Player Matchup

Arachne
Arachne
Hungieyy
Arachne
Level 47
God Stats
8W - 3L
1,835 SR
Queue Stats
160W - 142L
1,494 Elo+
Party 2
Neith
Neith
NotReallyHunter
Neith
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
Sungieyy
Bellona
Level 25
God Stats
7W - 4L
1,649 SR
Queue Stats
27W - 20L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
Wungieyy
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,587 Elo+
Party 2
Scylla
Scylla
anahgee
Scylla
Level 48
God Stats
26W - 21L
1,803 SR
Queue Stats
363W - 322L
1,573 Elo+
Solo
Team Averages
Level 44
1,657 SR
1,521 Elo+

VS

Team Averages
Level 89
1,490 SR
1,367 Elo+
Ares
Ares
Hagiolatry
Ares
Level 99
God Stats
19W - 14L
1,609 SR
Queue Stats
519W - 516L
1,413 Elo+
Solo
Hercules
Hercules
Teybagy
Hercules
Level 111
God Stats
1W - 1L
1,401 SR
Queue Stats
5W - 8L
1,246 Elo+
Solo
Pele
Pele
burtonlatture853
Pele
Level 109
God Stats
22W - 18L
1,483 SR
Queue Stats
276W - 265L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
jlloyd04
Heimdallr
Level 86
God Stats
5W - 5L
1,457 SR
Queue Stats
109W - 129L
1,398 Elo+
Party 1
Arachne
Arachne
thegambolAP
Arachne
Level 41
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 100L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hungieyy
Arachne
14
1 / 4 / 2
7,946
568
3,965
12,377
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 1
6,657
476
4,370
10,020
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sungieyy
Bellona
13
2 / 3 / 0
7,719
551
10,487
16,181
17,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Wungieyy
Cthulhu
10
3 / 5 / 0
7,029
502
6,195
16,470
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
anahgee
Scylla
12
1 / 6 / 0
7,316
523
6,831
7,742
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
7,816
558
7,597
8,566
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Teybagy
Hercules
14
2 / 2 / 2
8,084
577
9,023
14,510
13,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 8
8,182
584
9,688
10,830
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
jlloyd04
Heimdallr
12
2 / 1 / 7
7,379
527
10,580
9,127
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
thegambolAP
Arachne
14
7 / 1 / 7
8,957
640
9,134
12,559
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
7
Kills
23
23
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Arachne
Hungieyy
Arachne
1
4
2
0.5
L
0
5
1
0.1
L
Bellona
Sungieyy
Bellona
2
3
0
0.67
W
Hercules
Teybagy
Hercules
2
2
2
1.5
L
Cthulhu
Wungieyy
Cthulhu
3
5
0
0.6
L
Scylla
anahgee
Scylla
1
6
0
0.17
W
5
1
8
9
W
Heimdallr
jlloyd04
Heimdallr
2
1
7
5.5
W
Arachne
thegambolAP
Arachne
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,848
Damage
46,022
62,790
Taken
55,592
42,598
Mitigated
34,422
11,300
Healing
14,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,597
225
0
665
8,566
5,726
293
3,273
5,195
22,272
0
L
Arachne
Hungieyy
Arachne
3,965
2,214
0
3,502
12,377
5,329
0
528
11,760
0
66,596
L
4,370
1,747
0
1,800
10,020
3,422
0
1,356
8,314
0
41,622
L
Bellona
Sungieyy
Bellona
10,487
3,718
0
3,675
16,181
17,220
0
86
14,967
0
52,868
W
Hercules
Teybagy
Hercules
9,023
3,591
0
4,076
14,510
13,879
0
0
14,510
0
55,912
L
Cthulhu
Wungieyy
Cthulhu
6,195
403
96
1,982
16,470
14,227
0
4,301
11,536
24,010
0
L
Scylla
anahgee
Scylla
6,831
1,114
0
245
7,742
2,400
642
353
7,299
48,387
0
W
9,688
1,886
0
1,652
10,830
4,658
376
5,093
5,485
0
55,600
W
Heimdallr
jlloyd04
Heimdallr
10,580
4,459
0
4,467
9,127
4,699
721
1,541
7,548
0
51,023
W
Arachne
thegambolAP
Arachne
9,134
6,802
0
3,526
12,559
5,460
138
2,657
9,720
0
73,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
40,418
378
Minions Killed
376
0
Camps Cleared
0
1,476,636
Distance Traveled
1,477,165
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,816
558
30
2
0
300,751
0
L
Arachne
7,946
568
115
8
0
286,537
0
L
Neith
6,657
476
76
5
0
339,179
0
L
Bellona
7,719
551
74
5
0
268,958
0
W
Hercules
8,084
577
95
7
0
267,435
2
L
Cthulhu
7,029
502
24
2
0
330,247
2
L
Scylla
7,316
523
89
6
0
251,715
2
W
Pele
8,182
584
83
6
0
330,865
2
W
Heimdallr
7,379
527
66
5
0
252,564
0
W
Arachne
8,957
640
102
7
0
325,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role