
10W - 12L
1,506 SR
Queue Stats
118W - 150L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tasty_Angelz
Tsukuyomi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 46L
1,281 Elo+
Party 2
Hera
Hera
Tasty_Vex
Hera
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 82L
1,373 Elo+
Party 2
Tyr
Tyr
lmdonut
Tyr
Level 17
God Stats
11W - 6L
1,498 SR
Queue Stats
44W - 57L
1,389 Elo+
Party 2
Team Averages
Level 66
1,501 SR
1,389 Elo+

VS

Team Averages
Level 59
1,409 SR
1,456 Elo+
Gilgamesh
Gilgamesh
GreeFa
Gilgamesh
Level 38
God Stats
0W - 2L
1,301 SR
Queue Stats
57W - 52L
1,463 Elo+
Party 1
Geb
Geb
Mr L8185
Geb
Level 7
God Stats
5W - 5L
1,411 SR
Queue Stats
20W - 22L
1,433 Elo+
Party 3
Izanami
Izanami
RoastedBeans17
Izanami
Level 107
God Stats
5W - 8L
1,496 SR
Queue Stats
380W - 347L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
Stormkiller536
Kukulkan
Level 108
God Stats
1W - 2L
1,571 SR
Queue Stats
96W - 89L
1,496 Elo+
Party 1
Loki
Loki
azfIvme-
Loki
Level 33
God Stats
2W - 7L
1,263 SR
Queue Stats
134W - 160L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
5 / 2 / 3
6,076
552
5,659
8,243
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 0 / 5
6,031
548
4,281
7,643
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Tasty_Angelz
Tsukuyomi
11
5 / 0 / 3
6,551
596
8,026
10,216
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
9
1 / 3 / 3
5,305
482
3,512
6,435
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
11
1 / 0 / 2
6,570
597
3,916
5,236
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GreeFa
Gilgamesh
11
1 / 1 / 0
5,562
506
2,480
8,386
5,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 2 / 1
4,393
399
1,385
5,662
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 2 / 1
5,715
520
6,538
8,164
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
10
2 / 4 / 1
5,887
535
5,818
6,523
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
8
0 / 4 / 3
5,003
455
3,566
10,632
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
5
5
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
3
3.25
L
Gilgamesh
GreeFa
Gilgamesh
1
1
0
1
L
0
2
1
0.25
W
1
0
5
3.5
L
2
2
1
1.25
L
Kukulkan
2
4
1
0.63
W
Tsukuyomi
Tasty_Angelz
Tsukuyomi
5
0
3
6.5
W
Hera
1
3
3
0.83
L
Loki
0
4
3
0.38
W
Tyr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,394
Damage
19,787
37,773
Taken
39,367
17,416
Mitigated
17,023
13,923
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,659
2,561
0
2,310
8,243
2,682
815
1,260
6,938
0
29,632
L
Gilgamesh
GreeFa
Gilgamesh
2,480
802
0
2,338
8,386
5,686
0
59
8,327
0
27,621
L
1,385
243
0
348
5,662
2,586
0
2,411
3,251
5,886
0
W
4,281
1,080
196
3,170
7,643
5,405
311
2,307
5,288
23,757
0
L
6,538
4,334
0
2,705
8,164
2,871
0
2,241
5,923
0
41,747
L
Kukulkan
5,818
371
0
740
6,523
2,690
0
1,673
4,778
43,220
0
W
Tsukuyomi
Tasty_Angelz
Tsukuyomi
8,026
3,254
0
5,628
10,216
3,757
0
1,949
8,267
0
44,221
W
Hera
3,512
1,347
0
910
6,435
2,135
0
1,688
4,747
28,420
0
L
Loki
3,566
874
0
3,434
10,632
3,190
0
1,383
9,249
0
25,732
W
Tyr
3,916
247
0
1,709
5,236
3,437
0
49
4,816
0
44,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,533
Gold Earned
26,560
267
Minions Killed
256
0
Camps Cleared
0
1,138,193
Distance Traveled
1,048,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,076
552
40
4
0
198,957
0
L
Gilgamesh
5,562
506
52
5
0
201,138
0
L
Geb
4,393
399
7
1
0
205,623
0
W
Cthulhu
6,031
548
29
3
0
229,042
0
L
Izanami
5,715
520
69
6
0
204,429
0
L
Kukulkan
5,887
535
77
7
0
204,749
0
W
Tsukuyomi
6,551
596
67
6
0
262,176
0
W
Hera
5,305
482
44
4
0
201,109
0
L
Loki
5,003
455
51
5
0
232,922
0
W
Tyr
6,570
597
87
8
0
246,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role